Quote Originally Posted by Oscillate_Wildly View Post
that'd be nice if stats meant a lot. Regardless it's a game where you're supposed to be able to build your class the way you like it. If I want to be able to survive more than a single hit I should be able to put as much of my stats into VIT to make that so without putting all my eggs in one basket (mnd.)
Just increasing the mp cost of a spell doesn't make a game harder.
MND is one of the few stats that actually does have a significant effect. Of course everything will be overhauled in 1.19, but until then that is something you can do.

More importantly, there are a ton of MP recovery skills that got almost no use before the patch. Sorry but you're going to have to learn to use them.