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  1. #1
    Player
    Sancta's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    135
    Character
    Bailee Sancta
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    The above cap mobs in Gridania were actually guarding relic pieces and if you aggroed the Treant it'd one shot you since all is above cap, and passage was only known to the few who knew of the hidden passageway past the salamanders and into the Treants. Also the moogle primal had a better story to fight in that area; remember the different guardians you hate to kill in that treant infested area before you could face king mog.
    (3)
    Last edited by Sancta; 01-19-2015 at 09:16 AM.

  2. #2
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Sancta View Post
    They were actually guarding relic pieces and if you aggroed the Treant it'd one shot you since all is above cap. Also the moogle primal had a better story to fight in that area. Guys remember the different guardians you hate to kill in that treant area, was totally badass.
    Well i didn't know about that one. This is the first time it was mentioned here. If you promise to use the edit function I would be more than happy to talk about your 1.0 experiences. I can understand why they went with the quick route again, despite that being the very same thing that sealed the fate of 1.0. After all, many were waiting to get back into a game, and this was probably the fastest route to make a stable and quite decent game. One year after that and ARR is quite impressive. I just don't understand why the spell names are different and why the story is worse.
    (1)
    Last edited by Balipu; 01-18-2015 at 06:05 PM.