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  1. #1
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by OMEGA_HACK View Post
    In turn for not being the best in either of those fields it would be the best in Tank DPS.
    If your design for a new tank is focused on how effective and fun it is to dps with is that not a sign to just make the class a fully fleshed out dps (rather than a watered down dps with better health and agro generation)?
    (3)

  2. #2
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Intaki View Post
    If your design for a new tank is focused on how effective and fun it is to dps with is that not a sign to just make the class a fully fleshed out dps (rather than a watered down dps with better health and agro generation)?
    No. Its more reason to make it a tank to push those people interested in DPS (which Samurai tank would appeal to) but let them queue as a tank doing tank stuff, while being DPS flashy.
    (0)

  3. #3
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by OMEGA_HACK View Post
    No. Its more reason to make it a tank to push those people interested in DPS (which Samurai tank would appeal to) but let them queue as a tank doing tank stuff, while being DPS flashy.
    See, you think that. But here's how it will actually work out: few of the DPS players will be drawn permanently to the role of tank. SAM will just be a watered down dps class with all the pressures and responsibility, as well as the significant shift in mechanical approach to combat, that comes with the tanking territory.

    Meanwhile, tank players won't enjoy the class because in trying to cater to DPS players it will necessarily be watered down and consolidated in its tanking capabilities.

    That's not even considering the balance issues inherent in a tank/DPS hybrid: if it's too tanky and does too much damage, it will be overpowered. If it's not tanky enough and doesn't do enough damage, it will be underpowered. If it does lots of damage but isn't tanky enough, no tanks will play it and everyone will wonder why it wasn't just made a dps. If it's tanky enough but doesn't do that much damage, your entire concept kind of goes out the window.
    (5)