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  1. #8
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    The whole "Get to endgame for a challenge" concept seems silly to me... Why would someone interested in a challenge drag themselves through an increasingly lengthy campaign of mediocrity to get to the good stuff? This stinks of the exact same defense Final Fantasy XIII got... It gets good after 20 hours of boring corridors, I swear!

    A well crafted difficulty curve shouldn't even exclude the majority of players like we seemingly had with Steps. A Realm Reborn has instead decided that difficulty curves are either too hard or don't work, anything resembling one gets flattened out over time. It is absolutely no surprise people got to Steps and had difficulty, though I still think the major problem was simply people leaving because the time/rewards for Steps were completely ridiculous. Nothing was hard about it, just that 15 Sol isn't worth such a lengthy instance.
    (2)
    Last edited by Nalien; 05-14-2015 at 12:51 AM.