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  1. #1
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Quote Originally Posted by Dubont View Post
    Siphon MP, Siphon MP 2, Tranquility, Spiritbind, Radiance. Learn how to use them effectively.

    Also, Con has 3 different types of 0mp cost, long ranged attacks that it can use to gather TP for Radiance.
    I am sure that Neptune doesn't know anything about these abilities at all.
    (3)

  2. #2
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by LuxLex View Post
    I am sure that Neptune doesn't know anything about these abilities at all.
    he probably does, but pre-patch, these were not used really...at all. Now, they actually have more importance.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  3. #3
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Dubont View Post
    Siphon MP, Siphon MP 2, Tranquility, Spiritbind, Radiance. Learn how to use them effectively.

    Also, Con has 3 different types of 0mp cost, long ranged attacks that it can use to gather TP for Radiance.
    I have all of the above (except siphon 2) on my action bar right now. It's good, but it's not good enough. In my OP I stated that all of that was what got me to difficult solo fights where I'd have to sleep the mob to regen my MP. I didn't name all of them but that's what I was getting at. It's not going to be enough to solo, because if you get hit every 5 seconds, you need to be able to cure yourself every 5 seconds. You can't do that if you only have MP to cover less than a minute of attacks.

    Out of those 3 you mentioned, 1 has a 10 sec recast, and the other 2 have 30 second recasts. It's a crime.
    (0)

  4. #4
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Neptune View Post
    I have all of the above (except siphon 2) on my action bar right now. It's good, but it's not good enough. In my OP I stated that all of that was what got me to difficult solo fights where I'd have to sleep the mob to regen my MP. I didn't name all of them but that's what I was getting at. It's not going to be enough to solo, because if you get hit every 5 seconds, you need to be able to cure yourself every 5 seconds. You can't do that if you only have MP to cover less than a minute of attacks.

    Out of those 3 you mentioned, 1 has a 10 sec recast, and the other 2 have 30 second recasts. It's a crime.
    The problem is that you are trying to solo. CON is not a good solo class just like whm, for the longest time, could not solo in FFXI. This works fine in a normal party setup, but if you are soloing, you will be getting TP from AA anyway...so I don't see the problem with radiance spam
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  5. #5
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Dubont View Post
    The problem is that you are trying to solo. CON is not a good solo class just like whm, for the longest time, could not solo in FFXI. This works fine in a normal party setup
    Classes are for solo or small party content though, which means...

    ...OH NO.
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

  6. #6
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SuzakuCMX View Post
    Classes are for solo or small party content though, which means...

    ...OH NO.
    I see what you did. Again, the battle system isn't complete and, since this is a MMO, the MP costs will most definitely see some more adjustment. But yes, the problem is that people are still trying to solo everything...which just isn't going to happen anymore.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  7. #7
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Dubont View Post
    I see what you did. Again, the battle system isn't complete and, since this is a MMO, the MP costs will most definitely see some more adjustment. But yes, the problem is that people are still trying to solo everything...which just isn't going to happen anymore.
    Yes, but at this point all we know is what we have so we have to at least remind the dev team of changes such as MP rates :P If nobody told them, how would they know that players are having problems with it?
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

  8. #8
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SuzakuCMX View Post
    Classes are for solo or small party content though, which means...

    ...OH NO.
    Finally someone brings this up. I was about to go find the quote from Yoshi-P.

    Conjurer getting a nerf is fine, but it shoud still be solo friendly, as Yoshi-P himself stated that this is what the classes would be geared for. Jobs are meant for parties. Although for my own part, I'm not as concerned about soloing an NM. Just regular monsters are fine with me. But I want it to be tough because they are always on the verge of killing me, not because I'm running out of mp at a rediculous speed.

    Mages and healers already have to deal with a very low defense, and their melee might as well be a breeze blowing. Why should we have to worry about running out of firepower and/or healing power in a few casts? You don't see melee running out of hits. What makes a game fun is being able to use your skills, not sitting.

    Now, there might be some items or such in the works that have not been released yet to balance this out, but it would be nice to hear about it so everyone could settle down if that be the case.
    (3)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  9. #9
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Chezen View Post
    Mages and healers already have to deal with a very low defense, and their melee might as well be a breeze blowing. Why should we have to worry about running out of firepower and/or healing power in a few casts? You don't see melee running out of hits. What makes a game fun is being able to use your skills, not sitting.
    Wait wait wait... you mean mages had low defense? the same mages that solo-tanked NMs? The same mages that magic darted so much? The same mages that could mana burn everything, the same mages that aoe distinction was a simple cast time annoyance?

    I much be living in an unbalanced world....no wonder it was 90% quit rate.
    (0)

  10. #10
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Dubont View Post
    The problem is that you are trying to solo. CON is not a good solo class just like whm, for the longest time, could not solo in FFXI. This works fine in a normal party setup, but if you are soloing, you will be getting TP from AA anyway...so I don't see the problem with radiance spam
    It's still a casual-friendly game, at least they say so.
    And that's what I mean about this update taking a giant dump on playstyle. I could solo things just fine as a Con, nothing big, but at least I wasn't totally raped 95% of the time.

    This is what I mean when I say the game is going down the same fail-route XI did with its classes. I'm all for promoting party play, and jobs will be good for that. But what they're doing now to Cons upsetting! I liked my ranged damage I was able to do, I liked being able to either heal or nuke, I liked that there was another mage class that could do it just as well as I could. I liked being able to make strategies for how, as a conjurer with my radial AoE, I could stand in a party situation and keep an eye on the battle.

    Now? Why even give Conjurers a Job? I don't even think there's going to be an option anymore. With this update we're the only reliable healers with Curaga. It's horrible! The freedom feels like it's been removed entirely.
    (1)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

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