I'm not against SCH getting SSII as a cross class, but I'd prefer SSII to remain CNJ/WHM specific since they made SSII a level 50 CNJ ability. (To note, I play both WHM and SCH).
SSII is, as many have already said, was a skill given for WHM convenience just to shave off 30 seconds of casting before a battle starts. The way I see it is just because WHM gets it doesn't automatically mean SCH should. It would certainly be helpful for SCH to get an extra 10% health shield up on everyone with one button before the start of battle, but I don't see this as being a justifiable reason for SCH to get a 2nd tier version of a CNJ spell gained at level 50.
I'm not asking for the 18% version. I merely want our 10% version. Trust me, I'd be livid if SE went ahead and gave us the 18% of the skill. That, I would argue, would cause imbalances between the two classes. An AoE version of what we have now that can only be used out of battle is all I'm asking for.I'm not against SCH getting SSII as a cross class, but I'd prefer SSII to remain CNJ/WHM specific since they made SSII a level 50 CNJ ability. (To note, I play both WHM and SCH).
SSII is, as many have already said, was a skill given for WHM convenience just to shave off 30 seconds of casting before a battle starts. The way I see it is just because WHM gets it doesn't automatically mean SCH should. It would certainly be helpful for SCH to get an extra 10% health shield up on people before the start of battle, but I don't see this as being a justifiable reason for SCH to get a 2nd tier version of a CNJ spell gained at level 50.
I never said anything about getting Graniteskin on SCH, no idea where you got that from.I'm not asking for the 18% version. I merely want our 10% version. Trust me, I'd be livid if SE went ahead and gave us the 18% of the skill. That, I would argue, would cause imbalances between the two classes. An AoE version of what we have now that can only be used out of battle is all I'm asking for.
Stoneskin II is an ability for CNJ gained at level 50. Graniteskin is a trait.
EDIT: Maybe you saw "second tier" and thought I meant Graniteskin. By "second tier" I meant Stoneskin II; like Cure II, Medica II, etc.
Last edited by File2ish; 12-11-2014 at 05:47 AM.
SSII because of the increased cast time was meant to have more effect on raid situations. Not saying that double scholar in this situations is not a valid option but it should in most cases have a whm present to deal with the stone skin. So I am one of those people who play both classes quite a bit and would care less if they gave me the cross class ability or possibly saved it for when the level cap increases.
Stoneskin 2 specifically gives 18%. It is not affected by the Graniteskin trait. So if the skill itself could be cross-classed it would carry the 18% with it. That's the source of the confusion.I never said anything about getting Graniteskin on SCH, no idea where you got that from.
Stoneskin II is an ability for CNJ at level 50. Graniteskin is a trait.
EDIT: Maybe you saw "second tier" and thought I meant Graniteskin. By "second tier" I meant Stoneskin II; like Cure II, Medica II, etc.
lolwat? SSII is just for pre-pull buff. It's the same as SSI except it saves WHM times to recast it for every pt members. It doesn't make WHM better than SCH in battle.
I'm not sure what these loads of times are you speak of. Unless you think you need stoneskin to do outdated content.
Should they have gotten it? Sure it makes sense. But saying its necessary is a gross overstatement.
Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.
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