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  1. #21
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Wolfie View Post
    And people called me a troll when I said MW can't be fixed. No matter how much patchwork you do on this Frankenstein, it's still a rotten monster that nobody can deal with.
    Best part is, they've yet to actually dedicate time to it for obvious reasons. A small fix here and there isn't on the scale of attention like the battle system is receiving.

    Quote Originally Posted by Betelgeuzah View Post
    Let people buy and sell items from the item search screen.

    /fixed.

    "NO WE NEED A PHYSICAL PLACE CALLED AUCTION HOUSE OTHERWISE ITS NO GOOD"
    Also, this.
    (0)

  2. #22
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Let people buy and sell items from the item search screen.

    /fixed.

    "NO WE NEED A PHYSICAL PLACE CALLED AUCTION HOUSE OTHERWISE ITS NO GOOD"
    Doesn't fix the full ward problem. Take your own sig's advice for once.
    (1)

  3. #23
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Wolfie View Post
    Doesn't fix the full ward problem. Take your own sig's advice for once.
    What's the point of keeping your retainer in the (correct) ward when the majority of buying and selling is handled separately?

    The original concept of MW hasn't existed since the addition of item search (making it downright trollish to argue that a concept that hasn't existed for months can't be fixed. No shit sherlock). Expanding it to cover the tasks of an AH is the next step.
    (1)

  4. #24
    Player Wolfie's Avatar
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    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    What's the point of keeping your retainer in the (correct) ward when the majority of buying and selling is handled separately?

    The original concept of MW hasn't existed since the addition of item search. Expanding it to cover the tasks of an AH is the next step.
    Because even if you spread out the retainers across multiple wards, there will be a point where ALL wards are full or the system is, again, too laggy. What was our limit before the server fixes? ~600 retainers? What's our limit now? Can this machine support retainers from 1000 players? 2000? 10,000? Somehow I doubt it. The limit for a menu/text based system is several orders of magnitude higher than this.

    Keeping physical retainers incurs a huge, huge overhead for simple actions like item transactions and places a completely unnecessary strain on the machine. It makes the design awkward and unintuitive at best, and probably equally hard to develop further.

    And there is absolutely no functionality that MW does now that can't be replicated in an infinitely more user-friendly menu/text based system.
    (7)

  5. #25
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Wolfie View Post
    Because even if you spread out the retainers across multiple wards, there will be a point where ALL wards are full or the system is, again, too laggy. What was our limit before the server fixes? ~600 retainers? What's our limit now? Can this machine support retainers from 1000 players? 2000? 10,000? Somehow I doubt it. The limit for a menu/text based system is several orders of magnitude higher than this.

    Keeping physical retainers incurs a huge, huge overhead for simple actions like item transactions and places a completely unnecessary strain on the machine. It makes the design awkward and unintuitive at best, and probably equally hard to develop further.

    And there is absolutely no functionality that MW does now that can't be replicated in an infinitely more user-friendly menu/text based system.
    the limit to fill all the wards in a single city was closer to 6000 retainers actualy, not 600

  6. #26
    Player Wolfie's Avatar
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    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TheVedis View Post
    the limit to fill all the wards in a single city was closer to 6000 retainers actualy, not 600
    It was/is crashing with ~1000, so that hard limit is pointless.
    (1)

  7. #27
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Wolfie View Post
    Because even if you spread out the retainers across multiple wards, there will be a point where ALL wards are full or the system is, again, too laggy. What was our limit before the server fixes? ~600 retainers? What's our limit now? Can this machine support retainers from 1000 players? 2000? 10,000? Somehow I doubt it. The limit for a menu/text based system is several orders of magnitude higher than this.
    Again, why must all the retainers be physically there at all times if they aren't selling anything? They could still divide it somewhat to make certain items sold in there (kinda like bazaars in XI) but even still most retainers only need to be called out occasionally and you wouldn't even need to be in the ward to do so.
    (2)

  8. #28
    Player Wolfie's Avatar
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    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Again, why must all the retainers be physically there at all times if they aren't selling anything? They could still divide it somewhat to make certain items sold in there (kinda like bazaars in XI) but even still most retainers only need to be called out occasionally and you wouldn't even need to be in the ward to do so.
    But what if they ARE selling everything? What if the system crashes when only 75% of the people on the server want to sell items? If you have a simple, easy to implement system that can handle the worst case scenario, why on earth would you implement a more complex system that can't handle the worst case scenario?
    (6)

  9. #29
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    the best soultion to full wards

    your retainer cant stay if it has nothing to sell...


    they already mentioned checks and balances being implemented to fix the problem in the future

  10. #30
    Player Wolfie's Avatar
    Join Date
    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TheVedis View Post
    the best soultion to full wards

    your retainer cant stay if it has nothing to sell...


    they already mentioned checks and balances being implemented to fix the problem in the future
    What happens if everyone's retainer is selling something?
    (0)

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