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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Tilgung View Post
    I'm curious. With iLV continuously increasing, are we going to eventually reach a point where Straight Shot and Raging Strikes from being LNC are going to overcome Jumps and the 20 STR from being DRG?
    Level cap increase will introduce new stuff. What DRG needs is a job specific buff, like Fists of Fire or Dragon Kick that would give it an additional edge over the base class (since existing buffs are LNC class abilities) Straight shot is interesting, not sure about losing the jumps for a 3 min CD tho. You can perform 7 jumps in that 3 min time-frame (4 jump, 2 ssd, 1 dfd. 2-3 power-surged).
    (0)

  2. #2
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by whiskeybravo View Post
    Level cap increase will introduce new stuff. What DRG needs is a job specific buff, like Fists of Fire or Dragon Kick that would give it an additional edge over the base class (since existing buffs are LNC class abilities) Straight shot is interesting, not sure about losing the jumps for a 3 min CD tho. You can perform 7 jumps in that 3 min time-frame (4 jump, 2 ssd, 1 dfd. 2-3 power-surged).
    1590 - 1690 Potency from those jumps. Assuming you're not saving them for mobility.

    Raging Strikes is ~560 extra potency not accounting for HT buff or BfB. I believe I recall buffs multiplying, instead of adding.
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