Page 7 of 16 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 152
  1. #61
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    I just love the idea of needing to wait an additional length of time just for a person to not hit commence and start the crap all over again.

    I for one have never had any of these problems with being able to commence my duty. I've had to spam and exit long cutscenes, get out of Fates with sprint, and had to take my controller with me because I could hear the DING! through it and commence and be in the dungeon by the time I was back at my keyboard...
    ...or was in yet another queue because someone didn't push it.

    I've also had to blow through and hope for the best with my crafts. Stroke of bad luck that it happened while I was waiting in a queue I expected for 20+ minutes and it popped in under 10. However, if I'm queueing for any job other than dps, I'm asking for troubles if I start something and need to switch back quickly.

    Quote Originally Posted by BigPapaSmurf View Post
    HOW IS THE TIMER NOT SET AROUND WRAPPING UP WHAT YOU'RE DOING WHEN QUEUES ARE SOMETIMES UPWARDS OF TWO HOURS!!!
    Because this game shouldn't cater to your specific needs over the needs of sometimes 23 others. It shouldn't even cater when you have to think of the other seven. The length of the queues is irrelevant when based on the fact that you are just one piece of the raid and those seven others are relying on you to be there for them. Not "Oh! I'm about to finish, just 10 more seconds! Oh wait, 20 more! OH WAIT! Gimme a minute!"

    I've already been waiting in those same queues as you. Respect that I've been waiting and it's not about you.
    (6)
    Last edited by Ophie-Mio; 11-21-2014 at 05:11 AM.

  2. #62
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Clearly, it is expected that if I'm really serious about playing FFXIV, I need to play less FFXIV. I guess when I have a three hour chunk of free time, if I want to run a dungeon to get the daily bonus, I have to queue DPS (my tanks/healer classes are 50 or very nearly there and don't need the exp boost) for low level roulette for the daily bonus and then minimize the game for two hours and find something else to do until the duty pops. Or, I could not queue and do other things in game for those three hours, but then I couldn't advance the classes I'm most interested in advancing right now.

    I never knew that the low-level roulette daily bonus was only for hardcore players who are on all day. I always thought it was for casual players who only have a few hours in game so they didn't fall too far behind the hardcore players. Guess I was wrong...?

    Meh, problem is, when I do minimize the game to do something else until the duty pops, by the time the duty pops, I've lost all interest in playing FFXIV for the night because I find other things to play that don't have stupid restrictions like this that encourage me to NOT play the game.

    Whatever.
    (6)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  3. #63
    Player
    WhiteDragon's Avatar
    Join Date
    Nov 2013
    Posts
    74
    Character
    Copain Chevalier
    World
    Hyperion
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Bayohne View Post
    The timer was set at 45 seconds to give consideration to players who have already selected to commence the content, and as such we do not have any plans at the moment to increase this.
    Thank you, I really don't want to have to wait around longer. Already annoying waiting what I do when people just want to troll by clicking at last second.
    (7)

  4. #64
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by WhiteDragon View Post
    Thank you, I really don't want to have to wait around longer. Already annoying waiting what I do when people just want to troll by clicking at last second.
    Yes because 45 seconds is a travesty.
    (6)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  5. #65
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    15 more seconds wouldn't kill someone.

    And it's not like that 15 seconds would be used up every single time.

    Usually getting out of combat to switch Jobs in Sapsa takes like 45.5 seconds.

    So if people were waiting to the last second before for that last person to commence, they'd have to wait .5 seconds more OH NO.

    It's just, there are too many occasions where 45 seconds is barely not enough.

    Someone mentioned unskippable cutscenes or loadscreens even taking that long sometimes.

    Leaving the timer at 45 seconds feels wrong.
    (3)
    Last edited by Toodles; 11-21-2014 at 05:43 AM.

  6. #66
    Player
    WhiteDragon's Avatar
    Join Date
    Nov 2013
    Posts
    74
    Character
    Copain Chevalier
    World
    Hyperion
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Zarzak View Post
    Yes because 45 seconds is a travesty.
    I shouldn't have to wait around several minutes for people to time out each time, and then wait around 59 seconds for the slow guy. If you are slow enough to the point where you can't exit combat and switch jobs, you can easily get around this by playing the job you want to go in as while farming (which I don't really get why if you're in queue as DPS you wouldn't just stay on that job while farming open world, but whatever), or just put the job you're going to play as on your hotbars so you can change at the click of a button.

    No reason I should have to wait around because people can't be bothered to even make the most basic effort to combat against the issue and instead just complain that SE should fix it. If I'm farming and something pops it takes me five seconds to get out of combat (Even in Sapsa like people are complaining about).

    The only half valid point people have is the cutscene one, fifteen seconds isn't going to help you in most cases if you're actually reading the text or watching it. I don't think you should just idle around, but I think it's ridiculous that you set yourself up to fail.
    (7)
    Last edited by WhiteDragon; 11-21-2014 at 05:29 AM.

  7. #67
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    ^Job is on my hotbar, it's still nearly impossible to switch back in time in congested mob-regions.

    To insist we have to stay on the Job we queue'd as is seems ludicrous too.

    15 seconds won't kill you & it won't be used up every time.

    Besides, with the withdrawal penalty in place, you hardly ever see a return-to-queue happen anymore.

    Leaving the timer at 45 seconds in lieu of the changes to withdrawal feels wrong.
    (5)
    Last edited by Toodles; 11-21-2014 at 05:42 AM.

  8. #68
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    Quote Originally Posted by Toodles View Post
    ^Job is on my hotbar, it's still nearly impossible to switch back in time in congested mob-regions.

    To insist we have to stay on the Job we queue'd as is ludicrous too.

    15 seconds won't kill you & it won't be used up every time.

    Besides, with the withdrawal penalty in place, you hardly ever see a return-to-queue happen anymore.

    Leaving the timer at 45 seconds in lieu of the changes to withdrawal isn't right.
    I usually only queue in sanctuaries or NPC villages and just wait, doing nothing.
    (1)

  9. #69
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Other option is give us a "stall" button that bumps us down the queue a few places.

    Since your time-estimates don't work, that would suffice.

    The commencement message can alarm us that our time has finally arrived & we could postpone it briefly to ensure we don't miss out AND receive a penalty after waiting OVER 2 hours.

    Anyway, major point being that something HAS to change SE.

    Quote Originally Posted by coldreactive View Post
    I usually only queue in sanctuaries or NPC villages and just wait, doing nothing.
    My point is it's pretty unreasonable SE basically insist we don't enjoy the game while we wait in over 2 hour long queues.

    45 seconds is just not enough & with harsher penalties at play now... it's worse.

    You may have that kind of time on your hands but there are people who only have 2 1/2 hours to play in a day & don't wanna spend it running one dungeon & doing nothing else whatsoever.
    (4)
    Last edited by Toodles; 11-21-2014 at 05:32 AM.

  10. #70
    Player
    WhiteDragon's Avatar
    Join Date
    Nov 2013
    Posts
    74
    Character
    Copain Chevalier
    World
    Hyperion
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Toodles View Post
    ^Job is on my hotbar, it's still nearly impossible to switch back in time in congested mob-regions.

    To insist we have to stay on the Job we queue'd as is ludicrous too.

    15 seconds won't kill you & it won't be used up every time.

    Besides, with the withdrawal penalty in place, you hardly ever see a return-to-queue happen anymore.

    Leaving the timer at 45 seconds in lieu of the changes to withdrawal isn't right.
    Why is it ridiculous for you to play the class you queue as? If you're a DPS why would you switch off of DPS to go farm the open world? The only point you would have is low level roulette, and if you're leveling that way, you're probably awful.

    EDIT: I also kind of want to watch you play now. It sounds hilarious to watch someone unable to escape combat or kill an open world target who's fighting you in that time. Using a level 1 weapon on a level 50 mob? Even then 45 seconds is a stretch..
    (1)

Page 7 of 16 FirstFirst ... 5 6 7 8 9 ... LastLast