Quote Originally Posted by Sygmaelle View Post
Huh. Pretty sad gaming mentality if you ask me
The mentality is caused by the design of the genre. If you aren't actively increasing your item level at any opportunity you fall behind a curve of what's expected. Even if you want to do something, if other players decide it's not time-efficient, they won't do it. Remember when you could only solo in Duty Roulette, and every other time you got Lost City or prenerf Pharos some jagoff would go offline, even though you were perfectly happy to do the dungeon? That's the result of poor time->reward balance.

It's sad, but inescapable, and is a reality that needs to be designed around.

(Also, what? You had to move for a lot of things on Siren. Whoever has Sergeants should be kiting them. When she jumps you either need to run in so the whole party doesn't get hit with song or out so you don't get whacked by charge. Pre-nerf, letting crap like that happen meant your healer's job was almost impossible.)