Quote Originally Posted by Ophie-Mio View Post

SE can determine how I do certain mechanics in a fight but forcing me to kill two mobs just to open a door and then do it again on a dumb tomestone dungeon doesn't qualify. Trash pulls in dungeons should be determined by the players how to deal with. Not artificially inflating them by adding in blocks there and there and there just to increase the amount of time you're inside it. This is NOT actual content nor will it ever be.

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1. telling me to go away. incase you haven't noticed your in my thread
2. you contradict yourself so much. you say the devs are forcing you to play a certain way then say the dungeon is "designed to be played however I deem it to be played".

I mean seriously. Let me explain there are some games that are open world and some that are not. trust me I do not blame you for playing the way you do. but to say it's designed to be played that way when even you say the devs are trying to stop you playing that way is just..