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  1. #31
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SinisterIsBack View Post
    What overlap? you BARELY get a voice and shriek overlap.. THATS IT. nothing else overlaps
    Since we're talking about T7 I as an offtank a lot of times got voice the moment I pick first add. A lot of times I get it when picking third add. Kiter getting voice or shriek when trying to do his job on positioning ren. These are overlaps in T7 and T7 is not the only fight in the game.
    (3)

  2. #32
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by SinisterIsBack View Post


    We arent talking juggling and singing though... We are talking face away, face away from people, and huddle. There is nothing difficult bout it.
    If you are melee, don't get cleaved. Sometimes the tank will have to move the boss around, including facing where you are now. Be aware.

    If you are heals, you will also have voice. Its your responsibility to freeze the renauds. Sometimes, your kiter will have to pick up a renaud from across the room. Sometimes, your voice duration will be longer or shorter than the previous one. Its also your responsibility to heal fireball damage on a ranged (or both). Particularly your kiter. Be aware.

    If you are kiter, you have to be aware of your healers voice. You also have to be aware of your incoming fireball. Don't let your fireball overlap with the other ranged fireball while you are kiting around. Don't face the renauds OR the party if you get a voice while kiting. Be aware.

    If you are ranged, you have it relatively easy. However, don't let your fireballs overlap with the kiter. This might seem tricky because of the way the game updates client side positions. Be aware.

    In addition to the forementioned nuances, please also remember not to push the phases early, as it will result in not having a properly timed voice to hold the renauds. They will then awaken and wipe the raid.

    So yea, it gets a bit more complicated than "Face away, face away from people, and huddle."
    (11)
    Last edited by NyneAlexander; 10-20-2014 at 11:16 PM.

  3. #33
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by SinisterIsBack View Post
    We arent talking juggling and singing though... We are talking face away, face away from people, and huddle. There is nothing difficult bout it.
    Um, that was a metaphor. Juggling and singing at the same time is a basic type of multi-tasking. Every single fight in this MMO is built around some form of multi-tasking. Some people are better at multi-tasking than others, while some take time.
    In fact since a lot of people use voice chat, the game has a lot more in common with juggling and singing at the same time than you realize.
    (7)

  4. #34
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by RiceisNice View Post
    The reason why people are saying the fights are straight forward is...because in the literal sense it is. Everything is scripted and occurs on a rotation, pattern or boss hp (which is now displayed by a %). The closest dynamic mechanic I've seen is the spawn location of certain adds (such as bulbs and renauds), but dealing with them is all the same.
    Ya, but hey watch for logic on these forums most people started killing late and claim "Easy". Most weren't on the cusp of progression with no guides, or defaulted to any video as soon as it came out. Without video assistance I doubt many people would have been able to do the content.

    I.E. If a divebomb guide wasn't made in T9 I doubt many people would have cleared as they did.
    (2)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  5. #35
    Player
    duceTRE's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    270
    Character
    Zell Dinch't
    World
    Behemoth
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Sessurea View Post
    Guide to coil: 1) Watch strat video from other people. 2) wipe continuously until u get it right. This is skill?
    Where I somewhat agree, I also would like to point out, not everyone that runs Coil raids with this mindset.
    (1)

  6. #36
    Player SinisterIsBack's Avatar
    Join Date
    Aug 2014
    Posts
    180
    Character
    Ardon Voltaire
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by kyuven View Post
    MT, OT, kiter, healer, Ranged DPS, melee DPS.
    Melee DPS don't have to deal with fireballs but are closer to the boss.
    Ranged DPS have to deal with fireballs.
    MT and OT are obvious
    Kiter kites renauds
    Healers...heal.
    Yep, when you go into a fight, people expect you to play your job.

    You aren't making much sense.
    (0)

  7. #37
    Player
    Raxion's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Raxion Gunsoul
    World
    Brynhildr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by kyuven View Post
    MT, OT, kiter, healer, Ranged DPS, melee DPS.
    Melee DPS don't have to deal with fireballs but are closer to the boss.
    Ranged DPS have to deal with fireballs.
    MT and OT are obvious
    Kiter kites renauds
    Healers...heal.
    Well I'm gonna have to stop you there. You can't count fireball as being something that the ranged DPS have to "deal with". They get hit with it regardless, they just have to be healed up. "Being closer to the boss" isn't exactly something melee DPS have to "deal with" either. It's literally the only way they can DPS. Being close to Melusine isn't even a disadvantage in that fight.

    The kiter and the OT have the hardest jobs in T7, and those jobs aren't really all that hard.
    (2)

  8. #38
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    t6-8 are pretty easy especially at i110. Those fights have been PUGed for 5 months.

    T8 takes the most coordination, I'd say its about the same as Ramuh EX.

    T6 at i110 is a joke since you can skip the entire last phase and just DPS. Getting the person with honey eaten is the hardest part.

    T7 is red light, green light in a video game. The kiter needs to be on point, the healers need to coordinate with each other. The other 5 people just turn around at the right time. There is also no DPS check in this fight so at i110 you can take your time and make sure you don't F-up.

    T9 will be the struggle for most people (like t5) there is a ton going on in that fight. Meteor placement and phase 4 have the biggest learning curves.
    (0)

  9. #39
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    I do the hardest role in T7 and it's honestly not hard at all. It can be annoying if the renaults choose to spawn across the field constantly making everything awkward but it's by no means hard. T8 is as simple as being able to pay attention to the field and either knowing how to listen if someone tells you to do something or knowing how the towers work. I still see people hesitate to enter a tower when they know they should and I just don't understand it. I especially don't get people dying to blighted. Console or not, just turn around and don't touch the control sticks/tap S.
    (0)

  10. #40
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    So what are they gonna nerf in there? or did they just say they will nerf it whitout giving any detaled information?
    (0)

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