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  1. #191
    Player
    Xianghua's Avatar
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    Jul 2011
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    Limsa
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    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Once again the only true Open world event in XI was HNMs everything else was in Instanced or raid at some point. Sky gods were popped by you and no one could steal unless you sucked and wiped. Same with sea. you got to choose when to do those events not the game choosing for you. everything else was a raid. just because they were not called raids don't change the fact that they are indeed raids. the only gear that did not come from a type of Raid or instance fight were a hand full of HNM drops. (Ridill, D-riing, Ace helm) of the top of my head.

    I agree that both should be in game. but stop saying XI evolved more around open world content when it truly did not.
    (0)

  2. #192
    Player
    Azurymber's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Xianghua View Post
    Once again the only true Open world event in XI was HNMs everything else was in Instanced or raid at some point. Sky gods were popped by you and no one could steal unless you sucked and wiped. Same with sea. you got to choose when to do those events not the game choosing for you. everything else was a raid. just because they were not called raids don't change the fact that they are indeed raids. the only gear that did not come from a type of Raid or instance fight were a hand full of HNM drops. (Ridill, D-riing, Ace helm) of the top of my head.

    I agree that both should be in game. but stop saying XI evolved more around open world content when it truly did not.
    sea and sky are not raids. they are in the open world, anyone can watch them, anyone can steal them. they are open world content. The fear about raids is that it turns a game into a "port here, do raid, port to city" type game and makes most of the world feel empty and barren.
    (2)
    Mew!

  3. #193
    Player
    Join Date
    Mar 2011
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    588
    Quote Originally Posted by Xianghua View Post
    Once again the only true Open world event in XI was HNMs everything else was in Instanced or raid at some point. Sky gods were popped by you and no one could steal unless you sucked and wiped. Same with sea. you got to choose when to do those events not the game choosing for you. everything else was a raid. just because they were not called raids don't change the fact that they are indeed raids. the only gear that did not come from a type of Raid or instance fight were a hand full of HNM drops. (Ridill, D-riing, Ace helm) of the top of my head.

    I agree that both should be in game. but stop saying XI evolved more around open world content when it truly did not.
    Well you're right but, I wouldn't call them raids either because they were part of the normal world and not "technically" instanced (then again I wouldn't call anything a "raid" -__-). Anyone could go to sky or sea at anytime there was no time limit or entry requirements other than doing the missions up to that point. Limbus and Dynamis could be called "raids" or "instances" but even they weren't. If someone else was doing it currently you still couldn't enter.

    But really, even the cute little NMs in random places with useless fun drops even felt special because they weren't always up. And in every expansion they added new HNMs and "open world" things, even if they were forced spawned.

    It just made the game feel more open and alive... :/

    I would love this game to be just like XI was but at this point having anything from XI is a blessing. Even if everything was a forced spawn with farmed items it would be better then NMs just always up wandering around making them seem like something to be avoided rather then sought after.

    I just think Einherjar made XI come full circle on HNMs. They still had their special 1 or 2 drops but just because you didn't have a committed LS to camp with didn't mean the majority of gear was out of your reach.

    Quote Originally Posted by Azurymber View Post
    sea and sky are not raids. they are in the open world, anyone can watch them, anyone can steal them. they are open world content. The fear about raids is that it turns a game into a "port here, do raid, port to city" type game and makes most of the world feel empty and barren.
    I really feel a major problem with this game for the most part is the world just isn't expansive in any sense of the word. The cliffs and random stupid terrain make the everything feel compartmentalized. It's just not enjoyable, at least not for me. People cried about Grid the most but really all the zones just a pain to navigate.

    And a lot of areas are blocked off or filled with level 85 mobs. I don't understand for the life of me why 2 nodes right next to Ul'Dah would have level 70~ Drakes by them. But then again in XI they had the sewer dungeon areas under windy and sandy.

    I had a lot of fun in XI just sitting around weird places during downtime and just enjoying the environment for hours. Everything the way it is now from moving around to targeting just gives me a headache.
    (2)

  4. #194
    Player
    Chione's Avatar
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    Mar 2011
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    Limsa Lominsa
    Posts
    170
    Character
    Chione Tilaeris
    World
    Balmung
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Visch View Post
    ...Anyone could go to sky or sea at anytime there was no time limit or entry requirements other than doing the missions up to that point. Limbus and Dynamis could be called "raids" or "instances" but even they weren't. If someone else was doing it currently you still couldn't enter.

    But really, even the cute little NMs in random places with useless fun drops even felt special because they weren't always up. And in every expansion they added new HNMs and "open world" things, even if they were forced spawned.

    It just made the game feel more open and alive... :/
    This is why my answer to the OP question is: Most likely. :P

    For a long time, XI sat dormant and unplayed because I don't have a troop of friends at my beck and call to get content done that required such measures. Now that things have changed there, I find myself enjoying FFXI a lot more.

    A lot more, even, than XIV at the moment.

    Especially with the mention of new instanced/raid areas with the next patch. I would have loved to explore the beastmen strongholds without needing to be attached to 3-7 other players. Not that those 3-7 other players aren't nice folk or anything, but I like testing my limits solo. Seeing what I can do, and finding new things to screenshot for the sake of sating my curiosity. I'm not in it for the gear, but for the journey. And the journey, when guided by folks intent on getting the gear, always feels more like a job since I can't go my own way and explore. So, when I see things such as party required to enter and time limits, it makes me put that content on the likely-won't-ever-get-to-do list unless someone needs my help.

    So if most of the new world content is going the way of dungeons and making what we have now just a glorified hub world, it's probably a safe bet that XIV will continue to play second fiddle to all the other games that compete for my time.
    (1)
    "Be EXCELLENT to each other!" ~ Bill S. Preston Esq.

  5. #195
    Player
    TirionCrey's Avatar
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    Mar 2011
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    Limsa Lominsa
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    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Visch View Post
    The "majority" of players? You mean the level 29 people who don't play the game and have 2000 posts? Or the dunesfolk for dinner people who think they're good because they have every job leveled and don't know how to play them?

    The game NEEDS rare items from HNMs or not, it doesn't matter. If not everyone will come for a patch, then quit.



    No one said everything has to be HNMs...? It didn't revolve around it in XI either.

    Look at Einherjar. It is the perfect model.



    No...? Everyone has everything from the dungeons because all you have to do is walk in and because people babystepped baddies thru with youtube videos on orge and batraal. It's not natural in this game apparently.



    Sounds like someone's mad they didn't get ridill.



    You wish. Maybe if you moved to China.




    And when is that? The patch every six months that EVERYONE WHO IS GOOD BEATS AND GETS ALL THE ITEMS IN LESS THAN A WEEK?



    Why can't something not in an instance take skill to kill? Because you don't want to compete with people because you might cry someone beat you?



    What was XI to you? Camping Fafnir and behemoth? Not everything came from HNMs.



    Go "test your skills" in WoW if you want to be able to bang your head on the keyboard and get items like Darkhold.
    I won't even go into detail here...

    My time is precious, especially since im not unemployed and can play 10h+ a day anymore like back in the days of XI. Wasting 3h on one HNM, not considering possible 9h for all 3 Kings is just not possible anymore and if you think thats a system that should still be in there, you clearly count as the unemployed 10h+ a day audience.

    I played XI hardcore for 5 years, I had my jobs all decked out with the best gear that was available back in 2007, I played WoW 2 years, killed Kil'Jaeden, Lich King Heroic, all before nerfs...I know I got the skill to get shit done, I rather not waste hours of my time for a "possible" try to test my skills. I rather waste hours wiping/killing stuff instead.

    And you obviously didn't play XI back in those days...cause no matter how much content there was, in 2007 the 3 Kings were still the most sought after HNMs...so go figure.

    I'm all for implementing hardcore shit, that takes weeks/months/years to finish, I'd love Relic Weapons in XIV...but don't give me that stupid 24h, 72h or even more respawns on mobs I have to fight over against other people, it's dumb and the only people actually asking for this type of open world content needs to get their RL sorted, cause you obviously suck in RL and need compensation for that In Game by showing off crappy worthless pixels.

    I never cared about gear, I cared about killing shit that most didn't kill, that's the achievement I look for...not standing around for 3h+ each day to see a mob spawn that dies 5min later cause he's faceroll.
    (3)

  6. #196
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I think i can deal with as many raids as they want to implement, just as long as they have other open-world content and events that are just as fun.
    (1)

  7. #197
    Player
    Medura's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    No, I won't quit the game for a dumb reason like this. Can you now stop bumping this?
    (2)

  8. #198
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Medura View Post
    No, I won't quit the game for a dumb reason like this. Can you now stop bumping this?
    People working on getting Necromancy Skill to 50. >.>
    (0)

  9. #199
    Player
    JGwinters's Avatar
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    Mar 2011
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    Limsa Lominsa
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    111
    Character
    Sharcos Dea
    World
    Balmung
    Main Class
    Scholar Lv 63
    Quote Originally Posted by Medura View Post
    No, I won't quit the game for a dumb reason like this. Can you now stop bumping this?
    Technically it's only bumping if you don't have anything to say on topic. Just guess what you did. :P

    As for me, if they add only raids and no world content, I won't quit but I won't be playing much either. I have more entertaining things to spend my time on than teleporting from one world to another.
    (2)

  10. #200
    Player
    Zozor's Avatar
    Join Date
    Apr 2011
    Posts
    168
    Character
    Zozor Zaibon
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Raids are fun. I enjoy it when you can get decent gear in small groups, but even better gear from a raid. Not only does it make sense it allows the great linkshells to stand out.
    (0)

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