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  1. #51
    Player
    Oglaf's Avatar
    Join Date
    Oct 2014
    Posts
    29
    Character
    Oglaf Blackthorn
    World
    Exodus
    Main Class
    Marauder Lv 61
    For a second I had to check if I was reading WoW forums for mistake.

    I don't know if you guys have experience with other MMOs but all I can say is:
    "SCoB is past, time to move on and let the kids play on it".

    There is nothing we can do about it. When the FCoB arrives everything will be old content also known as "the kids kindergarten" where casual players (that pays the server expenses) without time for waiting 1h on PF or cant compromise with a static group can have a feel of what the "grown up guys" have been doing.

    It's just the natural ways of things. No amount of crying on forums will change that.
    Raiders will be players focused on high-end content, if you haven't completed yet it's because you arrived started doing it too late or you are not as 1337 as you thought.
    (5)
    Last edited by Oglaf; 10-21-2014 at 12:20 AM.

  2. #52
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    A lot of what makes coil difficult is just that it's group jump rope. If you have a group with all turns on farm, you can take a friend that has never been there before and teach them the mechanics for all turns in a night or two (especially if they've watched videos a couple of times).

    It's different when the entire group is learning the mechanics together, or even just half of the group or something. A static that has played together for a long time will likely pick things up faster than a group that isn't used to communicating or doesn't know each others' individual play styles or whatever.

    Back on topic: I'm not sure why anyone is surprised (once again) about easing of content difficulty when new content is released. Almost all MMOs do this. If you're a serious raider, it shouldn't even really matter because you'll be too focused on clearing FCoB in less than two weeks and earning gear that greatly outclasses those benefiting from an easier time in second coil. Plus, I don't know about anyone else here, but I personally have a much better time DF farming tomes in the newer dungeons when the other players are better geared.
    (7)

  3. #53
    Player
    LaurelinKementari's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    120
    Character
    Laurelin Kementari
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    I wonder how many of those complaining about the nerf turned off their echo in Turn 1 to 5 and made sure they didn't wear any gear above ilvl 90, since not doing so is nerfing a dungeon that was supposed to be challenging. I'm also wondering how many of those complaining about the 'nerf' will turn off their echo once Turn 6 to 9 are available, and make sure none of their gear is above ilvl 110 (weapon aside), since wearing any gear higher than that is nerfing the dungeon that is supposed to be challenging. Genuinely curious.
    (7)

  4. #54
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Kuwagami View Post
    because everyone know the majority of the players are present in the Fan Fest (how can one not afford a trip to Vegas in a "limited tickets" event ?) and can assist to the live letter (which is a restricted event in a restricted event)

    Be real, it only shows that the minority present at the Live Letter was in majority against a nerf. Nothing else.



    On the other side, I don't see why they boo'ed the discussed nerf (petrified people can no longer be insta-killed in T7) as it won't prevent stupid death (petrified your healer/OT/kiter ? wipe). People complaining for the sake of complaining ? It will only allows the raid to survive if MT gets petrified and maybe one of the 2 healers
    It was as close to a random sampling the population that we'll probably get. There were many casual and hardcore players there and there were p plenty of people there for it be reasonably significant. Statistically it's not bad at all. Hardly a minority.
    (0)

  5. #55
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    People don't seem to understand that coil is hard for those without a static. If you have a static the whole thing is a piece of cake. Coil should be nerf for those who cannot do it without a static.

    Of course the first ones complaining are the ones with a very comfortable static.
    (3)

  6. #56
    Player
    Tauu's Avatar
    Join Date
    Mar 2014
    Posts
    151
    Character
    Tauu Aori
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    These battles need to be easier to understand either by better game design or with tutorials (or both). Having a different procedure and half a dozen unique mechanics (some of which make no logical sense) for each and every fight is not fun, it's just annoying.

    So far in my opinion:

    FFXI's bosses > FFXIV's bosses
    (2)

  7. #57
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Tauu View Post
    These battles need to be easier to understand either by better game design or with tutorials (or both). Having a different procedure and half a dozen unique mechanics (some of which make no logical sense) for each and every fight is not fun, it's just annoying.

    So far in my opinion:

    FFXI's bosses > FFXIV's bosses

    I mean, I don't know that the ol' "stand on the paw, avoid the back of the monster" cut and paste strategy of most pre-ToAU bosses is the answer either.
    (1)

  8. #58
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Tiggy View Post
    It was as close to a random sampling the population that we'll probably get. There were many casual and hardcore players there and there were p plenty of people there for it be reasonably significant. Statistically it's not bad at all. Hardly a minority.
    Statistically, people who don't agree tend to express it louder that those who are satisfied. We don't see the public in the stream. It could have been 10 people out of 200, or 150 out of 200 (numbers made up, take them as 5% or 75% or whatever pleases you)...

    And sorry to say, but people going to Fan festivals are hardly the huge "I play to relax" majority of players. they are mostly dedicated players, with numerous good players among them, lots of them tackling Coil already or at least trying.

    Yes you have a good statistical sample of the dedicated player base.

    No you don't have a good statistical sample of the entire player base.
    (7)

  9. #59
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Tauu View Post
    These battles need to be easier to understand either by better game design or with tutorials (or both). Having a different procedure and half a dozen unique mechanics (some of which make no logical sense) for each and every fight is not fun, it's just annoying.

    So far in my opinion:

    FFXI's bosses > FFXIV's bosses
    Those boss fights were almost all tank and spank with very few exceptions. The player strategies were also wackier than what ffxiv expects us to do. Did you really think healers logging out mid fight to reset hate was right? Or a monk doing nothing but boosting for five minutes and joining the alliance to do one chi blast was right? I don't.

    And sorry to say, but people going to Fan festivals are hardly the huge "I play to relax" majority of players. they are mostly dedicated players, with numerous good players among them, lots of them tackling Coil already or at least trying.
    False. A large amount of people were casuals and people who never ran coil or only pugged a bit. Every line I was in I would strike up conversations with people about this stuff. The ONLY thing it did was take a cross section of the community that could afford it. Don't categorize people like that if you weren't there. It was hardly a con full of people in statics. You don't have to be dedicated or hardcore to go geek out with your friends at a con.
    (1)
    Last edited by Tiggy; 10-21-2014 at 12:41 AM.

  10. #60
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Tiggy View Post
    Those boss fights were almost all tank and spank with very few exceptions. The player strategies were also wackier than what ffxiv expects us to do. Did you really think healers logging out mid fight to reset hate was right? Or a monk doing nothing but boosting for five minutes and joining the alliance to do one chi blast was right? I don't.
    Oh man, I totally forgot about people logging out to reset hate.
    (1)

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