Well it still give an opportunity to think about it.
Blood for blood is quite an obscure cooldown that allow to "bypass" some things that you'd consider to do, or that just make sense in general while allowin you to have more dps and most importantly, permit you to sustain it at the same time if you take the time to experiment with itso, yeah just try to tweak the opening with that in mind and you ll find pretty quickly, I guess
And that'd be all for that part ^^
Last edited by Sygmaelle; 07-31-2014 at 01:54 AM.
I only use the ability part of the rotation, since that's really the best for clipping/keeping everything up. My off-GCD usage is almost entirely different though, as I'm sure most of ours is, so we probably aren't too far off either way. Like the whole popping IR and B4B so early, I usually wait until I hit the positionals, because missing them throws off the buff timing. Except that I started using potions, so when I use them I have to pop IR earlier so I can get B4B and the potion effect on CT and Ph.
Here's my debatable opener that I got used to. I've never seen the original 24 or whatever rotation but I do have a general idea of what it is.
HT-IR-Phleb-BfB-ID-PS-Dis-xPot-CT-Jump-TT-Leg-VT-LS-FT-DfD-PoisonPot > Refresh HT+Phleb and so on.
I usually get to 600 on this initial rotation i106 with liberator. IIRC, I've even gotten close to 650 with almost everything being a critical hit. It's not the best rotation/initiation, most likely but it's what I'm used to. It allows me to refresh HT and Phleb at the same time lol
CONSTRUCTIVE Criticisms greatly appreciated
Do poison pots and str pots not have the same CD? I thought they did..
Slightly OT, there was a hell of a deal on mega str pots last week.. I bought 40 at 50-100 gil each.. Went back the other night to buy some, 2k a pop.. So mad!! I should of bought all of them last week lol
Orlandeu - how are your timers lining up? Are you clipping anything or letting it wear off before re-application? I honestly haven't messed around with the "classic" rotation that much, just because everything lines up so perfectly. Maybe there is a higher-DPS opener, just seems like it would throw everything off.
The most net potency you can gain from changing the rotation after FT is around 150, assuming we clip Phlebotomize, unless we're counting some coefficient from STR potions or IR I'm unaware of the value of.
HT+B4B-ID+IR-Dis+Pot-CT+PS,sweep-PH+jump-TT+Drgfire-VT+LS-FT+spine(if not used on pull) just do that and you will break 600 burst everytime if geared correctly.
I think I'll meditate on this post for the entire day till I find out what you mean.Well it still give an opportunity to think about it.
Blood for blood is quite an obscure cooldown that allow to "bypass" some things that you'd consider to do, or that just make sense in general while allowin you to have more dps and most importantly, permit you to sustain it at the same time if you take the time to experiment with itso, yeah just try to tweak the opening with that in mind and you ll find pretty quickly, I guess
And that'd be all for that part ^^
Anyhow guys, I finally started training T9 yesterday - seems to be a hella fight. As a DRG is there anything I might want to know, like how I should deal with Chariot and stuff like that?
Can multiple party members use poison pots at the same time or can you only have one poison effect on the enemy at a time?
EDIT: NVM think I found it.. Looks like multiple people can use them
Last edited by whiskeybravo; 08-01-2014 at 12:29 AM.
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