Made worse by the fact no ones going to help you beat it because they would rather sell you the win for a ridiculous price. I do wish SE would find a way to help fix that or make win selling a suspendable offense
Made worse by the fact no ones going to help you beat it because they would rather sell you the win for a ridiculous price. I do wish SE would find a way to help fix that or make win selling a suspendable offense
http://www.youtube.com/watch?v=ueodAjWZ0A4
Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~
You want people to carry you, and in the same sentence, you insult those same people and say they should be banned. Maybe now you know why I don't want to help you.
Coil isn't intended to be learned in one lockout. If you really can't spend 3hrs x 3days/week then raiding isn't for you, since that's basically the bare minimum. That really isn't much time at all and is sufficient to make progress every week if you spend the time well.
Sorry, I am a endgamer. With that being said your point is moot to me. I don't need your help, I make my own way and help the people who need things done. What im stating is 1mil to 30 mil for a clear pt that's being charged is ridiculous in it's own right.
No ones carrying me so when I say that people should help people(and some peoples ideas on "carry" are bordering ridiculous) I feel my time working to beat all content on multiple characters on a daily basis gives me the right to state that selling wins, though not something I white knight and hate on for, should indeed be bannable by the fact that everyone who gets to the point it's on farm refuses to help anyone else without getting paid, then yes, that's a bad system that should have stricter policies put into place to avoid it from happening. In my opinion of course. Sorry if this cuts down on your personal bank but there's many other ways to make gil.
***On a further note looking at party finder right now, I see 4 Fc's selling wins, 2 people selling crafting services and 5 pts for various EG content "ONLY JOIN IF YOUR FARM STATUS OR ILL KICK"
In the odd times I see learning pt's out there and am in a "Let's help someone get a win" mood that I normally am at least once a day they never fill up because people refuse to help where they can charge a ridiculous sum of gil and make people who are likely good at the fight but unlucky to find a pt that can quite make it look bad, feel bad and so called, "carried". In my opinion, though it might differ from yours, yes.. this is a problem.**
Last edited by Kyri; 11-01-2014 at 03:45 AM.
Ok, so by your estimation, asking a teacher to give me an A because I feel like it and I don't want to do homework is a valid approach. Or, telling my boss I should still get paid even though I just half-assed my last project is fine!
Endgame progress is earned, not given. This is also an MMO, so if you fail at properly networking with others, you're not going to get anywhere that requires more than 0 skill to complete.
Hardly. Im saying refusing to help people learn without getting paid a ridiculous price for something many of them are able to beat and just cant get a feasible party of 7 other people to beat it with because someone would rather see them fail so they can cash in a paycheck should have repercussions. If there wasn't -such- a large gap between these two sides to a point people are quitting, it wouldn't be a problem but us small chunk of endgamers able to clear all the content aren't putting the majority of the money into SE's pocket, those casual people who -want- to learn and play are by far the larger chunk of gil for the company. In any case I didn't come here to argue with a Merc about my opinion who obviously would rather see people fail then teach them. With that being saidOk, so by your estimation, asking a teacher to give me an A because I feel like it and I don't want to do homework is a valid approach. Or, telling my boss I should still get paid even though I just half-assed my last project is fine!
Endgame progress is earned, not given. This is also an MMO, so if you fail at properly networking with others, you're not going to get anywhere that requires more than 0 skill to complete.
I end my agruement with:
Give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime.
Maimonides
http://www.youtube.com/watch?v=ueodAjWZ0A4
Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~
If you spent hours and weeks and still haven't cleared, there is only one thing in common in all those runs.
The one thing in common is that hours spent waiting and never getting a run started. And you see in the PF people selling T6-9 clears for 60 mil at the same time.
OMG, I'm really holding myself not to be rude with you.
I didn't spend hours and weeks actually DOING the content. 9/10 of that time was spent WAITING to form parties. And also, what kind of progression can you possibly expect when you never do more than 3 tries with the same people?
This is a silly argument. People who sell wins, even if they stopped selling wins, do you think they'd suddenly start carrying random strangers for free? Of course not, they'd either stop doing the fights at all, or do them with their group alone.
People that sell wins are still fine with helping friends pass content - but why should they help YOU, a complete stranger? Out of the goodness of their hearts? Even folks that don't sell wins generally aren't so cheritable. Everyone has things they want to get done in the game, and a limited amount of time to do those things. Occasionally, you'll luck into someone who, on a whim, decides to help someone out, but that's not something you can or should count on.
If SE were to bring the banhammer down on folks selling wins tomorrow, it wouldn't bring you your win one second faster.
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