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Thread: Dark Knight

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  1. #1
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Lexarious View Post
    FF2: Was somewhat tanky I guess? No particular abilities that suited it.
    FF3 DS: Not a tank
    FF4:Arguable but I'd say no because if you think they're a tank here then you think Dragoons were tanks as well. Drk/DRG were better at taking hits than the other party members but Paladin was the only true tank imo.
    FFT wotl: Obviously not a tank
    FFX-2: Not a tank
    FF11: Not a tank
    Bravely Default: Not a tank
    Let me maks an important addition to your list

    FFXIV:ARR: Definitely a tank.
    (5)

  2. #2
    Player
    Lexarious's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Lexarious Ambicion
    World
    Jenova
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Instrumentality View Post
    Let me maks an important addition to your list

    FFXIV:ARR: Definitely a tank.
    the reply was towards a person who said they were mainly tanky in previous games. I said absolutely nothing about this game or DRK being tanks(I don't care that much either way). So your smart ass comment is irrelevant
    (1)

  3. #3
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    I figured after BRD, SMN, and SCH people would be ready to just go with the flow of what SE wants the jobs to be in XIV. Seems I was mistaken, silly me.
    (0)

  4. #4
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    I know this game needed a new tank, but somehow I just don't think Dark Knight is really a fitting choice. We're talking about a job which historically sacrifices HP to deal bonus damage and relies on supplemental black magic. They've ALWAYS been weak as all hell too, taking hits about as well as a newborn. Goodbye Dark Knight, it was nice knowing you.

    Still, it's not the first iconic class to be turned inside out in FFXIV. Black Mage was first, after all. I still held hopes for a different option for tanking though. Runic Fencer from XI perhaps might've been a better option.
    (3)

  5. #5
    Player
    SoulKhan's Avatar
    Join Date
    Nov 2013
    Posts
    219
    Character
    Khan Noonien'singh
    World
    Cactuar
    Main Class
    Paladin Lv 90
    is the DRK going to be out on this update? or at a later time...
    (0)
    Missing my little guy everyday, In memory of the biggest part of my heart and soul...

  6. #6
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Lemuria View Post
    They've ALWAYS been weak as all hell too, taking hits about as well as a newborn.
    Pretty much the only Dark Knight in the series that's been weak as all hell was FFXI's Dark Knight, and that was because defense in that game didn't mean diddly squat. Warriors were squishy too in that game.

    In other FFs they had good defense.
    (2)

  7. #7
    Player
    Sho86's Avatar
    Join Date
    Aug 2013
    Posts
    465
    Character
    Koe Kazham
    World
    Golem
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gilthas View Post
    Pretty much the only Dark Knight in the series that's been weak as all hell was FFXI's Dark Knight, and that was because defense in that game didn't mean diddly squat. Warriors were squishy too in that game.

    In other FFs they had good defense.
    Yeah I remember Cecil/Gafgarion/FFTDarkKnights/Leon taking hits quite well compared to other job/characters. If you made them weaker defense for the sake of power, well that was your call.
    (0)

  8. #8
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Sho86 View Post
    Yeah I remember Cecil/Gafgarion/FFTDarkKnights/Leon taking hits quite well compared to other job/characters. If you made them weaker defense for the sake of power, well that was your call.
    Err. . .Dark Knights in FFT (including Gaff) didn't really take hits better than any other class. Their only real advantage was that every turn they could absorb PA*WP HP back from someone in range. There was no actual defense stat in FFT. >_>
    (6)

  9. #9
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    The best DRKs were used as tanks in FFXI. They held hate better then any job up until the magic emnity buff. They also where the only job that could cap haste for years. 93.3% weapon delay and capped recast for shadows made them extremely potent for tanking HNMs. Even after delay nerfs and hate nerfs people still used DRK to tank because it could access the best -PDT gear and still maintain DPS for hate. Apoc tanks were particularly effective.
    (4)

  10. #10
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by SirTaint View Post
    The best DRKs were used as tanks in FFXI. /snip
    No... they really weren't. They could tank WEAK targets, sure, but they basically required cure-bombing from the white mages, red mages, summoners and etceteras in the party or alliance. Aggro wasn't an issue, but their squishy-as-all-hell bodies sure were!

    The reason they 'tanked' is because there was a means to basically cap their haste to extreme levels, making their swings almost as fast, if not AS fast, as a dagger. And on a two-hander, it was simply devastating. Stealing aggro against that is futile, so they relied on NUMBERS rather than having a single DRK tank. If one died, he could be revived and be back in the fight in no time flat.
    (5)

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