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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Volcano View Post
    And why do "We" want this again? i'm still trying to figure out where the we came from. this sounds even worse. there is a reason 1.xx failed..if this is the type of stuff the minority want back.
    Dungeons back then were something I avoided for the most part. Only reason I even saw the inside of 1.0's aurum vale was because my PLD AF had to be found there. It was, as lololink said: run to beacon => sleep mobs => stand in beacon until everything despawns => run to next beacon => etc. It was pretty damn terrible.
    (8)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    Dallie's Avatar
    Join Date
    Sep 2011
    Posts
    214
    Character
    Heller Bunsafyre
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Duelle View Post
    Dungeons back then were something I avoided for the most part. Only reason I even saw the inside of 1.0's aurum vale was because my PLD AF had to be found there. It was, as lololink said: run to beacon => sleep mobs => stand in beacon until everything despawns => run to next beacon => etc. It was pretty damn terrible.
    Yeah, i'm good with not bringing back 1.0's dungeon run style. I think you need to clean off those rose-tinted glasses OP, and remember things clearly. Dungeon runs back then were grueling tests of patience and if you had a group from your LS that wanted to run more than once per day, it was a lucky day, they were so exasperating to everyone. As a healer back then, I never want to repeat that experience.
    (1)

    "You don't stop playing when you get old, you get old when you stop playing!"

    Punctuation is your friend. It deliniates the difference between "Let's eat, Grandma!" and "Let's eat Grandma!"