I wish it would save your position in que if you dc, nothing worse than 40mins+ waiting followed by a dc![]()
I wish it would save your position in que if you dc, nothing worse than 40mins+ waiting followed by a dc![]()
Won't that just mean the entire queue would be held up by one person who would be too slow to disconnect/reconnect (goodness knows how long the game takes to actually say someone is offline)? It'd be faster for the system to find a replacement.
SE response please?
From a QoL standpoint when it comes to being able to commence, I think all these are justified, relatively straightforward changes which would give us the ability to safely do more things when queuing, and lead to less situations where people who want to commence are not allowed to. Not claiming credit for these ideas, just compiling what I see are the most common sense obvious ones that, if they were fixed, would greatly improve things.
1. If a CS is playing when queue pops, allow the person to hit commence, and end the cutscene. It will restart at the same beginning point as before when re-interacting with what kicked it off the first time. Having to cancel or rush a cutscenes to commence is major bummer, when you have to go find it at the inn to catch up that just takes you right out of the story. It especially sucks if you cancel a CS to commence but someone else withdraws anyway.
2. Reenable the option to use Teleport or Return in Open Worldwhen you have aggro so you can port and change class to commence when you're on another class that's surrounded by unshakable aggro such as in a fate in an area with aggressive enemies. You can't blame someone from being there if they've been queued up for a long time aready and want to work on another class vs stand around. This used to work, but it was purposefully changed with a patch at the request of, and the subsequent delight of, FREAKIN' NO ONE!!! It's not like people were abusing this to get out of situations where they would have been killed... either way they'd be porting back, vertically or horizontally.
3 At the time people register put a temp lock on their gearset where the current items they registered with can't be removed or swapped with lower lvl items, and when the queue pops they can hit commence from any other class and will change back to that gearset immediately since it's still there. At that point after they were switched and confirmed, they can update individual pieces under same rules in place for doing so now if they wish.
Camate you still here?
From what I've noticed most replies by Grekumah, Camate and Bayohne are actually translations of posts made by Japanese Community Reps, if you want any suggestion to be heard you will have to post it in the JP forums and then they will reply here, though don't translate text using Google, get someone who knows Japanese to make a similar thread there.
No, nope, no thanks, nuuuuuuuuuuuuuuu.
The timer was set at 45 seconds to give consideration to players who have already selected to commence the content, and as such we do not have any plans at the moment to increase this.
Matt "Bayohne" Hilton - Community Team
That was then, now things have changed. You can't even finish reading a stupid cutscene without penalty...
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