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  1. #141
    Player
    OMEGA_HACK's Avatar
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    Mar 2011
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    Gridania
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    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Eh I doubt that, as I said already with the DRK, I know a handful of players who were I admit a bit bummed by the fact DRK was going to be a tank, however in the long haul they are still going to play it no matter what because THAT is their job. The reason why they love FF. Same for SAM, those die hard players will play the job regardless, I don't care how much they say they won't (trends on these forums on different topics alone can prove that its just nonsense QQing and in the end people will still play/do what they said they didn't like.

    Now that is where its up to SE to say "Okay we really have to make this capture those that might not want to play it in this particular role, and whats our best way of doing that." The argument about not being tanky enough is silly, this game is too balanced to even offer up those ideas. Basically my idea on a scale of 1-100 (100 being best at the category)

    Job HP MP DMG Reduction Parry DPS
    WAR 100 50 75 60 70
    PLD 75 75 100 70 50
    DRK 75 100 60 60 75
    SAM 70 50 60 80 100

    I feel that is pretty balanced and offers uniqueness to all the tanks.

    simply no! seriously! monk is blocked into a cycle of skill combo... it's not freedom at all... here we are talking of jobs, that will have 0 combo. the fact to create a skill by using a few skill. is totally different... and the stance of the monk have no real impact on the skill... it's only for force the player to follow the right order for the skill. it's like choose skill for 1, then choose skill for 2, choose the skill for 3 > restart that the monk combo system.
    here i'm talking about a stance system where each stance will have it pro and con. like one that will allows faster attack, other one that will allows AoE effect on the skill, another one that will be used for put debuff/stun/snare... indeed people will try to make min-max, but if it's used well depending of the fight one stance can be more insteresting, sincet he skill will have what it's needed. and even if people find a perfect cycle!!!

    it will be deeper than a jobs that simply counter.

    Yeah...I'm going to go out on a limb and say you didn't read past the first ability on original post, based on your comments. So for you lack of want, I will lack of respond, there is more than just countering that I gave my version of SAM tank it requires a lot of finesse in fact I'm honestly surprised that NO ONE has said it is too much finesse with TP management. And by that I don't mean "watch it deplete over the course of battle like all the other tanks" It requires much more than that. But you know, you actually have to read before I obligate myself to responding anymore.

    Quote Originally Posted by silentwindfr View Post
    one more time parry can't block magic, explain me how you parry a fireball? or a wind gust? or a light based magic? or a darkness magic? exept if you imbued magic into your blade (and the samurai is not a mage) is not possible. and even if you increase the damage absorbed and how many time it absorbe... if you don't parry 2-3 time in row it can put you into a really tight situation as tank. it's the same trouble than dogde tank.
    Samurai in FF lore have been known to use magic on their blades to enhance them...hell even the precious Samurai in FFXI (Not the player but the only REAL NPC Samurai in the whole game) had a Katana that was infused with the power of Phoenix. A MAGICAL FIRE BIRD.
    (1)
    Last edited by OMEGA_HACK; 05-09-2015 at 02:31 PM.

  2. #142
    Player
    silentwindfr's Avatar
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    Jul 2012
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    Gridania
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    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    yeah your last comment is simply bad in soo many way, for make simple... you throw away the fact that samurai is more a dps for.... make more player play tank role? do i am the only one that see a trouble here?

    ohh i did forget, like said before the goal of a tank is to hold the aggro and SURVIVE! explain me how your parry tank will survive with not enough hp and a poor mitigation of damage? even if it's deal more damage than the other tank... why any decent raid leader will take it as tank, instead of the paladin, warrior? it will not be different that play at the russion roulette

    OMEGA_HACK i will be blunt, you lack any comon sense about balance and game creation... *sighs* i want you to find me any raid leader that will want your samurai as a tank in him raid? because the main point is here.... the fact that player will find it interesting for play in group. not because player want to play it. but to be played into a group.

    Yoshida in the past have said about creating new jobs, that it recquire a few thing.
    First what it will bring of fresh to the game
    second what it will bring to the group

    because with past of FF it's easy to bring many many jobs... but if they are all similar it will be pointless.
    (2)
    Last edited by silentwindfr; 05-09-2015 at 02:39 PM.

  3. #143
    Player
    Shippuu's Avatar
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    Mar 2013
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    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by silentwindfr View Post
    make this sort of combat system for a tank that must pay attention to him position, what do the monster, what happend to the other person? seriously? you never did play tank?
    I trust the average tank to be able to use this system better than your average DPS to be honest. Obvious if it's a tank there would be no positionals, but that's thematically fine because the romanticized Samurai would only be fighting his opponent from the front anyways as it's the honorable thing to do.

    I am a career tank. I very much know how to play a tank. But someone who's clearly a dps'er is apparently telling me what a tank's role should be lol.



    no a tank that die is a bad tank... the main role of a tank are keep the hate and SURVIVE !!!!! a tank dead = a group dead!
    A tank's job is definitely to hold enmity and try to survive, ultimately he is there to take hits and die for his allies. It's up to the healer to make sure he doesn't die more than anything.



    one more time parry can't block magic, explain me how you parry a fireball? or a wind gust? or a light based magic? or a darkness magic? exept if you imbued magic into your blade (and the samurai is not a mage) is not possible. and even if you increase the damage absorbed and how many time it absorbe... if you don't parry 2-3 time in row it can put you into a really tight situation as tank. it's the same trouble than dogde tank.
    Parry can't block magic YET. There's nothing to say SE can't change that rule for SAM. Give them again a passive ability that let's them parry magic. It's well within the fantasy approach of Samurais. FF Tactic's samurais had spirit swords with all kinds of magical properties. It most definitely is very, very possible. You just keep showing your own narrow-mindedness when it comes to this. From a game design point it's possible, from a fantasy/lore design point it's possible. Please stop sticking your head in the sand.
    (3)

  4. #144
    Player
    mrmelgibson's Avatar
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    Apr 2015
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    Character
    Mrmel Gibson
    World
    Siren
    Main Class
    Lancer Lv 41
    Quote Originally Posted by Shippuu View Post
    snip
    Thank you. I was literally about to post something similar. His argument as you put it can be used to support dps, heals or tanks. And to keep using the one arbitrary comment YP a while back (even though several people including yourself have debunked it) is quite amusing.


    I also find it funny when someone tells you that a unique tank class is somehow uninspiring. Yet, it would some how be a lot more technical and stand out as dps lol.

    Did you notice how he has yet to even give one example of a unique trait/ability or even play style as dps? You have given many off the top of your head for tank. All you have received as a rebuttal is "it will be too close to other tanks, because I said so". It\\\\'s very obvious he wants SAM as dps no matter what legitimate ideas or suggestions you volunteer. He\\\\'ll argue anything you present to further his agenda.
    (4)

  5. #145
    Player
    silentwindfr's Avatar
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    Jul 2012
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    Gridania
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    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i did spend more time in the tank role in my mmorpg career than you can imagine... but that not the point here... if it will be me, i don't care, i will take the time and master any system throw at me... but well if you bring this sort of system to average tank.... they will be unable to use it. and it will fail to bring more tank. most of them will feel frustration and simply go play them other jobs.

    anyway, all i see it's you are two advocating to the tank sam, but if i was you, i will not hope to much about it.

    to mrmelgibson:
    what i point is the truth... you can say that i don't bring more, indeed you can create anything, but do it will feel fresh for the god sake that the whole point.
    do it will bring something new to the game? do it will bring something new to the group? do it will be balanced? do it will be wanted by the community into a group?

    because i still remember how the warrior was left out before the change, it was possible to be a warrior tank before but... people didn't want it, because it was more risky than have a paladin. that the whole point. do this sam tank will bring anything that a group will want, that other don't already do? make it unique in it gameplay is fine, but do it enough for make it wanted. even my sam dps is not good enough for be wanted without a looot of work on it.
    (2)
    Last edited by silentwindfr; 05-09-2015 at 02:50 PM.

  6. #146
    Player
    OMEGA_HACK's Avatar
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    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    I'm not advocating anything either way, I've personally stated earlier I would be fine with either one, however Silentwindfr, if someone posts on a thread that I spent time and care into creating for the public to see and then to have someone say without any solid ground "its not unique because I say so" you better be ready for the "advocacy" of me defending the IDEA of my creation.

    As proof of this too, if you notice I have liked EVERY SINGLE POST in this thread even ones that you have posted, because honestly if it were to be a tank cool, if it were to be a dps cool, hell if they made it a healer it'd be cool. But don't $#!% on my idea because you say so and say something isn't unique when you didn't even fully comprehend the idea in the first place. Thanks.
    (3)
    Last edited by OMEGA_HACK; 05-09-2015 at 02:49 PM.

  7. #147
    Player
    silentwindfr's Avatar
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    Gridania
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    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by OMEGA_HACK View Post
    I'm not advocating anything either way, I've personally stated earlier I would be fine with either one, however Silentwindfr, if someone posts on a thread that I spent time and care into creating for the public to see and then to have someone say without any solid ground "its not unique because I say so" you better be ready for the "advocacy" of me defending the IDEA of my creation.

    As proof of this too, if you notice I have liked EVERY SINGLE POST in this thread even ones that you have posted, because honestly if it were to be a tank cool, if it were to be a dps cool, hell if they made it a healer it'd be cool. But don't $#!% on my idea because you say so and say something isn't unique when you didn't even fully comprehend the idea in the first place. Thanks.
    sorry, i guess i have gone too far myself... believe me i will be happy with either way too... but i really feel that the spot of tank for a sam will be redundant with the warrior. even if we make it a more technicall jobs based on a tight management of tp and carefull cycle. if it fail as tank, it will be a trouble. seriously a jobs with less mitigation and almost as much hp than paladin is... bad. the trouble of the balance is not about only number but about the possibilty. like said, if your sam tank don't parry 2-3 time in row he will be into a dangerous situation. even the healer will have a hard time for keep it alive.

    for make simple, if it's too hard for healer to maintain the sam, they will not take it as tank... they will prefer the easy solution of the warrior and paladin. because it work like this, people are idiot... they often choose the perfect group with perfect combinaison of skill. if the samurai is not a good tank that bring something new, it will only be played by a few player.

    Quote Originally Posted by mrmelgibson View Post
    There are more than just 2 people thinking SAM will be a tank. But, you keep thinking that ;-)
    it's sure, probably more than 1000 people... who know.but it was more about shippu and omega_hack
    (2)
    Last edited by silentwindfr; 05-09-2015 at 03:09 PM.

  8. #148
    Player
    mrmelgibson's Avatar
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    Mrmel Gibson
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    Siren
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    Lancer Lv 41
    Quote Originally Posted by silentwindfr View Post
    i did spend more time in the tank role in my mmorpg career than you can imagine... but that not the point here... if it will be me, i don't care, i will take the time and master any system throw at me... but well if you bring this sort of system to average tank.... they will be unable to use it. and it will fail to bring more tank. most of them will feel frustration and simply go play them other jobs.

    anyway, all i see it's you are two advocating to the tank sam, but if i was you, i will not ...
    ..
    There are more than just 2 people thinking SAM will be a tank. But, you keep thinking that ;-)
    (1)

  9. #149
    Player
    mrmelgibson's Avatar
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    Mrmel Gibson
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    Siren
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    Lancer Lv 41
    Quote Originally Posted by silentwindfr View Post
    snip
    He made up a new mitigation in the form of Counter. This doesn't mean this will be SAMs only means of defense. Just like every tank, SAM will have other defense cool downs and defense/mitigation cross class abilities. Its like saying all a warrior has is their ability to self heal. Forgetting about all the other defense abilities a warrior has. I think you might of missed the point.
    (2)

  10. #150
    Player
    mrmelgibson's Avatar
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    Mrmel Gibson
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    Siren
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    Lancer Lv 41
    @Omega

    You make a fair point. Imo, if you can't be bothered with reading the OP. You probably shouldn't argue about the OP.
    (2)

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