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  1. #51
    Player
    LukeyP666's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    143
    Character
    Sabbah Sunblade
    World
    Odin
    Main Class
    Marauder Lv 60
    I have a friend in my FC who is probably one of the most dedicated players of this game I know, and he still only has Black Mage at 50, with the other classes only levelled to pick up his cross-class skills.

    It isn't a matter of time like some people have said, it's a matter of enjoyment and if he enjoys playing Black Mage and only Black Mage, why should he be forced into levelling other jobs just so that he can participate in content?

    While I admit that I would find this fun, as I have every battle class levelled to 50 except Archer/Bard, I just don't think this is in keeping with the accessible game that Yoshi-P wants ARR to be.
    (0)

  2. #52
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by TheRogueX View Post
    Yeah, not everyone can devote their entire life to playing this game.
    Unless you play this game for only 2 hours a day...there's a good possibility you just choose not to level other classes or gear them up. ARR makes it so painless if you "devote your life to it" you're doing something horrendously wrong.
    (2)

  3. #53
    Player
    AttacKat's Avatar
    Join Date
    Apr 2012
    Posts
    500
    Character
    Attackat Muaddib
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Hate to say it, and I know many of you likely will get PO with this remark, but it does seem that most of you are short sighted, and likely will not play ARR for a long period.

    Seriously, just how long are you going to play a single job for? Days, weeks, months? ARR has been out for over an year, and many of you are still having issues about leveling a 2nd job to 50?!? Yet, people reached lvl 50 in 2-3 days during the initial release weeks when we had to wait 4+ hrs just to log in. Gear? You can get ALL your DoW/M jobs to iL90 in <8 hrs of game play. IOW, moot issue. Yes, I understand some of you do not play a lot, but if that is true, then being able to do all of the end-game seriously shouldn't be your focus anyway, and SE will only nerf the contents as they move forwards with their patches anyway.

    Issues w 1.x speed run? That was the 1.x engine, and it is no longer an issue with 2.x; therefore, I don't see that being a problem unless SE wants to design a given dungeon as such.

    In a very simplified overview, ATM, other then the fact that each boss looks different, they all pretty much just requires your whole party to be in almost perfect sync, and it is the same 1T:1H:2DPS scheme for them all.

    Think people, do you really want SE to keep rolling out the same dodge/move/avoid/instant death content for years to come?
    (0)
    Last edited by AttacKat; 09-10-2014 at 12:27 AM.

  4. #54
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by AttacKat View Post
    I believe this is the right time to request YoshiP to bring back the 1.23 relic style dungeon that we enjoyed so much.
    Being forced to speed run Dzemael Darkhold fighting as little as possible was not fun. Imagine if the entire game was nothing but the Brayflox speed runs everyone did before 2.3. That's the wonderful "1.23 style dungeon" the OP is remembering with rose-colored glasses.

    But, there are some aspects of 1.23's instanced dungeons that deserve to be brought back:

    1. Full parties
    2. Challenging boss fights -- Remember the Deepvoid Slave (now known as Taulurd) and Batraal in 1.18? They are complete jokes today compared to back then. And it had nothing to do with animation lock or interface lag. Those fights were 100% well designed challenging mechanics.
    (5)

  5. #55
    Player
    AttacKat's Avatar
    Join Date
    Apr 2012
    Posts
    500
    Character
    Attackat Muaddib
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Eekiki View Post
    Imagine if the entire game was nothing but the Brayflox speed runs everyone did before 2.3. That's the wonderful "1.23 style dungeon" the OP is remembering with rose-colored glasses.
    Correction, that was what all those sees the "bad" of 1.2x and didn't want it back mention. I didn't mention a word about speed runs in the OP. And I clearly have stated later in post 7 this problem has already been addressed with the 2.x engine.

    2. Challenging boss fights -- Remember the Deepvoid Slave (now known as Taulurd) and Batraal in 1.18? They are complete jokes today compared to back then. And it had nothing to do with animation lock or interface lag. Those fights were 100% well designed challenging mechanics.
    ^^ This ^^, is what 1.2x offered, that 2.x currently lacks.
    (0)
    Last edited by AttacKat; 09-10-2014 at 12:43 AM.

  6. #56
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    Quote Originally Posted by AttacKat View Post
    Hate to say it, and I know many of you likely will get PO with this remark, but it does seem that most of you are short sighted, and likely will not play ARR for a long period.
    Hmmm... Someone once told me something about assuming things...
    (1)

  7. #57
    Player
    Teryaani's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    847
    Character
    Sonja Djt-bidit
    World
    Seraph
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by TheRogueX View Post
    Yeah, not everyone can devote their entire life to playing this game.

    Seriously, how anyone can have all classes/jobs at 50 while still working/sleeping/eating/having any sort of social life is beyond me.
    I'm not a legacy player and I've logged about the same number of hours as you have and I have every class to 50. All of em (DOW, DOM, DOL, and DOH; main geared to i107, no battle class under i86). It's less a function of time and more a function of what you chose to do in the game.

    To the OP's point, I'm going to echo the other posters in saying that the alternate classes is meant to give you flexibility in content, not something that should be required to run content.
    (2)

  8. #58
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by AttacKat View Post
    2. Challenging boss fights -- Remember the Deepvoid Slave (now known as Taulurd) and Batraal in 1.18? They are complete jokes today compared to back then. And it had nothing to do with animation lock or interface lag. Those fights were 100% well designed challenging mechanics.
    ^^ This ^^, is what 1.2x offered, that 2.x currently lacks.
    and this have nothing to do with being able or not to change job mid dungeons.
    actually being able to change job lower challenge of the dungeons.
    (1)

  9. #59
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Jumping rope on one job is the exact same as jumping rope and changing between 3 different ones. Job design in game currently is so simple it wouldn't be hard for someone to be able to play every job. What you suggest isn't part of being challenging or difficult, it's just tedious and eliminates choice from the player and the current job system, which is already quite limited.

    I have played quite a lot. I could indeed level and gear everything out, but I chose not to, there's no reason for me to play something I don't enjoy or don't have fun with. Yeah the game could make use of the ability to have multiple jobs better, but not this way. This doesn't make use of it, instead it forces it upon you. If anything about this game is true, it's that player choice is a big thing. That's something I personally appreciate, it's nice to have a choice.
    (0)

  10. #60
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by AttacKat View Post
    Seriously, just how long are you going to play a single job for? Days, weeks, months? ARR has been out for over an year, and many of you are still having issues about leveling a 2nd job to 50?!?
    Maybe they are spending their time raiding and learning challenging content, the hardest thing you have cleared is garuda em. They enjoy that this game isn't a grinding snoozefest that requires no skill.
    (1)

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