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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by RachaelMarie22 View Post
    A tip for the start burst rotation in t7..don't use dfd at the end of your burst..unless you know for sure a ren isn't going to spawn on the tank. Whoops accidental aggro!
    Haha that sounds like a noobish thing to do (ie, something I would do xD)

    Thanks for the tips Rachael and Syg!

    Quote Originally Posted by Oscurodrago View Post
    wich is best setup for gaeblog novus? wich stats i have to add? just crit and det?
    The highest DPS build will be 44 Crit/31 Det.. I've personally been considering 31 Det/22 Crit/22 Acc, but I'm not to the point of being locked in to anything just yet.
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    Last edited by whiskeybravo; 07-30-2014 at 06:45 AM.

  2. #2
    Player
    Spartan117's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Chione Winterfury
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by whiskeybravo View Post
    Haha that sounds like a noobish thing to do (ie, something I would do xD)

    Thanks for the tips Rachael and Syg!



    The highest DPS build will be 44 Crit/31 Det.. I've personally been considering 31 Det/22 Crit/22 Acc, but I'm not to the point of being locked in to anything just yet.
    SSD should be used early in your starting burst, it will CD nicely when 2nd add spawns

    Make sure at least PB is refreshed on boss before moving off when first add spawns. After first add dies and shriek is happening, don't forget to drop PB on boss and possibly start ID before SSD onto 2nd add (provided shriek isn't on you).

    Depending on your raid's arrangement (my MT pulls 2nd add to the boss after circle strike and tail swipe, allowing OT to run to the other side and pull in the 3rd add before 2nd shriek) DFD to be used to gap close on 2nd or 3rd add. Same thing as before once 2nd add dies, back on boss drop PB and possibly HT and ID before going on 3rd add if OT pulls add next to boss for shriek.

    Main purpose to stay onto at least something you can attack all the time for T7.

    SSD should also cooldown by the time archers spawn so use it wisely (only 1 jump for this phase)

    If you do not have elusive jump and shriek is on you, sprint immediately unless you move super early. You'll end up still having some TP after shriek is over to fight the boss since you're not doing anything for that 8+ seconds

    Remember to LB the final add, and turn away from petrification.

    That's about all to turn 7 for melee

    BTW my FC/raid just cleared T9 with me on 550 accuracy... still working on not attacking from the front though as raid's not that familiar yet with the mechanics... pulled roughly 306 DPS on i110 weapon. XD
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    Last edited by Spartan117; 07-30-2014 at 11:25 AM.

  3. #3
    Quote Originally Posted by Spartan117 View Post
    SSD should be used early in your starting burst, it will CD nicely when 2nd add spawns
    Yeah its what I meant but I expressed it badly

    And possibly I'll be showing up soon as a drg due to savage t6. Would be you be kind enough to enlighten me with your drg rotation?

    Thing is I really don't use the initial rotation posted on this forum because there is better in term of potency / burst damage, I can break 600+ dps easily with a xpot. Otherwise after that initial rotation I just follow the IDC - P - TTT road that everyone is doin I guess, just makin sure that every single thing that have to be got at least 1 dot on top of the initial target.

    In turn 6 its so particular because depending of what you encounter you can "cheat" a bit in order to keep real high damage (notably on bee + bulb + rafflesia on the regular T6, hello doomspike), but in Savage for now Im still tryin to figure out how to reach 400 in the first phase before swarm and so far I've not really been reachin that, more like 340

    Its pretty complicated to keep high dps in Savage t6 especially when you got bulbs showin up at an inappropriate time, but, for the few advices in Savage, you have to actually be sure that IDC and Phleb are on the boss before the second half of the Blighted bouquet beein casted (you know, the castbar) at the very first one, or you re already out in term of dps

    If you do phlebo before it reach the half of the cast you ll be just fine aslong you sheet your weapon after its done. After that its a game of keepin your dots up, doin as much TTT as you can and if you re not the target of devour, the whole trick is to be at doomspike range to not be swallowed and dps rafflesia like that until she like levitate in the air when shes doin floral trap.

    Then you re good to go back on the boss to dps normally again.

    After that well its more of a traditionnal dps kind of thing with all the slugs / super slugs / rafflesia
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    Last edited by Sygmaelle; 07-30-2014 at 04:12 PM.

  4. #4
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sygmaelle View Post
    Thing is I really don't use the initial rotation posted on this forum because there is better in term of potency / burst damage, I can break 600+ dps easily with a xpot.
    But is an opening burst of 600+ DPS really considered to be kind of exceptional? Even in iLvl 100 gear with an iLvl 95 spear I often break 500 on my opening burst (can't pull that off reliably, but it does happen) without using X-Pot whatsoever, so I can't imagine that bursting for 600+ DPS is all that hard in almost BiS gear with iLvl 110 weapon or even HA spear especially considering the usage of an X-Pot to reach those numbers.
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  5. #5
    Quote Originally Posted by Vodomir View Post
    (can't pull that off reliably, but it does happen) without using X-Pot whatsoever, so I can't imagine that bursting for 600+ DPS is all that hard in almost BiS gear with iLvl 110 weapon or even HA spear especially considering the usage of an X-Pot to reach those numbers.
    It is quite hard to "reach" 600+ (lets say, at least 630+) just because, as you said you absolutely can't control if its gonna happen or not : it purely rely on the number of crits you ll do. Ofc its entirely doable to almost reach 700 in a really exceptionnal circumstance, aka, you do crits on everything from like Chaos Thrust to full thrust and that also include jump / ssd / dfd.

    So breaking 600+ reliably without havin a lot of crits is good, yeah.

    Dont forget that the BiS at 472 acc only have 330 det. By tweakin a bit and reachin 370 / 80 det you ll do way more
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    Last edited by Sygmaelle; 07-31-2014 at 12:07 AM.

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