
Originally Posted by
Mere
Story dungeons should have Boss Fights locked until some sort of Ready Check.
As in, the boss room's wall is up like when 15 secs passed after engaging, except that no one has engaged yet, everyone is still outside. Once a player touches the wall, the "Boss Entrance" cut scene will play and a "ready check" goes off. EVERYONE should confirm the ready check. Obviously, people in a CS cannot accept or decline it, they should not even see it! (as to not mess up their cut scene).
The same should apply with any other room with CS. Like, if there is another CS after defeating a boss, the exit to the next room will be locked until everyone "Ready checks".
I'm aware this will feel bothersome, to be readychecking every 5 mins, but if you are a veteran, sure you have the "Skip already watched CS" checked, so all you have is a box asking you if you are ready to continue, which everyone will promptly click.
It's only when there is a new player that the CS will play and you will have to wait.
And if you are of those that say "My time is too precious and I should not be made to wait", I'm sorry, but is the newbie's right to watch the CS on his first playthrough. You already had your chance, and if you choose to skip CS, that was your decision. If this new player wants to watch cutscenes on his first time thru the dungeon, he has the right to watch it and not be kicked or left behind because of it. Period.