Quote Originally Posted by Haji View Post
If so, then I belive it would be best to take page from WoW and make separate serveres for instanced mobs (for those who hate this kind of so-called competition, like yours truly) and servers for completely open mobs, where people like you can get your rush. This way everyone would be happy... unless there would be very few people on some kind of servers.
Sure! I'd be ok with that if the "Instanced" mob drops a lesser version of an item. The reason things in this world hold value is because of the efforts needed to obtain them. Should a lazy person get a Lotus because it takes the same effort as a Honda? Then what is the value of a Lotus over a Honda? Before this is met with "It's a game not a job" it's a metaphor. I personally don't want to run the same instance as everyone else to get the same item when I could potentially do something more time consuming or difficult for something better because I am willing to put in that effort. It's all about balance for casual and hard core. Should putting in more effort yield better rewards? Absofreakinlutely it's the nature of everything.

Quote Originally Posted by Haji View Post
Sorry, but I never could quite understand that kind of argument. About this being an achivment I mean. Claiming a monster does not make you good player; it makes you a player with much time to burn (which is not nessecerly a bad thing, in MMO especially) and a lucky one. Of course, I always avoided games like that like a plague, so maybe I'm just missing something.
Yes you are missing something. And yes it quite often does make you a better player. Outsmarting and having better reaction time often means you perform better under pressure and in challenging situations. Not to mention the ability to potentially solo something too hard for your average player. Honestly and I am NOT taking a shot at you, usually players who do not like this are not good at it. I say this being one of those people in the past. As I got better it became more fun (and more rewarding) to play knowing that I at least had a chance.