Page 27 of 43 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast
Results 261 to 270 of 425

Thread: Dark Knight

  1. #261
    Player
    MeganLynn's Avatar
    Join Date
    Dec 2013
    Posts
    94
    Character
    Snow Raynes
    World
    Zalera
    Main Class
    Dragoon Lv 47
    I'm just mostly excited that tanks will finally get a small taste of what kind of wait DPS have for dungeon que's since it seems like there will be quite a lot of people leveling it upon release. As for doing away with classes, I don't see them doing away with them, maybe with ROG they've released all the base classes and will start adding more jobs per class. Just my two cents though.
    (1)

  2. #262
    Player
    Najara's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    195
    Character
    Najara Soothsayer
    World
    Brynhildr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Tanathya View Post
    Just logged on to say that nothing screams "DD" louder than a job that historically sacrifices HP to deal more damage.

    Thanks Square for destroying that.

    Whoever wanted to play DRK right from the start (remember that poll in which DRK was one of the most expected jobs?), wanted to do it as a DD, not as a tank. There are *plenty* of other jobs who could've become one. DRK is also the opposite of PLD, yet the role is the same, too.

    I personally have been waiting for DRK long since jobs were implemented in 1.23, and now I feel cheated.

    This is, of course, based on a personal point of view, *my* personal point of view.

    And, personally, once again, thanks Square.
    The only thing Gafgarion ever sacrificed was his MP, and he was a BEAST.
    If you didn't unequip his sword before the fight with him you might actually lose. Dark Knight being tank seems more than fitting to me.
    (0)

  3. #263
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    173
    I don't mind dark knight being a tank. It just crushed a lot of my hopes for Samurai being a tank (since I like playing tank and Samurai seemed like a class I would want to main). Also, maybe im just a scrub, but i believe it takes a certain mindset to be a tank (and a respectable one at that). With the popularity of a bad ass great sword wielding dark knight, I foresee a lot of tank struggles in the future when 75% of the gamers are playing it
    (3)

    Just Do It.

  4. #264
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kitru View Post
    Uhhhh... No?

    If you actually look at the various incarnations of Dark Knights over games other than XI, they've actually been a very tanky class:
    • The very first Dark Knight is Leon from FF2 who is a one of your most durable characters, with high hp and defense. The only "damage dealer" kind of thing he gets is access to Black Magic, which is no more anti-tank within the confines of the classless FF systems than PLD getting White Magic.
    • Cecil, in FF4, is *still* super tanky while a Dark Knight, what with high defense, hp, and heavy armor. The only "damage dealer" aspect he gets is the whole sacrifice-hp-to-increase-damage/deal-damage thing, which still doesn't preclude his tankiness given the fact that he is still your most durable character *and* it's another of the FF games where you don't have anything resembling a trinity construct so even the durable characters are supposed to be throwing out as much damage as possible.
    • In FFX-2, Dark Knight is, once again, a highly durable class: high hp and high defense. The same explanation of hp-sacrifice as applied to Cecil applies here.
    • In FFT (which the devs seem to be drawing a lot of their inspiration from), Dark Knight is *explicitly* a tank class: heavy armor, shields, knight swords, and an at-will hp regain ability that makes them virtually impossible to kill. Gafgarion is one of your best tanks outright.

    The only incarnation of DRK that is an explicit damage dealer rather than following the model for tanks that the devs have been drawing from to turn into tanks for ARR is FFXI, which is nowhere *close* to "all games". At worst, DRK was a tank that used BLM instead of WHM. In general, it was a tank that had the option to sacrifice hp to become a damage dealer for a short period.

    It's important to keep in mind that in every single Final Fantasy, with the exception of XI, *there was no trinity*. Everyone was expected to deal damage and take hits. If your only definition of "tank" is "has cover" then the only tank that would be around would be PLD, which is a *terrible* idea for an MMO since having only a single option for a role is boring as hell. When you're pulling classes from games that don't have a trinity and assigning them roles to fit *into* a trinity, you have to look at attributes other than "takes damage for other people" (especially given the fact that oftentimes the characters aren't actually meant to be balanced against one another); you look for high defense, high hp, and a lower than average damage dealing capacity compared to the explicit damage dealers (Cecil as DK compared to Edge or Yang; DK dressphere compared to Gunner or Thief; Dark Knight in FFT compared to monk, lancer, archer, or ninja).

    Now, as to what classes actually fit this mold, there are a few of them: Berserker (high hp, high evasion; as a tank, likely based off of PGL), Samurai (self-buffing, parry/evasion; likely based off of new class entirely), Dark Knight (hp draining, high defense, high hp; as a tank, likely based off of new class), Spellblade/Mystic Knight (self buffs, magical sword attacks; likely based off of new class, potentially treed off of the same one as Red Mage), and Templar/Defender (heavy armor, high hp, self buffing; likely based off of LNC).

    Considering how many potential jobs there are in the FF series overall and the need to maintain a decent tank/DPS/healer class ratio in *this* game, I find it unlikely that most of those would be implemented as anything other than a tank, since it would be severely cutting into the number of prexisting FF-jobs that could actually make sensible tanks (and, no, Ninja is not a "sensible" tank; FFXI is so anomalous compared to the rest of the FF series that you can safely ignore everything that it did with its jobs because so many of them depart so very heavily from the original implementations). The same holds true for finding new healers, since it's not like there are a lot of them other than White Mage in previous implementations: if it's a job that was designed providing support, it'll likely be brought in as a healer even if that class didn't originally have any real healing capability. DPS is likely going to be a role that gets assigned to a job when it can't feasibly be turned into a tank or healer.
    This is an older post, but it sums things up very well
    (9)
    Last edited by Dyne_Fellpool; 10-26-2014 at 02:54 AM.

  5. #265
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Dashuto View Post
    The original Drk in Final Fantasy was a tank.

    Many MMO have drain/endrain tanks, Lineage II's best tank was basically a Dark Knight. I'm fully confident they will make drk work just fine.
    I'm not going to lie. I'm disappointed. There's a LOT of thematic sacrifices they'd have to do to make DRK work as a tank, and I'm not too keen on the fact they took what some of us suggested for samurai and gave it to DRK. Nevermind that a guy in heavy metal armor (DRK) should not be able to dodge worth anything while a guy in laquered/wooden armor (samurai) should since the latter is less burdened by equipment weight.

    That said, yes, Dark Avenger was Lineage II's best tank and that was basically a dark knight in everything but name (well, they did have their summonable pet panther). They did have defensive cooldowns that were in part shared between them and paladin (Majesty). There's also WoW's death knight to take into account, except that one of the main mechanics from DKs was given to warriors (active mitigation derived from one of their attacks) to help make them viable tanks in endgame content.

    With this in mind, you can't copy-paste Death Strike => Blood Shield on to DRK because WAR effectively has that mechanic. The other stuff was damage mitigation buffs (Icebound Fortitude, Bone Shield) but that still leaves a key mechanic. Full on drains have proven to not work (AKA the original reason why WARs could not tank coil when the game launched), so they'd better have something else planned to help DRK ease into the role, or we're gonna see a repeat of that whole mess.

    PS: Considering how terrible the armor for DRK in the FFTactics rerelase was, please for the love of the twelve give us an outfit based on Gafgarion's outfit from FFTactics.

    PPS: Since they're not giving it a base class (horrible implications there), does that mean I'll be able to make my retainer a DRK come expansion?
    (0)
    Last edited by Duelle; 10-26-2014 at 02:59 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #266
    Player
    Leira_Raine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa, Land of the Pirates!
    Posts
    276
    Character
    Talia Renton
    World
    Hyperion
    Main Class
    Lancer Lv 70
    For some reason I feel as if the story for DRK will be related to the PLD. Like as a PLD you end up turning to the power of darkness and become a DRK...
    (0)
    C'est Vie ou Mort!

  7. #267
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Rosalynd View Post
    And there goes one iconic class butchered by the XIV team....

    Truly disappointed in it being a tank.
    It was tank like in FFIV before he turned into a Paladin.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  8. #268
    Player Adeline's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet-Ul'dah
    Posts
    560
    Character
    Adeline Shimizu
    World
    Adamantoise
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Leira_Raine View Post
    For some reason I feel as if the story for DRK will be related to the PLD. Like as a PLD you end up turning to the power of darkness and become a DRK...
    FFXIV is Reverse FFIV, where all the Paladins will be turning into DRKS/DRGS

    Dark Cecil & Kain shall have vengence
    (0)

  9. #269
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    GREAT SWORD

    HELL YES!
    (2)

  10. #270
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Lazearus View Post
    LOL what if samurai becomes the healer?!
    Samcureai ? XD
    (1)

Page 27 of 43 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast