What we had before though was better than the incompleteness we have now.I like this topic also but listen this auto attack is just the first part of it they said that 1.19 and so on would bring the rest of the auto attack so take a chill pill and wait and see how thing turn out -.- even tho i like the game before the auto attack at least now i can use my JA without waiting for the bar to go up then when i have enough i just die -.-
I don't know that any amount of "completion" is going to help with this direction. There will still be less control in the hands of the player (which again, is a confusing choice), and there will still be nothing that separates FFXIV's method of interacting with one's environment from the rest of the available MMO fare.
That's not to say the old system was entirely revolutionary, just that it was dressed in a way I had appreciated. I hopped on again today, and honestly attempted to acclimate to this system. The result was just...boredom. Tapping "guard" every now and again, and simply waiting for TP to build for a weaponskill was boring. The idea that I, as a player, should sit and wait for the game to play itself for me and only offer my suggestions as to what should be going on when the game asks me to is just not appealing.
Anyway, I've said my piece here. Here's hoping it gets read, and there'll be more on the feedback board whenever I get around to compiling my thoughts.
YAY AUTO ATTACK!!
Healer strike is ridiculously foolish and accomplishes nothing
This is so much better than spamming that stupid 1 key over and over, game and tactics will be better for auto attack.
I love auto-attack.
I'm happy that you're happy with the change. (Really, no sarcasm.)
And I know that a lot of people like the change. For me though, it just seems like I went to the doctor with a headache and her solution was to give me a mild lobotomy. I was so happy that FFXIV seemed to be moving towards more a more active battle system that emphasized being involved with the battle and de-emphasized pigeon-holing characters into nothing more than roles. Unfortunately for me, the addition of auto-attack and the new focus on jobs have removed both of those.
I'm feeling about this way too. And although I am dealing with the nerfing that occurred with the ranged classes, auto attack really isn't good for us (or our party members, really.) I personally would prefer the manual attacking if it means I can be away from the mob. It doesn't make much sense that we have to be so close to the target in order to use our weapons (or fists on Archer which just seems silly) when they are made to be ranged weapons in the first place.I'm happy that you're happy with the change. (Really, no sarcasm.)
And I know that a lot of people like the change. For me though, it just seems like I went to the doctor with a headache and her solution was to give me a mild lobotomy. I was so happy that FFXIV seemed to be moving towards more a more active battle system that emphasized being involved with the battle and de-emphasized pigeon-holing characters into nothing more than roles. Unfortunately for me, the addition of auto-attack and the new focus on jobs have removed both of those.
Dreamer, Ive played a few RPGs with a form of Auto-Attack, most of them didnt feel engaging even when using a special ability. The others did feel more engaging though but only because they had a faster pace. Not to mention some allowed to turn it off, some only started when you are attacked by an enemy or when you attack an enemy by which point the game takes over on the basic attack.
FFXIVs atm is unengaging and slow, perhaps the slow just looks like that because the animations are slightly screwed. Nether the less Im findin combat out side of Mages dreadfully boring. The pigeon-holing doesnt make being a Mages all that great either but I get my own back by way of a hose pipe ban on MP, all in the sake of "MP management"
Just my opinion.
'United we stand, Divided they fall'
I do struggle to see how '1 spamming' can be called engaging combat. This combat is very similar without the tedious 1 spam as more often than not I am using 1 ability or another. If anybody is staring at the screen watching the auto attack then you must be doing something wrong..
yes because watching the recast timers is so much more fun /sarcasmI do struggle to see how '1 spamming' can be called engaging combat. This combat is very similar without the tedious 1 spam as more often than not I am using 1 ability or another. If anybody is staring at the screen watching the auto attack then you must be doing something wrong..
'United we stand, Divided they fall'
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