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  1. #11
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Rjain View Post
    Hence why I said "look low poly". It does not "look low poly". I'm well aware how normal mapping works lol. You can see the polygons on every model in the game including brand new ones.
    The problem people have with it is it seems that the models were copied over and given a new texture. Heck, if depending on SE's work, they could have already had high res textures, and just downscaled them for the production build. This is probably where these "high res" textures are going to come from once DX11 is in place since I doubt they are going to redo every texture in the game.

    I don't think people have a problem with FF monsters reappearing from past games, but usually there is some twist on them. This is straight copy pasting.
    (3)
    Last edited by Magis; 12-08-2014 at 12:21 PM.