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  1. #1
    Player
    Tauu's Avatar
    Join Date
    Mar 2014
    Posts
    151
    Character
    Tauu Aori
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    These battles need to be easier to understand either by better game design or with tutorials (or both). Having a different procedure and half a dozen unique mechanics (some of which make no logical sense) for each and every fight is not fun, it's just annoying.

    So far in my opinion:

    FFXI's bosses > FFXIV's bosses
    (2)

  2. #2
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Tauu View Post
    These battles need to be easier to understand either by better game design or with tutorials (or both). Having a different procedure and half a dozen unique mechanics (some of which make no logical sense) for each and every fight is not fun, it's just annoying.

    So far in my opinion:

    FFXI's bosses > FFXIV's bosses

    I mean, I don't know that the ol' "stand on the paw, avoid the back of the monster" cut and paste strategy of most pre-ToAU bosses is the answer either.
    (1)

  3. #3
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Tauu View Post
    These battles need to be easier to understand either by better game design or with tutorials (or both). Having a different procedure and half a dozen unique mechanics (some of which make no logical sense) for each and every fight is not fun, it's just annoying.

    So far in my opinion:

    FFXI's bosses > FFXIV's bosses
    Those boss fights were almost all tank and spank with very few exceptions. The player strategies were also wackier than what ffxiv expects us to do. Did you really think healers logging out mid fight to reset hate was right? Or a monk doing nothing but boosting for five minutes and joining the alliance to do one chi blast was right? I don't.

    And sorry to say, but people going to Fan festivals are hardly the huge "I play to relax" majority of players. they are mostly dedicated players, with numerous good players among them, lots of them tackling Coil already or at least trying.
    False. A large amount of people were casuals and people who never ran coil or only pugged a bit. Every line I was in I would strike up conversations with people about this stuff. The ONLY thing it did was take a cross section of the community that could afford it. Don't categorize people like that if you weren't there. It was hardly a con full of people in statics. You don't have to be dedicated or hardcore to go geek out with your friends at a con.
    (1)
    Last edited by Tiggy; 10-21-2014 at 12:41 AM.

  4. #4
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Tiggy View Post
    Those boss fights were almost all tank and spank with very few exceptions. The player strategies were also wackier than what ffxiv expects us to do. Did you really think healers logging out mid fight to reset hate was right? Or a monk doing nothing but boosting for five minutes and joining the alliance to do one chi blast was right? I don't.
    Oh man, I totally forgot about people logging out to reset hate.
    (1)

  5. #5
    Player
    Tauu's Avatar
    Join Date
    Mar 2014
    Posts
    151
    Character
    Tauu Aori
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tiggy View Post
    Those boss fights were almost all tank and spank with very few exceptions. The player strategies were also wackier than what ffxiv expects us to do. Did you really think healers logging out mid fight to reset hate was right? Or a monk doing nothing but boosting for five minutes and joining the alliance to do one chi blast was right? I don't.
    You're right, there were quirky aspects. I guess I just appreciate how approachable the fights were while still being a challenge.
    (0)