Quote Originally Posted by Betelgeuzah View Post
What's the point of keeping your retainer in the (correct) ward when the majority of buying and selling is handled separately?

The original concept of MW hasn't existed since the addition of item search. Expanding it to cover the tasks of an AH is the next step.
Because even if you spread out the retainers across multiple wards, there will be a point where ALL wards are full or the system is, again, too laggy. What was our limit before the server fixes? ~600 retainers? What's our limit now? Can this machine support retainers from 1000 players? 2000? 10,000? Somehow I doubt it. The limit for a menu/text based system is several orders of magnitude higher than this.

Keeping physical retainers incurs a huge, huge overhead for simple actions like item transactions and places a completely unnecessary strain on the machine. It makes the design awkward and unintuitive at best, and probably equally hard to develop further.

And there is absolutely no functionality that MW does now that can't be replicated in an infinitely more user-friendly menu/text based system.