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  1. #11
    Player
    Akuryu's Avatar
    Join Date
    Jul 2014
    Posts
    168
    Character
    Aku Ryu
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    This is how all MMOs work. If they don't nerf the mechanics directly, they do it though level cap increases and/or new gear.

    SCoB was nerfed in 2.3. Starting in 2.3 you could get 110 gear outside of SCoB, and you had groups going in there already full 110. That was a nerf. It was nerfed again in 2.4 with the addition of 120 gear. Those turns were never designed to be run with such high level gear.

    Want to talk about the ultimate nerf? In 6 months we'll have an expansion, and a level cap of 60. Nobody will be doing coil anymore. All 13 turns - completely irrelevant. Dead content. Only run for glamour or to see the story.

    Everyone likes throwing FFXI around like it's something special. Do you know how many times CoP got nerfed? All those HMNs you needed 60 people to kill can be soloed now. Know how many people run sky and sea content today? Not many. All those fond memories you have of dynamis? Completely irrelevant.

    This is how MMOs are. They evolve and change over time. You show me a MMO where the same content stayed hard forever, and I'll show you a dead game.
    (11)
    Last edited by Akuryu; 11-19-2014 at 03:12 AM.