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  1. #1
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Yumi_umi View Post
    Ppl only feel smug about this because of hunts and tome hoarding.
    Nobody feels 'smug' about this, except creepy elitist raiders who like to whine about casuals 'dumbing down the game'. People are asking for 4-man content that's tuned around the current metagame where everyone and their cousin has at least i95 if not i100 instead of content that's tuned around being i70, a milestone nearly every fresh 50 in the game easily skips now.

    If the entire party is at the 'intended' item level, many of the hard mode 4-man dungeons are, by design, quite challenging, especially places like Copperbell Hard and Haukke Manor and I'd reckon even the more recent places like Tam-Tara Hard. But, hardly anybody is ever at these item levels because they're part of the progression curve that are skipped entirely by ridiculously easy to get Mythology and hunts.

    Even if you do 'downgear' yourself for them or are legitimately doing your first runs of them as a new 50, chances are you'll just end up in a Duty Finder group where everyone is i90+ and blasts through them regardless of your own efforts.

    Essentially, the solution is to tune the new dungeons around at least item level 95 numbers, not these piddly item level 70 and 80 things that you mostly just...skip.

    People whine about Amdapor Keep and Pharos Sirius nerfs but the problem being fixed wasn't that these dungeons were 'too hard for casuals'. It was that they weren't freaking worth doing because they took too long any more, and Pharos Sirius literally had numbers attached to its enemies that were so high they required you to be overgeared for it. And when things aren't freaking worth doing even 'pro' players will bail on them when they pop out of a roulette.
    (2)
    Last edited by Krr; 08-18-2014 at 07:51 PM.
    video games are bad

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Krr View Post
    Words
    All of this. Pharos Sirius was difficult and wasn't rewarding for taking on the challenge. People either bailed if it rolled on the roulette or they raged quit if they got stuck with people who couldn't clear it. We're getting ilvl 90 dungeons eventually, but will the rewards be worth it? Will there be dungeons like the coil to keep the top players interested while the fresh i90s get their dungeons?
    (0)