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  1. #21
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by SinisterIsBack View Post
    Im just saying that the mechanics in the fights aren't hard.
    juggling 3 beanbags isn't hard either. Singing isn't hard. Try doing them together
    (5)

  2. #22
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Quote Originally Posted by saeedaisspecial View Post
    It kind of shows who the vocal minority are to me when the forums are littered with people whining about difficulty but when a fan gathering is held the true feelings are much more obvious.
    I would hardly consider attendees to be the majority of the playerbase.
    (22)

  3. #23
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    I mean, I think you could break down anything in life to its most simple mechanics and claim that its not hard.
    (7)

  4. #24
    Player
    duceTRE's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    270
    Character
    Zell Dinch't
    World
    Behemoth
    Main Class
    Pugilist Lv 90
    Hey here is an idea. You have a problem with having the old content nerfed using the echo buff, you just click that damn thing off. Yoshi-P wants the game to be accessible to everyone, you beat Coil 1 - 5, and then beat 6 - 9, no problem, new content incoming. You're a new player or a returning one and have friends that beat the old content, well they now can help you with those fights. It's different strokes for different folks, you all need to get over it, this how the game is moving forward.
    (5)

  5. #25
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by saeedaisspecial View Post
    When you break down the mechanics though, they are that simple.
    They are. Every hard fight when you break it down mechanic for mechanic is made of simple mechanics. What makes a hard fight hard is the amount of them, the frequency and the overlapping of them.
    (9)

  6. #26
    Player SinisterIsBack's Avatar
    Join Date
    Aug 2014
    Posts
    180
    Character
    Ardon Voltaire
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by kyuven View Post
    it's not any single mechanic that makes it hard. It's that you have to deal with all of these mechanics together while killing adds while DPSing the boss that makes it difficult. t7 alone has six different potential roles for 8 different players. It takes time to learn.
    I'm with Edli, they do have relatively simple mechanics, but everything from t5 onward throws a whole bunch of them at once that, even if you know what to do, you still need to EXPERIENCE them to get them right. Add to that everyone seems to have their own tactics for them (t6 has about 4 viable tactics pre-leafstorm, with another 3-4 after leafstorm. t7 has about two) and thus you add more to the learning curve.
    wha? 6 roles where? You have tank and OT, Kiter -- THATS IT. Where you derive 6 from IDK

    Quote Originally Posted by kyuven View Post
    juggling 3 beanbags isn't hard either. Singing isn't hard. Try doing them together
    We arent talking juggling and singing though... We are talking face away, face away from people, and huddle. There is nothing difficult bout it.

    Quote Originally Posted by Edli View Post
    They are. Every hard fight when you break it down mechanic for mechanic is made of simple mechanics. What makes a hard fight hard is the amount of them, the frequency and the overlapping of them.
    What overlap? you BARELY get a voice and shriek overlap.. THATS IT. nothing else overlaps
    (2)
    Last edited by SinisterIsBack; 10-20-2014 at 11:07 PM.

  7. #27
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by SinisterIsBack View Post
    wha? 6 roles where? You have tank and OT, Kiter -- THATS IT. Where you derive 6 from IDK
    MT, OT, kiter, healer, Ranged DPS, melee DPS.
    Melee DPS don't have to deal with fireballs but are closer to the boss.
    Ranged DPS have to deal with fireballs.
    MT and OT are obvious
    Kiter kites renauds
    Healers...heal.
    (3)

  8. #28
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Se want the community to think coil is exclusive and difficult. When it's really just a memory test.

    The only difficulty with coil is finding 7 other members. Sure maybe a hint of "skill" was required figuring out these fights, but I laugh every time I see "skill" and coil in same sentence now.

    Guide to coil: 1) Watch strat video from other people. 2) wipe continuously until u get it right. This is skill?
    (1)
    Last edited by Sessurea; 10-20-2014 at 11:09 PM.

  9. #29
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    The reason why people are saying the fights are straight forward is...because in the literal sense it is. Everything is scripted and occurs on a rotation, pattern or boss hp (which is now displayed by a %). The closest dynamic mechanic I've seen is the spawn location of certain adds (such as bulbs and renauds), but dealing with them is all the same.

    The real challenge is getting 7 other people who are willing to commit to a group and learn the fights. Every group does the fight differently, and while things are simple on paper, you still need to have first hand experience to be able to work on it. When you have to replace people in a static or PuG, you're at the mercy of them being on track with what you know, or essentailly have your progress reset when someone within that static bails on you.

    My static has been stuck on T7 for the last week because every raid night someone bails out on us at the last minute, causing us to start an hour late and have to PUG someone (who would then also bail on us after 2-3 wipes, despite it being a progressive/learning static)
    (1)

  10. #30
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Sessurea View Post
    ............
    Guide to coil: 1) Watch strat video from other people. 2) wipe continuously until u get it right. This is skill?
    It is call "Oversell yourself".
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

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