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Thread: Dark Knight

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  1. #1
    Player
    SirTaint's Avatar
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    Oct 2013
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    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    The best DRKs were used as tanks in FFXI. They held hate better then any job up until the magic emnity buff. They also where the only job that could cap haste for years. 93.3% weapon delay and capped recast for shadows made them extremely potent for tanking HNMs. Even after delay nerfs and hate nerfs people still used DRK to tank because it could access the best -PDT gear and still maintain DPS for hate. Apoc tanks were particularly effective.
    (4)

  2. #2
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by SirTaint View Post
    The best DRKs were used as tanks in FFXI. /snip
    No... they really weren't. They could tank WEAK targets, sure, but they basically required cure-bombing from the white mages, red mages, summoners and etceteras in the party or alliance. Aggro wasn't an issue, but their squishy-as-all-hell bodies sure were!

    The reason they 'tanked' is because there was a means to basically cap their haste to extreme levels, making their swings almost as fast, if not AS fast, as a dagger. And on a two-hander, it was simply devastating. Stealing aggro against that is futile, so they relied on NUMBERS rather than having a single DRK tank. If one died, he could be revived and be back in the fight in no time flat.
    (5)

  3. #3
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Lemuria View Post
    No... they really weren't. They could tank WEAK targets, sure, but they basically required cure-bombing from the white mages, red mages, summoners and etceteras in the party or alliance. Aggro wasn't an issue, but their squishy-as-all-hell bodies sure were!

    The reason they 'tanked' is because there was a means to basically cap their haste to extreme levels, making their swings almost as fast, if not AS fast, as a dagger. And on a two-hander, it was simply devastating. Stealing aggro against that is futile, so they relied on NUMBERS rather than having a single DRK tank. If one died, he could be revived and be back in the fight in no time flat.
    Did you ever play with a DRK using a properly setup Apocalypse and Catastrophe... because just from reading this I can tell you never did...
    (4)

  4. #4
    Player
    Arkanethered's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    62
    Character
    Arkanethered Asura
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Dhex View Post
    Did you ever play with a DRK using a properly setup Apocalypse and Catastrophe... because just from reading this I can tell you never did...
    Seconded....
    (2)

  5. #5
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Dhex View Post
    Did you ever play with a DRK using a properly setup Apocalypse and Catastrophe... because just from reading this I can tell you never did...
    Uh huh... keep trying to convince yourself. Sure, they could heal a bit of HP... but anything stronger than your average mob would strip their HP down so fast that it made little to no difference. And yes, that INCLUDES the super-upgraded level 99 relic weapon! The only time you would see a Dark Knight tank 'properly' is by downing a Primeval Brew... and only because it basically turned you into a god for a few minutes.

    Heck, the heals wouldn't make much difference anyway since many bosses were strong enough to one-shot a Dark Knight if they accidentally stole aggro.
    (4)

  6. #6
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Lemuria View Post
    Uh huh... keep trying to convince yourself. Sure, they could heal a bit of HP... but anything stronger than your average mob would strip their HP down so fast that it made little to no difference.
    That same boss would do exactly the same to a Paladin. Blame Utsusemi for them never fixing defence properly.

    Only when they introduced Ochain and fixed Aegis did that game get anything resembling a proper tank. And it was still useless for anything but tanking adds due to the ridiculous "enmity cap" system.
    (3)