...No. No, combat is actually slower, and requires less of the player in order to function. That is not now, nor has it been my statement. I would also like to know how you've managed to "mess up", if the older combat system was as simple as has been stated? Wouldn't a greater chance of error be indicative of a system requiring more "skill" and "strategy"?
Anyway, as for this continued "1 key" thing...you've glossed over a rather large part of the issue, that being those little things that are attached to the secondary attacks that all classes get. It takes sixty seconds to be able to AOE swing as a Marauder. Same for launching an attack that increases enmity as a gladiator. So on, and so forth. Again, I understand that you like the system, however that doesn't mean that you can pick and choose bits and pieces of a statement, and still hope to argue your own case.
You're going to have to read the entire post. And then digest it. Then reply. That's the order of things.


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