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  1. #10
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    Join Date
    Aug 2011
    Posts
    36
    Quote Originally Posted by Synfrag View Post
    Well I was thinking more one instanced and the other not but you are on the same line. I do like the idea of PvP and PvE servers but not "Instanced" servers and non. Besides it wouldn't work if transfers were allowed which is pretty crucial to an MMO.
    I was thinking here about allowing people to change the realm once such a system would be up, so they can decide (once) where they want to be. I will admit however that I don't know how transfers work in FFXIV, it was a matter of no importance for me. I only know about WoW, and there you have to pay (more or less equal to monthly fee) to change the server. If you can freely hop between servers, then you're right it would not work.

    As for WoW. I don't nessecerly advocate having easy bosses for FFXIV (althought it's open to discussion how easy or difficult they are in WoW). What I'm advocating is the ability for everyone to try (and yes, fail, myltiple times if need be) whenever they choose, whitout the need to compete with others.

    As a side note, WoW is not what it used to be. I remember watching first onyxia kill video, when on the start the creator said that his guild (40 people) spent whole 3 days trying to bring her down. Those were the days...

    Edit:
    Quote Originally Posted by Synfrag View Post
    What I mean by this is that just about any group setup with a tank and a healer can down most bosses.
    This can be viewed in one of 2 ways: that the game is easy or that it is well balanced. Personally, if a game was made that of 10 classes only 4 are actaully usefull, while the rest are there just to be and take place, it would seem to me that the game is inbalanced.
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    Last edited by Haji; 08-16-2011 at 10:09 AM.