Quote Originally Posted by Sapphic View Post
Many just come across as lazy, too lazy to learn content, too lazy to organise or search for a static whilst coming out with no viable excuses that are easily countered on why they don't want to play the game as designed.
But even if they changed the content, statics will still exist. Why would anyone suddenly stop playing with friends? Wouldn't happen.
Exactly. I first got asked to join my current static through a social linkshell that I'm in and I didn't know anyone in it beyond passing acquaintance. A few people have come and gone, but the current party is now fairly tight-knit. There's a core group of us that spends a lot of time together, doing everything from relic books to roulettes to pony/coil farming. The other members join us frequently, but not necessarily for everything. Even if the content was nerfed to the point of not needing a static, we'd probably still run it in a static because things are just more fun when you do them with friends. Hell, we still do first coil turns together sometimes either in clear parties or on random jobs for giggles.

Quote Originally Posted by Sapphic View Post
As I've said in a previous post. I would love more players to succeed in hard content as then it would be more viable for SE to devote more time to creating more But as I said, too many are lazy in regards to challenge.
Yup, I'd love to see more people succeed at the harder content too. I'm happy to help with clears and learning, but people have to put forth some effort of their own if they want to reap any reward. A static most likely isn't just going to fall into your lap; it takes effort either making your own or looking for one, as well as making sure you're geared and good at your class so you can succeed. I just hate to see people say 'I don't have time' when it doesn't take that huge of a commitment. It makes me wonder if people are just saying it as an excuse or if they genuinely don't understand that you don't need to raid 7 nights a week to clear any of the content we have in the game.