Quote Originally Posted by Amused View Post
The game should be balanced around the highest level of play, not average or below. Those levels of play are irrelevant when it comes to the subject of balance.
I agree. Though over the course of this game, it's not hard to make an argument that SE has done the exact opposite and catered to the average or below crowd (echo buffs, tomestone overload, Sands/Oil dropping everywhere, etc.). So it wasn't much of a stretch to assume that this decision had something to do with the overwhelming cries of "it's too hard to kill a healer, make it easier" posse so present in the English forums.