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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by MageBlack View Post
    I would be happy if clicking "commence" just put your character back in the same state it was in when you entered the queue and overrides things like open transaction windows, market boards, cuscenes. etc. I've missed a queue before because I was frantically trying to exit out of my retainer, enter my character window, and change my job back. If I'm only on a controller, this is a real pain, one miss-click can really cost you precious seconds.
    keyboard:
    press Esc until all windows are closed
    have gear sets on a hotbar

    controller:
    press circle button until all windows are closed
    have gear sets on a crossbar
    (0)
    Last edited by Felis; 11-08-2014 at 07:36 PM.

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by MageBlack View Post
    I would be happy if clicking "commence" just put your character back in the same state it was in when you entered the queue and overrides things like open transaction windows, market boards, cuscenes. etc. I've missed a queue before because I was frantically trying to exit out of my retainer, enter my character window, and change my job back. If I'm only on a controller, this is a real pain, one miss-click can really cost you precious seconds.
    How? Hit B (or circle if you're on a psx style controller) till all the windows are gone. Done. I've done this too.

    Quote Originally Posted by OlyverW View Post
    I agree that it should be increased. Another idea that I had was that if you are in a different role and the commencement pops up that when you confirm it automatically changes you back to the class you registered with
    Lots of people craft to fill time. This wouldn't work for them.
    (1)

  3. #3
    Player
    LeCard's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Minuit Lecard
    World
    Leviathan
    Main Class
    Bard Lv 71
    Quote Originally Posted by Fornix View Post
    Players actually being afk could easily be resolved as well simply by having players who enter the afk status be automatically removed from the queue.
    This, so much this.

    Quote Originally Posted by Tiggy View Post
    How? Hit B (or circle if you're on a psx style controller) till all the windows are gone. Done. I've done this too.
    until you accidentally hit that B/O one too many times because you are trying to catch that timer and the game decides that that extra key stroke was you saying withdraw from que. Have fun waiting another 2 hours.


    My Idea for this would be to have the Que tell you with an alert when you are, let's say, tenth in line for your classes que. Having an alert that you are getting to the end of your que line would solve the afk/mid craft/mid battle scramble to hit the button in time much more effectively.
    (1)
    Last edited by LeCard; 11-14-2014 at 01:45 PM.

  4. #4
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by LeCard View Post
    My Idea for this would be to have the Que tell you with an alert when you are, let's say, tenth in line for your classes que. Having an alert that you are getting to the end of your que line would solve the afk/mid craft/mid battle scramble to hit the button in time much more effectively.
    unfortunately that's not QUITE the way the queue works. There's a lot of if-then that goes into the queue from what i've observed, so giving accurate numbers is difficult. That's why the estimated queue time goes bonkers if you add another person to your group.
    For instance, if you're a BLM and there are no other BLMs, SMNs, or BRDs in the queue but there are 20 ninja, you stand a better chance of being matched no matter when you queue than 19 of those ninja.
    (4)

  5. #5
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by kyuven View Post
    unfortunately that's not QUITE the way the queue works. There's a lot of if-then that goes into the queue from what i've observed, so giving accurate numbers is difficult. That's why the estimated queue time goes bonkers if you add another person to your group.
    For instance, if you're a BLM and there are no other BLMs, SMNs, or BRDs in the queue but there are 20 ninja, you stand a better chance of being matched no matter when you queue than 19 of those ninja.
    kyuven gets it!
    (0)

  6. #6
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MageBlack View Post
    I would be happy if clicking "commence" just put your character back in the same state it was in when you entered the queue
    I was thinking it might be easier to code to be able to register a gear set (that matches the queued class) that it could force-switch into when commence is clicked or when the commence window pops up:

    http://forum.square-enix.com/ffxiv/t...To-Duty-Finder
    (1)

  7. #7
    Player
    Sakuraluna's Avatar
    Join Date
    May 2014
    Posts
    1,771
    Character
    Malfoy Fleurentine
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    I completely agree. I missed a queue yesterday for being in a cs. DPS wait times is the real problem here, it takes so long that it makes no sense not to find something else to do to pass the time. It's not like DPS are intentionally trying to troll the df. Many of us just aren't gonna stand in Mor Dhona for hours on end doing nothing just because we're queued for something. I'm willing to assume that most of the people arguing in favor of these lockout penalties aren't actually doing much queuing as dps outside of premades.

    Quote Originally Posted by MageBlack View Post
    I would be happy if clicking "commence" just put your character back in the same state it was in when you entered the queue and overrides things like open transaction windows, market boards, cuscenes. etc. I've missed a queue before because I was frantically trying to exit out of my retainer, enter my character window, and change my job back. If I'm only on a controller, this is a real pain, one miss-click can really cost you precious seconds.
    ^ I love this idea. IMO that would have helped the situation a lot more than penalizing people for queuing as dps then actually playing the game while they wait for an instance to pop.

    Quote Originally Posted by StouterTaru View Post
    Another solution is to see how long the actual queue is in front of you. Seeing that there are 100 dps sitting there before you changes things from seeing that you are number 5 in line.
    This would actually help a lot too, at least being able to estimate how much wait time I have before starting something else.
    (4)
    Last edited by Sakuraluna; 11-08-2014 at 08:36 AM.

  8. #8
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    I'd rather they just speed up the queues.

    Are regular duty find & roulettes on different queues? Merge them into one. If players are queued for a duty, players in roulette should fill in the blanks.
    (0)

  9. #9
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,866
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by kidvideo View Post
    I'd rather they just speed up the queues.

    Are regular duty find & roulettes on different queues? Merge them into one. If players are queued for a duty, players in roulette should fill in the blanks.
    Naw, they're already merged. If you are a tank in roulette, you'll get sorted into whatever group needs a tank, regardless of how they got put in the queue (via DF or roulette.)
    (0)

  10. 11-08-2014 10:15 AM
    Reason
    wrong thread >_<

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