One question, how does this solver spreadsheet work? I input the gears I have and accuracy I want, and it will tell me which gears will be the present BiS?I've updated my gear solver spreadsheet thingy now if anyone wants it. The accuracy levels list needs updating properly. If anyone can tell me the different accuracy requirements then I can update it. I also haven't put the melds on any of the Wolfram gear yet.
MNK and BRD haven't been updated just yet, been too busy so getting the DRG one working was my priority c.c.
Linky
Under the "Enabled" column, you put a 1 for the gear you have, or want, and a 0 for stuff you don't have, or want. You then select the accuracy requirement you want at the top, the food, click "Solve", and it highlights in green the items for the "best set". It's seriously that easy.
Yup, I get the toggling of flags part for the gear and accuracy requirement, but somehow the spreadsheet isn't compiling as expected... Maybe I'm missing out on something, gonna give it another shot later. Thanks for the reply though!Under the "Enabled" column, you put a 1 for the gear you have, or want, and a 0 for stuff you don't have, or want. You then select the accuracy requirement you want at the top, the food, click "Solve", and it highlights in green the items for the "best set". It's seriously that easy.
Edit: I found out what went wrong. Instead of going to data > solver > ok, I went to activate the solver add-on in options all this time lol.... Brain went full retard there. Leaving this here in case someone else miss it as well
Last edited by SokiYagami; 05-01-2014 at 02:11 PM.

Can someone tell me ideally what is the DPS for a DRG in t6? As in total overall damage?

Not saying 360-370 would be unreachable,
I was informed of a parse from last nights pull where I was just short of 360 over nine mins of the fight, and yes that was with dealing with some of the mechanics. I am only i93, so probably very possible with it being easier yet depending on how the fight is handled by the group.
Penta-Melded Wolfram Mask with that juicy 18 AccuaryEven though Savage Aim III would've been better than the second Savage Might IV, personally, I just wanted some more raw Physical Damage. +6 CRT is more "weight", but it's 0.4182% Crit Rate lol.
http://na.finalfantasyxiv.com/lodest...acter/1548426/
Last edited by Dervy; 04-23-2014 at 06:54 AM.
Holy crap, how much gil did you spend to meld that mask? Materias cheap on your server or something? Cuz damn. DRG your only job?Penta-Melded Wolfram Mask with that juicy 18 AccuaryEven though Savage Aim III would've been better than the second Savage Might IV, personally, I just wanted some more raw Physical Damage. +6 CRT is more "weight", but it's 0.4182% Crit Rate lol.
http://na.finalfantasyxiv.com/lodest...acter/1548426/
The mask was selling for 1M for a week on my server. Then he dropped it to 700k and I bought it instantly lmfao.
And the x2 Savage Mights IVs were 55k ea. I then used up around... x8 Heaven's Eye's IV's @ 67k ea to get the meld, and like 10 Savage Might IIs lol. Nearly 1.5m for it? I'm gutted cause they're changing the Materia System tomorrow as well...
Materias are like 2-2.5 times more expensive in my server than yours.The mask was selling for 1M for a week on my server. Then he dropped it to 700k and I bought it instantly lmfao.
And the x2 Savage Mights IVs were 55k ea. I then used up around... x8 Heaven's Eye's IV's @ 67k ea to get the meld, and like 10 Savage Might IIs lol. Nearly 1.5m for it? I'm gutted cause they're changing the Materia System tomorrow as well...
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Even though Savage Aim III would've been better than the second Savage Might IV, personally, I just wanted some more raw Physical Damage. +6 CRT is more "weight", but it's 0.4182% Crit Rate lol.


