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  1. #561
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    I just saw (and joined) the first PF learning group for T5 that I've seen in a couple of weeks, and it actually filled up instead of just sitting there sad and empty like the others I've seen. Why? Because now people are excited for Second Coil and the chance to be able to try it out without needing a static and prior experience. This is a GOOD THING. Now people have the chance to learn the fights without fear of being harassed or kicked if they don't know the mechanics right off the bat.

    Yeah, we wiped a few times before a couple of people in the party had to leave, but you know what? We had fun, and we learned. We got up past divebombs, and now all of us can go in with that prior experience that none of us could get before because no one wanted people with no experience. You have my approval, SE.
    (13)

  2. #562
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Here is how I see it; Why do you care? If you rush through content and find it easy, perhaps it is time to take a break. Otherwise... Why do you care about something that does not effect you in any way? If you can do, and clear Savage Coil, run that. If you want to gear up alternative jobs, rejoice, it got easier AND quicker. Let other people play, and enjoy the game how, and when they choose. Not everyone starts, or clears the 'raid' the day it comes out, let alone every turn. Do content that is tuned to your skill level, and gear level, such as Savage Coil and Final Coil, and be done with it. All content will eventually be irrelevant.... When the game is in it's fifth year as A Realm Reborn, will you complain they adjust the Coil turns to help people who still have yet to clear, or touch it? Think about that.
    (2)

  3. #563
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Eardstapa View Post
    All content will eventually be irrelevant.... When the game is in it's fifth year as A Realm Reborn, will you complain they adjust the Coil turns to help people who still have yet to clear, or touch it? Think about that.
    If this game still only has one relevant raid 5 years from now then nerfs to Coil would be the last thing anyone should be concerned about.
    (2)

  4. #564
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Prototype909 View Post
    If this game still only has one relevant raid 5 years from now then nerfs to Coil would be the last thing anyone should be concerned about.
    The point is that whining about changes now is a moot point when the content became irrelevant to anyone within a static that was consistently clearing T9 the second that 2.4 hit, not to say the game will only have one raid. And considering Yoshi claims 3.0 will have as much content as 2.0, if not more, there will be a new relevant raid at level 60.
    (0)

  5. #565
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Eardstapa View Post
    The point is that whining about changes now is a moot point when the content became irrelevant to anyone within a static that was consistently clearing T9 the second that 2.4 hit, not to say the game will only have one raid. And considering Yoshi claims 3.0 will have as much content as 2.0, if not more, there will be a new relevant raid at level 60.
    A new relevant singular raid is exactly what I'm worried about. FCoB isn't going to be relevant in 3.0, unless it's to unlock something which is always a possibility (But still, loosely relevant.). This game needs more options, not just for raiders but for all types of players. If you raid, Coil is the only thing to look forward to, it's the only thing to do that's worth your time if you can clear it. Casual players don't have this dilemma because they aren't trying to be on the cutting edge of anything, they just take their time - but they still only have that one singular instance to look forward to as an end goal. I'm fine with having vertical progression, that's just what WoW clones are for the most part at this point, but at some point I have to ask if it wouldn't kill them to expand on content instead of just moving on to the next thing. I'd rather have options XYZ than just Option X which makes Y and Z irrelevant.
    (3)

  6. #566
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,254
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    well they wouldn't have to completely destroy content if it wasn't damn near impossible to find a static that didn't fall apart within a few weeks or have atrociously horrible leadership.

    Can't even start one cause ppl leave if you cannot clear content within the first day or two, if they even bother showing up. I hate having to wait til content gets nerfed to be able to clear it and I have plenty of time and flexibility for a static. Never had such an issue in XI or even v1.

    This millennial, "I want it now" bs has destroyed games to the point only a handful want to actually do things when they are difficult and the devs are so concerned about pleasing everyone and nerf things so fast there is no point to do things when they are fresh anyway. Everyone wants the easy button and its a shame they hit it so damn fast. That's what makes good statics so hard to come by.

    Would love to see these kids play games like Mario Bros 1, or the orig Zelda, castlevania or Metroid. And lets not forget FF1... Games where you had to just deal with the difficulty if you wanted to complete it instead of crying to daddy Yoshi when you don't get the same trophy the other kid got.

    Ok rant over...
    (4)
    Last edited by MicahZerrshia; 11-19-2014 at 01:12 PM.

  7. #567
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by MicahZerrshia View Post
    Would love to see these kids play games like Mario Bros 1, or the orig Zelda, castlevania or Metroid. Games where you had to just deal with the difficulty if you wanted to complete it instead of crying to daddy Yoshi when you don't get the same trophy the other kid got.
    My son is 9, he got frustrated with Super Mario Bros. on the NES because he couldn't manage to get through World 1. He's finished New Super Mario Bros., New Super Mario Bros. 2, and New Super Mario Bros. Wii... but the original (and Super Mario World on the SNES) was too hard for him. It was kinda sad to see him react like that. He eventually got it for his 3DS though and managed to get better at it instead of giving up.
    (2)

  8. #568
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by ToffeeCoffee View Post
    snip
    You are very optimistic about DF, but it doesn't take rocket science to know that whatever mechanics kept organized statics roadblocked for weeks would become a great wall of china for a group of random people with little to no coordination, plus as I mentioned before the main point here is streamlining the path to the new content, making old gear more accessible, as most players will want to focus on new content, probably more than those who share your views.

    I think your point of view is valid, very valid, but it simply doesn't work with heavy vertical progression games like this, specially this game that has no real tiered difficulty.
    (0)

  9. #569
    Player
    HulveinBlitz's Avatar
    Join Date
    Aug 2013
    Posts
    890
    Character
    Hulvein Wyrmblood
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Seems like both sides would be happy... if the lockout system was removed.

    Then they'd have to decide on a new way to distribute loot? Then... something else.. But why argue amongst yourselves, when really... the answer is pretty much no lockout?

    They wouldn't need to nerf it, if they had no lockout. Because then people could do it whenever they want right? Thats what the other side want, no? Yoshida already said they're looking into a token system or some sort.. so just chill out, and hope that going into 3.0 *which will be when the next major raids appear, a new system has been implemented (which lets be real, they probably will jump off the current path).
    (0)

  10. #570
    Player
    Seiryuukishi's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    297
    Character
    Helios Etoilefilante
    World
    Leviathan
    Main Class
    Paladin Lv 90
    Is this stand up comedy night? You cannot tell me that you expected them to keep SCOB un-nerfed especially after fan fest when he said in front of God and country it was getting nerfed. I mean get for real. Did you think it was a bad dream? Did you think you suddenly fell asleep during that one part of the speech? Had he not said it that's the path that would have been followed regardless. You're not entitled to exclusiveness just because you have 24/7 to play. Don't like the changes? Go buy some tissue cupcake because you're in for some major disappointments in life. The fact that you even remotely believe you own any part of content is laughable. Made even more comical by the fact that you, through all your moaning and wailing, can't do squat about it except to either threaten to quit the game or actually quit. The former makes you a hypocrite the latter means you won't be missed. There is a financial reason this game is catered to casual players. We are the financial majority. For all your posturing you are and always will be the minority. Get used to it; it's gonna be a hard ride otherwise.
    (13)
    Last edited by Seiryuukishi; 11-19-2014 at 01:28 PM.
    Again I saw that under the sun the race is not to the swift, nor the battle to the strong, nor bread to the wise, nor riches to the intelligent, nor favor to those with knowledge, but time and chance happen to them all.

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