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  1. #441
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    That is true for the whm but also we would only have a few minor spells to use except holy and that wouldn't be in the best interest to use due to how long you have to channel the power to use it same with blm/thm it's hard to cast a spell if you're out numbered.
    (0)
    Last edited by Rannie; 04-22-2015 at 05:18 AM. Reason: stupid phone and auto correction
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  2. #442
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,772
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Problem with the "not helpless without my weapon" argument is that most classes are helpless without their weapon, and the game can't assume you're of any given class when you trigger the cutscenes. While I don't have every class maxed out, I have dabbled in the vast majority of them, and most abilities derived from classes are dependent on weapons.

    Pugilists / Monks probably have it the worst, seeing as they are technically trained in unarmed combat. However all of the Brass Blades wear chainmail, and like as not all the Crystal Braves have something similar on underneath their uniforms. While it's possible to fight like this, you're more likely to end up hurting yourself than your opponents, and being outnumbered makes it practically impossible.

    Rogues / Ninjas also have a bad run of it, since while they're not trained in unarmed combat they do have a lot of utility skills (Stealth, Shukuchi a.k.a. the "Flash Step," and Ninjutsu) that can be used unarmed. On the other hand, Thancred notes the city's under "tight guard," so the palace itself was likely almost literally crawling with guards, making sneaking impossible from a non-gameplay perspective. If the Warrior of Light came in as a Ninja dressed for the occasion (e.g. in the Oasis clothing) and didn't have a distinctive appearance, escape as a Ninja is feasible even without a weapon if they stuck to crowds. (But I was in Ironworks Magitek gear and have an extremely distinctive appearance, so...)

    Every other Disciple of War is, for most intents and purposes, completely dependent on their weapon.

    Arcanists / Summoners / Scholars are entirely dependent on their spellbooks' arcane geometry to cast magic. Without one, they can't even summon Carbuncle familiars.

    Thaumaturges / Black Mages are likely highly (if not entirely) dependent on their wands / staves for channeling aether. Nobody's been shown to use Black Magic unarmed except Voidsent and the Ascians, who defy most conventional rules (like, y'know, not dying when they're killed).

    Conjurers / White Mages can use their magic unarmed if they're highly talented, but doing so comes at great personal risk (they're essentially burning their own aether / life force instead of channeling it from the environment). The Warrior of Light probably isn't talented enough to use Conjury / White Magic unarmed, and doing so would exhaust them to the point the guards could arrest you anyway.

    The game probably checks to see if you're a Disciple of War or Magic before you trigger "The Parting Glass," so no bashing people in the head with your goldsmith's hammer (you're not Godbert anyway). As with the Ninja, there were probably too many guards to successfully sneak about from a non-gameplay perspective. Changing from a DoW/DoM to a DoL for sneaking would require at least changing your clothes, and good luck with that when guards are on your tail every step of the way.

    That said, I really would have loved a stealth gameplay segment where I got to go assassinate Lolorito. I understand why there isn't one, but it woulda been really cool.
    (5)

  3. #443
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    I would so love it if we could stealth assassinate lolorito though given all that has occurred I would much rather do it in the most painful public way imaginable... granted though with me I'd also might want to take him out with the slowest poison too, just to make his ass suffer. I'm of two minds of the matter.
    (1)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  4. #444
    Player
    lilirulu's Avatar
    Join Date
    Sep 2013
    Posts
    152
    Character
    Lili Rulu
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I want him to be a massive multi-stage boss that's even easier then Lahahahahahahahahahahahahahabrea
    (1)

  5. #445
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    993
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    You can't use DoL Stealth or Ninja Hide for the same reason you can't Teleport: you still have aggro. Shukuchi has a limited range of a whopping 20 yalms (equivalent to 20 yards) and you can't teleport through walls, or even to places where you don't have line of sight. So that's out.
    (1)

  6. #446
    Player
    RobinRethiel's Avatar
    Join Date
    Oct 2013
    Posts
    285
    Character
    Robin Avrelivs
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Don't argue with gameplay mechanics. And after we have left the and have a nice chat with the Scions to kill some time until the first parts of the "army" arrives, we for sure got no aggro at all.

    And for the 1789312th time:
    it would have been enough if we didn't chat all the time and just run away. Even those sacrifices had to wait to get killed/captured.

    And indeed, after all this it would have been an idea to sneak into Uldah and get the murderer or free Raubbahn or whatever. Maybe it would fail, who knows, the chances are not THAT bad. Or we could just scare Lolo a bit. Better not leave your room...
    (1)

  7. #447
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,772
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by axemtitanium View Post
    You can't use DoL Stealth or Ninja Hide for the same reason you can't Teleport: you still have aggro. Shukuchi has a limited range of a whopping 20 yalms (equivalent to 20 yards) and you can't teleport through walls, or even to places where you don't have line of sight. So that's out.
    Well DoL Stealth probably wasn't available anyway, since the game (probably) checks to see if you're a Lv50 DoW/DoM before you trigger the cutscenes; changing clothes is instantaneous for gameplay reasons, but from the story's perspective it does take time you didn't have while fleeing (see: every time you make new garb for someone during a Weaver quest). While Shukuchi does have a limited range, you still could have used it to bypass the guards, lay down a Doton to slow their pursuit, and fled out and down the Royal Promenade and into greater Thanalan. Maybe. "Tight guard" and all. Then Teledji couldn't say "S/he had this vial on him/her that had the poison used to kill the Sultana!" and their entire plan would slowly crumble.

    But... not everyone is a Ninja, and the game can't assume you are.
    (0)

  8. #448
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    993
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    It's not gameplay mechanics. Ninja/rogues within FFXIV lore literally cannot use their ability to Hide if they are actively being pursued by an enemy, line of sight or not. Ninja, within the lore of the game, have a max range of 20y for their Shukuchi ability. The magic spell "Teleport", which is an ability that all adventurers learn, has an in-game cast time of 1 minute and 40 seconds of concentrated effort which cannot be interrupted for that whole time in order to succeed. These aren't gameplay mechanics. This is lore, son.
    (0)

  9. #449
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,772
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Well yes, but the Hide skill wouldn't even be strictly necessary. Just use Shukuchi to bypass the four guards and Teledji, then sprint and use Doton / Hyoton to slow the pursuit of your would-be captors until you make it out to Thanalan and you can get them to lose your trail by going all the way to Southern Thanalan and running through Zahar'ak into the Sagolii Desert, or through Eastern Thanalan and into the Black Shroud if you have to. I doubt they'd follow you through Amalj'aa territory and their jurisdiction is limited to the Thanalan region.

    But since we don't know the layout of the palace's interior and the game can't assume you're a Ninja...
    (0)
    Last edited by Cilia; 04-24-2015 at 02:42 AM.

  10. #450
    Player
    RobinRethiel's Avatar
    Join Date
    Oct 2013
    Posts
    285
    Character
    Robin Avrelivs
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by axemtitanium View Post
    It's not gameplay mechanics. Ninja/rogues within FFXIV lore literally cannot use their ability to Hide if they are actively being pursued by an enemy, line of sight or not. Ninja, within the lore of the game, have a max range of 20y for their Shukuchi ability. The magic spell "Teleport", which is an ability that all adventurers learn, has an in-game cast time of 1 minute and 40 seconds of concentrated effort which cannot be interrupted for that whole time in order to succeed. These aren't gameplay mechanics. This is lore, son.
    There is no "in combat" lore-wise. "In combat" is a game mechanic. Lore wise they maybe can't just vanish, sure. But that's a point of line of sight, not in fight. And as said, we are out of fight for sure after leaving Raubahn behind.

    Anyway, the most important point would be crowd control. Slow, stun, sleep and so on. Run and use what you got to hinder the movement of mere soldiers.
    (0)

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