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  1. #291
    Player
    Sasagawa's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Seriy Anaplian
    World
    Moogle
    Main Class
    Marauder Lv 50
    on a side note in a 3 man party on raptors I was getting 411 sp a mob at rank 47. So Sp isnt all that bad.
    (2)

  2. #292
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Behest was the best source of SP without question which could be verified by SP/hour numbers. I'm not trying to teach anyone, anything it is common knowledge behest was the best way to rank up.
    ...no. The best method was leve-linking and abandoning the Broken Water Leves...
    But that's nitpicking. Average SP definitely got lowered, for those who used
    to exploit the weaknesses in the system (me included); there's no denying that.

    The real question, however, is: did SP get lowered for the average player who did
    not exploit leve-linking and abandoning? And is it good that it was lowered or not?

    Even though I am a little sad that I'm no more able to pull in close to 100k SP in
    2 1/2 hours, I have to admit: that was insane anyway. The rank 50 dungeon gives
    decent SP, and is much more fun than failing leves ^.^/
    (1)

  3. #293
    Player
    Chocobits's Avatar
    Join Date
    Jun 2011
    Posts
    289
    Character
    Frosted Butternipples
    World
    Excalibur
    Main Class
    Warrior Lv 44
    Quote Originally Posted by SuzakuCMX View Post
    Nope, Guardian's Favor doesn't do much.

    And you can do 16 every 36 hour period.

    Clearly you are doing something very wrong here.

    EDIT: Oh and I was doing a R20 leve for the 200+ SP as a R25 THM :P
    Genuinely curious.. I posted a few pages back doing R20 leves as 24 THM and receiving 65-75~ sp per kill with GF on, on 1 and 2 star difficulties. Were you soloing a 5 star for that kind of SP, and did you have GF on?

    As for the Behest debate? Personally I was getting 9-11k SP per run pre-patch at Camp Horizon; it dropped to 5-8k per run after fatigue started setting in. Now for the same exact run (at a popular camp) I get like 2500~.

    So it occurs to me that with this update, it seems like the fatigue system has been "removed" in that it no longer visibly shows: we're all perma-stuck at 75-80% fatigue now.

    I see claims of good SP; I personally haven't seen it, and I don't think I'm somehow initiating my leves incorrectly or incorrectly applying my GF to obtain my 70 SP/Kill.

    Incoming tl;dr: So we need to solo 5 stars now?

    Admittedly, I do suck at soloing in this game. I probably fit the casual player bill more than I'd like to admit lol. I was a keen soloer in FFXI, but that system just made a lot more sense to me. Solo chaining Goblin Smithy's in Yuhtunga as 27 BLU was awesome exp (if they blew up, otherwise the fights were hard as hell). And, immediately upon disembarking the airship to Kazham on whatever level 25 job I was on (including WHM and DRK), I solod an IT Mandragora. It was like my measuring bar back then. All 20 jobs have solo felled a Yuhtunga Mandragora at level 25. But this game is something else for me; haven't gotten into that swing yet or w/e.

    (Deep breath) Point of overly long anecdote being: I wouldn't expect anyone in FFXI to have to solo IT mandies on any of their lvl 25 jobs; that was a personal bar I set for myself. And in FFXIV, if people are soloing 5 stars at their recommended level, there's something wrong about needing to fighting multiple mobs at a time that are 10 levels higher than you by yourself to positive SP gains, and that certainly doesn't fit the "casual player" description.
    (0)

  4. #294
    Player

    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    126
    Quote Originally Posted by TirionCrey View Post
    I don't know about you, but I count over 100 quests atm not considering the new ones we got. I know its a joke compared to other MMOs at release, but considering quests weren't even planned at the beginning...

    Plus, we got Grand Companies now and I can tell, I think the storyline looks promising and it was fun so far to do them. Plus we get the continuation of the quests in 1.19

    People can farm seals to get equip or items, people can farm deaspected crystals to exchange for stuff now. Handing in sidequests gives a shitton of SP(last main storyline quest 46k SP anyone?!)

    We got 2 dungeons, which is not the world, but the R50 alone will keep a lot of people busy who actually have the breath to do them, cause they are far from being faceroll.

    Other then that people still got the Main Storyline, the class quests and now encampments in the outskirts.

    The game is shaping up really nice and I'm really looking forward to the next patches.

    I could give a shit about all the people complaining about some changes in 1.18 It IS the first patch that finally did something for FFXIV and its the first step to a way brighter future.
    Lets put this in perspective, Cataclysm 1.5 years dev time, 3000+ new quests + LV 1-60 zones revamped with new 80-85 zones. I freaking hate cataclysm, its crap, nobody can hate cataclysm more than I do, it ruined the game to the point of no return.

    I don't see why FFXIV couldn't of had 1000+ quests in 5+ years of dev time. Makes me think the dev team consisted of 5 real people and 2 janitors/interns before Yoshida took over.

    Party grinding is kinda lame, If I wanted to do that I would make an oldschool grind PT on FFXI.
    (0)
    Last edited by Burn; 07-23-2011 at 06:43 PM.

  5. #295
    Player
    nibelunc's Avatar
    Join Date
    Apr 2011
    Posts
    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    I want to get EXP by killing mobs and not for completing a quest/leve/behest.
    This system really sucks. I like all changes of this patch, but this is really unnecessary.

    And DCs make a lot more fun.

    But party grinding in open field is cool now.

    Edit: Got 450 SP soloing a R55 Raptor with R45. I really like that.
    (0)
    Last edited by nibelunc; 07-23-2011 at 08:04 PM.

  6. #296
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Chocobits View Post
    Genuinely curious.. I posted a few pages back doing R20 leves as 24 THM and receiving 65-75~ sp per kill with GF on, on 1 and 2 star difficulties. Were you soloing a 5 star for that kind of SP, and did you have GF on?

    As for the Behest debate? Personally I was getting 9-11k SP per run pre-patch at Camp Horizon; it dropped to 5-8k per run after fatigue started setting in. Now for the same exact run (at a popular camp) I get like 2500~.

    So it occurs to me that with this update, it seems like the fatigue system has been "removed" in that it no longer visibly shows: we're all perma-stuck at 75-80% fatigue now.

    I see claims of good SP; I personally haven't seen it, and I don't think I'm somehow initiating my leves incorrectly or incorrectly applying my GF to obtain my 70 SP/Kill.

    Incoming tl;dr: So we need to solo 5 stars now?

    Admittedly, I do suck at soloing in this game. I probably fit the casual player bill more than I'd like to admit lol. I was a keen soloer in FFXI, but that system just made a lot more sense to me. Solo chaining Goblin Smithy's in Yuhtunga as 27 BLU was awesome exp (if they blew up, otherwise the fights were hard as hell). And, immediately upon disembarking the airship to Kazham on whatever level 25 job I was on (including WHM and DRK), I solod an IT Mandragora. It was like my measuring bar back then. All 20 jobs have solo felled a Yuhtunga Mandragora at level 25. But this game is something else for me; haven't gotten into that swing yet or w/e.

    (Deep breath) Point of overly long anecdote being: I wouldn't expect anyone in FFXI to have to solo IT mandies on any of their lvl 25 jobs; that was a personal bar I set for myself. And in FFXIV, if people are soloing 5 stars at their recommended level, there's something wrong about needing to fighting multiple mobs at a time that are 10 levels higher than you by yourself to positive SP gains, and that certainly doesn't fit the "casual player" description.
    Nope, I was soloing a R20 vs. some Foraging Doe's. They hurt but they give good SP, even at 1 star.
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  7. #297
    Player
    Chocobits's Avatar
    Join Date
    Jun 2011
    Posts
    289
    Character
    Frosted Butternipples
    World
    Excalibur
    Main Class
    Warrior Lv 44
    Quote Originally Posted by SuzakuCMX View Post
    Nope, I was soloing a R20 vs. some Foraging Doe's. They hurt but they give good SP, even at 1 star.
    200 at 1 star? Wow. Thanks for the tip, I'll be trying that ^^

    Also, as an aside: So I see everyone ripping Kensei a new one saying he got good SP from Behest. I was getting similar numbers to him at Camp Horizon for rank 16-22~. Not quite 13k per run (7 ARC 1 THM lol?), but 9-11k per run before fatigue set in (it set in very quickly, 4 Behests with grinding in between, 3 if I was leve linking in between). With fatigue I started grinding down to like 5k SP per Behest. I'm not sure what was being done differently; if the levels of members were too spread out usually for you or what have you, but Behest was like crystal meth in a can. It's crystal meth in a can. Behest is crystal meth. (Warning: May contain Anna Kourikova!) Or at least.. it was :/ Gone are the days of getting 10-24 in like 2 1/2 hours. My butt hurts.
    (0)

  8. #298
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Kensei View Post
    Oh, I didn't realize we had to work in a video game to be legit. If mindlessly killing mobs for hours day in and day out for weeks gives you some sense of accomplishment and is fun to you go right ahead bro.
    Isn't that what some people asked for with all the "I miss FFXI" stuff going on for the last couple of months? Seems like you (or they) got what you (or they) wanted, with progression slowed to a crawl on top of it! =/
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #299
    Player

    Join Date
    Jun 2011
    Location
    Ul'duh
    Posts
    356
    wow, 30 pages. Yoshi-p's staff must have discovered this thread by now.
    (0)


    KissesLinkshell of Gysahl
    www.KissesLS.net

  10. #300
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kensei View Post
    Oh, I didn't realize we had to work in a video game to be legit. If mindlessly killing mobs for hours day in and day out for weeks gives you some sense of accomplishment and is fun to you go right ahead bro.
    Finally you understand how its going to be. Just took you 200+ Posts in this Thread.

    But to make it more clear:

    Its not about the work, its about dedication.

    People who play together in a LS, or in a circle of Friends like it this way to see process. Afterwards people can say, "wow, look what we did, look how many sp we did with old fashioned FFXI grind style, look how we beat the Boss of the Dungeon".. and so on. That is challenge and that is how a video game have to be. Its a game.. so e-peen is allowed.

    Did you play an OfflineFF? IF you did.. did you finished the Game by staying around, or doing the same Stuff over and over again? I guess not. Multiple aspects of the Game, will bring you to the Goal, not a Single one and avoiding everything else. And i can say you did nothing but fail-leve's... or you wouldnt complain now, if you would have explored the virtual world pre-patch and would have figured there is more than just 3 leves at BrokenWater.

    Learn to optimize your Role, learn to manage other ways to be effective, try out different things, play with other people, get a community and make a Static-pt, put effort into it to see your own process and be proud of it what you did with your mates, enjoy different aspects of the game and also you can hate some ( you dont have to like ALL of it ), be frustrated, be happy, be down, be up.. enjoy, have fun.. and so on.

    Yes that is a videogame.. if you want gain things, without doing anything for it, without beeing dedicated, without leaving one Area, without trying other things to optimize or be effective, without trying to meet new people and SP with them, without also putting so effort into it.. then this is not the Game you should play... then you should play Stuff like this:

    http://www.mabuhaynet.com/games/easiest-game.php
    (2)

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