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  1. #241
    Player scarletfoxxy's Avatar
    Join Date
    Feb 2014
    Posts
    107
    Character
    Katniss Everdean
    World
    Sargatanas
    Main Class
    Blacksmith Lv 59
    To be honest i think the hunts were a awesome idea. When you raid in a static, for instance, Let's say you're a healer. Based on how most statics operate, you won't get a sands of time until all the dps has their weapons. I'm a scholar so almost all my BiS on my left side, needs sands. All this does is let me get mine done while other's get theirs. This is a great alternate, because based on the previous structure...i wouldn't have my BiS until 2.4. Also it was NEVER a lack of ilvl or gear that stopped pugs from beating turns. Having full ilvl 110 means absolutely NOTHING if you can't do the mechanics. This also has breathed much needed life into the ACTIVENESS of the community. I see people talking now. People are everywhere instead of just AFK in mor dhona or North shroud. These hunts, while poor in execution, was literally one of the best ideas SE came up with to keep the game interesting. No more standing around while waiting for dungeon queue...go hunt!!
    (4)

  2. #242
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by JayCommon View Post
    With all of the different people I have raided with over the last 2-3 months, EVERY time we beat a coil boss for the first time it sounded like a party in mumble. Everyone would be hooting and hollering with genuine happiness over the accomplishment.



    And those emotions ALWAYS happened before we ever opened a treasure coffer...
    That's how it is for us too. It's that victory after hours of practice that's the true reward. The loot is icing on the cake.
    (1)

  3. #243
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Opposite for me. The loot is incentive to run.

    As such, I won't step foot into Savage Coil until it gives something worth the effort.
    (0)

  4. #244
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by MythToken View Post
    I don't understand teh OP or the million threads like this.

    OP has a static coil group of 8 people or more clearing T6+

    Other people get 110 gear

    OP has a static coil group of 8 people or more clearing T6+
    I think they're offended they play content they don't enjoy to acquire gear which other people can achieve through content they may actually enjoy.
    (0)

  5. #245
    Player
    Tsun-Tsun's Avatar
    Join Date
    Jul 2014
    Location
    Limsa Lominsa
    Posts
    9
    Character
    Michi Tsubasa
    World
    Siren
    Main Class
    Archer Lv 50
    My 2 cents.
    How does someone else getting sands -easier or not- cheapen your own accomplishments? Did someone tell you "NUB G0TZ D4T FUM #UN7Z Y34#!?" You're you and not player a, b, or c. If you're playing to get an self-esteem boost from owning rare or top tier loot then, you need to look inside because there's a quality better than that in you.
    Not everyone is a raider, not everyone wants to, or for that matter can, put the time, resources, and effort into clearing that content. The people who will hunt to get their il110 gear get their satisfaction a different way from you. They aren't making you get your gear the same way or telling you to be a casual or non-raider.
    Bickering over this seems a lot like gay marriage, it's not going to effect you personally so why are you so against someone getting their own version of happiness?
    "Look, the only time you need to worry about what's in your neighbor's bowl is if you're checking to make sure they have enough." -Louis C.K.
    (0)

  6. #246
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Eissels View Post
    I've read the thread, and it mostly just seems to be "elite" raiders being pissed that other people are catching up to them faster.

    This idea of gear being "prestigious" is ludicrously outdated, like... 2006 outdated. Gear yourself, do the content you want to do, and enjoy yourself with your static. If you're BiS, utterly minmaxed, and cleared through SCoB and SSCoB, what's it matter what anyone else is doing?

    And if you're not, you should be focused on that instead of "Teh cazuals takin' muh gearz!!"
    Quote Originally Posted by Zantetsuken View Post
    ↑↑↑ This guy gets it.






    People are forgetting is that by the time 2.4 is released, many players will have moved on from the Hunts as they will have new iLvl content to zerg. When 2.5 (or expansion) is out, Hunts will be effectively dead content unless SE injects some sort of artificial life extension into them (ie, makes them essential in a future step for Zodiac weapons).
    Quote Originally Posted by Eissels View Post
    But it is being controlled. You don't have unlimited access to i110 gear. Unless there's some page on the vendor I didn't see, the weathered gear is still gated behind soldiery, and while there's a good portion of the playerbase who is decked out in full weathered (or close to it,) it's probably smaller than you'd think. You can't actually upgrade weathered gear unless you have weathered gear, and since it's 1.5-2 weeks per piece (not counting jewelry), not everyone is going to be spam gearing up every job to be decked out in full i110 like people make it out to be.
    Quote Originally Posted by Grizzlebeard View Post
    I think they're offended they play content they don't enjoy to acquire gear which other people can achieve through content they may actually enjoy.
    All the points the above quotes are mentioning have been answered multiple times, yet it just looks like people aren't reading anything and just brings them back for whatever reason.

    Quote Originally Posted by Eissels View Post
    Maybe I'm looking in the wrong places, but so far I've not seen the "full i110 gear with zero HA" crowd that people seem to be under the impression are running around everywhere. I think the most I've seen on someone was five pieces.
    Oh but I have seen a few. See how awesome anecdotal evidence is to prove your point!

    Quote Originally Posted by Tsun-Tsun View Post
    My 2 cents.
    How does someone else getting sands -easier or not- cheapen your own accomplishments? Did someone tell you "NUB G0TZ D4T FUM #UN7Z Y34#!?" You're you and not player a, b, or c. If you're playing to get an self-esteem boost from owning rare or top tier loot then, you need to look inside because there's a quality better than that in you.
    Not everyone is a raider, not everyone wants to, or for that matter can, put the time, resources, and effort into clearing that content. The people who will hunt to get their il110 gear get their satisfaction a different way from you. They aren't making you get your gear the same way or telling you to be a casual or non-raider.
    Bickering over this seems a lot like gay marriage, it's not going to effect you personally so why are you so against someone getting their own version of happiness?
    "Look, the only time you need to worry about what's in your neighbor's bowl is if you're checking to make sure they have enough." -Louis C.K.
    Actually that's the thing, this whole issue with sands and The Hunt affects the balance of the game which in turn affects everyone therefore your comparison is null and void.
    (0)
    Last edited by Dwill; 07-18-2014 at 02:26 AM.

  7. #247
    Player
    Eissels's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Faedra Braddock
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dwill View Post
    All the points the above quotes are mentioning have been answered multiple times, yet it just looks like people aren't reading anything and just brings them back for whatever reason.



    Oh but I have seen a few. See how awesome anecdotal evidence is to prove your point!
    If you're saying none of us are on the point, then there's nothing to argue. There's nothing wrong with people getting gear, it's not coming in too quickly, end of discussion.

    Oh, sorry, here, you can have a star for your troubles. It says "Super special princess," and it's ilvl 111. There you go!
    (4)

  8. #248
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Eissels View Post
    If you're saying none of us are on the point, then there's nothing to argue. There's nothing wrong with people getting gear, it's not coming in too quickly, end of discussion.

    Oh, sorry, here, you can have a star for your troubles. It says "Super special princess," and it's ilvl 111. There you go!
    If you would have read this thread ever so slightly, you'd know I haven't done SCoB at all, heck I haven't even done T5. So you can't really label me as someone that is trying to keep:

    Quote Originally Posted by Eissels View Post
    "Teh cazuals takin' muh gearz!!"
    But you haven't really read this thread at all, that much is obvious. The only thing your doing is just rehashing the same points that are based on a false premise and that you have the preconceived notion that everybody who differs than you just are the "Evil raiders who want to protect their loots".
    (2)
    Last edited by Dwill; 07-18-2014 at 02:44 AM.

  9. #249
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Worm View Post
    Gosh that little bit of sarcasm flew right over your head. Look, it's not my fault you're using a sliding scale for what F2P means. TOR is F2P because it supports your arguments and EQ2 is subscription based because it supports your arguments. I'm sure contradictions like this don't even register to you anymore. I mean afterall who cares if you're honest right, being a professional MMO forum arguer is about shouting down the opposition and scaring anyone who reads your post.
    I am stating facts. Your the one arguing.


    EQ2 requires a subscription to play the game beyond the mid levels and required a subscription to play at all for over 10 years.

    ToR does not require a subscription to play to level cap and didn't last 6 months a subscription based system.

    That is the distinction.

    Quote Originally Posted by Fendred View Post
    They shouldn't have been making content that hard to begin with, since most Final Fantasy fans fall into the category of mainstream and casual gamers as opposed to hardcore gamers. Plus, you don't need statistics to know that the hardcore gaming crowd for MMORPGs has been in decline for some time now. There used to be half a dozen excellent tutorials per boss for the more popular MMOs, but nowadays you'd be lucky to find just one good quality video that explains things right.
    The Final Fantasy series is literally the most grindiest single player game I can think of. Run back and forth in the field to get fights to level. The "ultimate" weapons of that particular FF game. The end game super hard dungeon they almost all have that is optional to get the best stuff (hi raids). The skill trees.

    Quote Originally Posted by Fendred View Post
    You evidently haven't played as a tank or healer during that fight. Also, I've raided for over 10 years and I can say with certainty that encounter has issues. If everyone is literally performing at the peak of human efficiency, the group will wipe due to limit bar gauge not getting filled by the time snakes are dispatched. In addition, the attacks are either misleadingly named (like "twister", which should be correctly named something like "twister mine" or "twister rune"), provide insufficient cues as to what the ability actually does before it goes off (conflags and fireballs), or are essentially cheap shots because you have insufficient time to react to them without prior knowledge of the mechanic (dive bombs). Healers get it the worst because they have to pay attention to all the same stuff the tank and dps do while also monitoring health bars and memorizing when a particular attack will occur so the party does not wipe (tail swipes).

    Tempest Keep and Sunwell in BC didn't piss me off as much as Turn 5 has.
    Both more so than dps actually.

    Warrior, Scholar, Bard, Monk, Summoner..... May have played Black Mage a time or 2... Pretty much whatever sounds the least boring at the time.

    Warrior.... pretty much like most fights stand there and hit 1, 4, 5, 1, 4, 6 over and over. Throw up inner beast when he is about to death sentence. Move left to right during twisters.

    Scholar..... Mostly Adlo spam tbh. Throw up a succor after each fireball and a lustrate or 2 on the tank after death sentence. Call it a day.

    The rest.. See the step by step guide posted before.

    Limit break? If your pushing phases too fast auto attack phase 1 for a bit.

    Twister naming? Sure it would have helped the 1st group through but if your suggesting in a group of 8 people SOMEONE doesn't know what it does and that someone can't tell the group...... right

    Fireball/Conflag? Lol that should take seeing it 1-2 times to figure out "oh if a red symbol appears over my head shes about to shoo a fireball at me" and "if its blue this giant stun bubble is about to appear"

    Divebombs? See above

    you have raided for 10 years but your suggesting these mechanics should take more than 4-5 attempts to figure out tops? You get prior knowledge of the mechanics when you wipe to them.

    Quote Originally Posted by Cyrus-Wallace View Post

    - Why would you do dungeons/trials if you can cap myth/sold with hunting?
    - Why would you care about money if you can get a shit ton of craft mats with said myths?
    - Why would you care to raid or do alternative content for gear if you have unlimited access to sands/oils of time? while raiders are locked out with 2 of each/week and chained to the RNG god?
    - Why would SOME PEOPLE crowd the RAIDs if they have access to raid content already in a wild/free environment?
    - Trial I still do because its as much as 200 myth in 5 minutes if someone is new. Dungeons? Just the ones for Animus books. You can sold cap in an hour following the <pos> people post in party/ls and get enough myth for your next book too. Actually had to start buying mists (for zenith) just to burn myth because I spent an ~90 minutes doing hunts due to S ranks being triggered.

    - Eh money lost all value long ago. Markets inflated to insane prices (500 gil for a wind shard... really?)

    - Same problem existed in 2.0 it is like pulling teeth to get people to wipe to a raid for hours to learn it when they already have 110 gear (or 90 pre 2.2)

    - Well according to SOME PEOPLE the accomplishment!!!! Just like those of us who went to college for years and years just did it for the piece of paper right? RIGHT?
    (0)
    Last edited by Zarzak; 07-18-2014 at 03:28 AM.

  10. 07-18-2014 03:00 AM

  11. #250
    Player
    cryptic_angel's Avatar
    Join Date
    Apr 2014
    Posts
    126
    Character
    Ebon Duskfall
    World
    Cactuar
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Eissels View Post
    If you're saying none of us are on the point, then there's nothing to argue. There's nothing wrong with people getting gear, it's not coming in too quickly, end of discussion.


    Oh, sorry, here, you can have a star for your troubles. It says "Super special princess," and it's ilvl 111. There you go!
    Look, glad you love the gear hand outs. I am sure it works out very well for you. However, there is nothing wrong with someone wanting a fair and equitable reward for their efforts. You can minimize or trivialize that point all you like, but people want to stand out for their accomplishments. That's why you can't drive a block without seeing some bumper sticker about a kid being on the honor roll.

    I think people really inflate the value of the rewards in coil. There is very good chance I will not get my HA weapon before 2.4, and I have had very bad luck in coil this content cycle.

    What do I have to show for my effort?

    A handful of side story cut scenes? I mean really, there is like three lore heavy cut scenes and only one of them is substantial (t9 kill CS). The coil story seems way more like a side quest than anything related to the main story. Also, story is not much of a reward when raids get nerfed. I am not seeing some special secret cut scenes no one else will see. Many people will get to see that story too once the fights are nerfed and/or trivialized.

    The gratification of overcoming a challenge is fantastic, but it only last as long as there is a challenge. Once turn 9 is down, no group has fun from the "challenge" of farming. There is no satisfaction left after clearing the entire raid.

    The high allagan weapon is a nice reward too that some raiders will never see. I am going on month two of T9 clears and I still don't have my blm staff. The only gear reward should not just be a weapon that is only 5 ilvls higher that you only have a one out of eight chance of getting once a week.

    As for the notion that HA gear is still vanity gear. This would be a valid point if HA gear was amazing looking and the solidery gear looked like questing gear. Take GW2 for example. All the end game dungeon gear looks 1000x better than most any other gear you can get. HA gear does not have a very distinguished look at all. The gear literally only looks decent at best as an entire set, and without the entire set, whats the point of having it for vanity? So you can look like a clown? I have about three months of turn 8 kills and I still have not seen one caster body drop. How am I supposed to vanity HA gear when all I have are the boots, mask, and legs? That's my vanity reward for beating a raid? To look like a HA hobo mixed with upgraded solidery gear? Thanks SE!

    The rewards are poor for raiding in this game. No matter how people want to spin it.
    (0)
    Last edited by cryptic_angel; 07-18-2014 at 04:38 AM.

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