Quote Originally Posted by Eardstapa View Post
The point is that whining about changes now is a moot point when the content became irrelevant to anyone within a static that was consistently clearing T9 the second that 2.4 hit, not to say the game will only have one raid. And considering Yoshi claims 3.0 will have as much content as 2.0, if not more, there will be a new relevant raid at level 60.
A new relevant singular raid is exactly what I'm worried about. FCoB isn't going to be relevant in 3.0, unless it's to unlock something which is always a possibility (But still, loosely relevant.). This game needs more options, not just for raiders but for all types of players. If you raid, Coil is the only thing to look forward to, it's the only thing to do that's worth your time if you can clear it. Casual players don't have this dilemma because they aren't trying to be on the cutting edge of anything, they just take their time - but they still only have that one singular instance to look forward to as an end goal. I'm fine with having vertical progression, that's just what WoW clones are for the most part at this point, but at some point I have to ask if it wouldn't kill them to expand on content instead of just moving on to the next thing. I'd rather have options XYZ than just Option X which makes Y and Z irrelevant.