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  1. #181
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Because until 1.18, that's about the only thing fun to do with this game.
    (0)

  2. #182
    Player
    Forbin's Avatar
    Join Date
    Jul 2011
    Posts
    206
    Character
    Fufanu Nakamoto
    World
    Faerie
    Main Class
    Marauder Lv 41
    auto-attack made for much more interesting gameplay in FFXI... SAY YES TO AUTO-ATTACK! More like XI less like WoW KTHXBYE KIDS
    (0)

  3. #183
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    This thread is still alive?
    (0)

  4. #184
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    No offence intended but forums are made for people to discuss, if you dislike people talking in forums, you are more than welcome to not read it.
    (0)

  5. #185
    Player
    SkeletonPsychic's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    12
    Character
    Mirabilis Sweetrain
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I guess not enough people said no. If I wanted to buy FF 11, I would have bought FF 11.
    I didn't because it was sluggish and felt like I was barely playing the game.

    This auto attack is awful. I simply can't stop raging about it.

    They could have at least made it OPTIONAL.
    Now if I target an enemy the game decides that it's time to attack it even without my say.

    I feel like that kid that got the x-box only to open it up and the box contained clothes.
    I bought 14 and they're slowly turning it into a game I passed up because it wasn't fun to me.
    (4)

  6. #186
    Player

    Join Date
    Jul 2011
    Posts
    6
    Quote Originally Posted by SkeletonPsychic View Post
    I guess not enough people said no. If I wanted to buy FF 11, I would have bought FF 11.
    I didn't because it was sluggish and felt like I was barely playing the game.

    This auto attack is awful. I simply can't stop raging about it.

    They could have at least made it OPTIONAL.
    Now if I target an enemy the game decides that it's time to attack it even without my say.

    I feel like that kid that got the x-box only to open it up and the box contained clothes.
    I bought 14 and they're slowly turning it into a game I passed up because it wasn't fun to me.
    I have to agree with this. Not the "rage" part, but just a general kind of displeasure. I had tried to reserve my judgement on this issue until I got my hands on the system. Having fussed around with it? This is a step backwards. I don't know why removing input from the player was seen as a positive direction to travel in. I liked setting my own pace in battle. I liked managing my own TP gain. I liked being able to react with increased or decreased output of whatever it was I was doing as the situation evolved.

    FFXIV team, your game mechanics have never been the problem. They were just different. The problem with FFXIV has been a lack of content. You made an incredibly pretty world, filled it with some excellently animated and realized characters, and then you gave me nothing to do in it.

    Should you have simply opted for more content? You would've had my subscription fee for at least as long as XI had it (about five years or so). Now? Your game doesn't offer me anything that I can't get somewhere else. And those other venues have had much more time to populate their worlds with things to do.

    It's unlikely to happen, but here: Roll back the combat changes. Or at least give me a choice between using the active stamina system, and using the auto-attack you've rolled out.
    (2)

  7. #187
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    agreed. The battle mechanics were never a problem. Lack of content was. We love final fantasy because of the story and awesome graphics. Add more content quests, like the main story quests, real time cutscenes, voiced npcs, cutscenes. Add content. Roll back all this auto attack crap, all the stupid mp changes and make improvements to the target system. The way this goes, a whole bunch will quit even before it gets a fee.
    (1)

  8. #188
    Player
    Akusushi's Avatar
    Join Date
    Mar 2011
    Location
    Living off the Gridania
    Posts
    32
    Character
    Akusu Shiden
    World
    Faerie
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Geruvah View Post
    I have to agree with this. Not the "rage" part, but just a general kind of displeasure. I had tried to reserve my judgement on this issue until I got my hands on the system. Having fussed around with it? This is a step backwards. I don't know why removing input from the player was seen as a positive direction to travel in. I liked setting my own pace in battle. I liked managing my own TP gain. I liked being able to react with increased or decreased output of whatever it was I was doing as the situation evolved.

    FFXIV team, your game mechanics have never been the problem. They were just different. The problem with FFXIV has been a lack of content. You made an incredibly pretty world, filled it with some excellently animated and realized characters, and then you gave me nothing to do in it.

    Should you have simply opted for more content? You would've had my subscription fee for at least as long as XI had it (about five years or so). Now? Your game doesn't offer me anything that I can't get somewhere else. And those other venues have had much more time to populate their worlds with things to do.

    It's unlikely to happen, but here: Roll back the combat changes. Or at least give me a choice between using the active stamina system, and using the auto-attack you've rolled out.
    Exact opinion my friend and I have had. I held this idea as soon as the auto-attack video was shown, even. I'm just wondering how long it'll take before people realize that this makes things a lot more boring and generic, and complain for another overhaul (I give it about a month).
    (0)

  9. #189
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by Akusushi View Post
    Exact opinion my friend and I have had. I held this idea as soon as the auto-attack video was shown, even. I'm just wondering how long it'll take before people realize that this makes things a lot more boring and generic, and complain for another overhaul (I give it about a month).
    I felt/feel same way but you got ffxi lovers who will support the game as long as it's like it.
    (1)

  10. #190
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I like this topic also but listen this auto attack is just the first part of it they said that 1.19 and so on would bring the rest of the auto attack so take a chill pill and wait and see how thing turn out -.- even tho i like the game before the auto attack at least now i can use my JA without waiting for the bar to go up then when i have enough i just die -.-
    (0)
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