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  1. #231
    Player
    Eissels's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Faedra Braddock
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Exstal View Post
    Then read the thread. You might understand if you read the posts explaining.
    I've read the thread, and it mostly just seems to be "elite" raiders being pissed that other people are catching up to them faster.

    This idea of gear being "prestigious" is ludicrously outdated, like... 2006 outdated. Gear yourself, do the content you want to do, and enjoy yourself with your static. If you're BiS, utterly minmaxed, and cleared through SCoB and SSCoB, what's it matter what anyone else is doing?

    And if you're not, you should be focused on that instead of "Teh cazuals takin' muh gearz!!"
    (2)

  2. #232
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Fendred View Post
    Who cares? Anything dropped from Second Coil of Bahamut will be acquired more easily once patch 2.4 comes out and on top of that all of coil's gear will be outdated when the first expansion comes out.

    I'm more concerned with how Yoshi's direction with the game is making everything increasingly drawn out and less satisfying as a whole. Its almost one step forward and two steps back with each patch.
    ↑↑↑ This guy gets it.




    Quote Originally Posted by Cyrus-Wallace View Post
    In my opinion, the system itself is not that bad. I like open world content and I was one of the players that asked for a "mark system" similar than the FFXII mark system. The obvious problem I see here is the rewards associated with it. I'm a raid player, I love end-game content and that's why I'm paying for this game. I also love hunting, having 4 dedicated LS about that and tracking these marks down is somewhat enjoyable. But I came to the realization that this IS mindless and the rewards are WAAAAY to big...
    People are forgetting is that by the time 2.4 is released, many players will have moved on from the Hunts as they will have new iLvl content to zerg. When 2.5 (or expansion) is out, Hunts will be effectively dead content unless SE injects some sort of artificial life extension into them (ie, makes them essential in a future step for Zodiac weapons).
    (1)
    Last edited by Zantetsuken; 07-17-2014 at 11:38 PM.

  3. #233
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    I raid with my mates for the fun and the gear to clear the content before nerf. I don't care what other ppl have or do. Just a game, lol. Some peeps in this thread really really have a screw loose and should consult psychiatrist IMO.

    \sarcasm Ofc, SCoB Savage is the easiest raid ever in mmo history...

    Yes, with enough time and dedication all is possible. On the other hand, for our group, 5h raiding / week is enough as we all have other stuff to do besides FFXIV. Currently struggling on Heavensfall though. I don't think we will clear savage mode, it is just a bonus incentive for the bored and high-volume players, which is ok.
    (0)

  4. #234
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Eissels View Post
    Snip
    I think you're missing the point here. It's not about casuals getting e-g gear, it's about how that is not being controlled somehow. Having unlimited access to something is not a good business model, imo. That's why we have weekly/daily lockouts on several stuff. Now, picture this: people have been asking for removing the weekly tomes lockout. Would you NOW consider that after what you're experiencing with the hunting system? I think the most logical answer is "no". Why? because people will be burning the content, having less stuff to do, ignoring other content. Yes, I know it's not something that EVERYBODY will do, but still it will have a direct impact on the remaining content.
    (0)

  5. #235
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    BTW, where is the evidence that Savage is already cleared completely?
    (0)

  6. #236
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zantetsuken View Post

    People are forgetting is that by the time 2.4 is released, many players will have moved on from the hunts as they will be geared up for SCoB. When 2.5 hits, hunts will be effectively dead content.
    I mentioned this in a previous response:

    Even though this is a "catch up" patch, the 2.3 just went live and people are burning the the progression curve with this system. I invite SE to analize the ilvl 110 obtain ratio after patch and make their own conclusions. It's not good for business. People will not have anything to do when they're full decked out with ilvl 110 gear. We have 2 months and a half before the next patch! This is crazy! I know there's a limit for sold, I know there's a limit for UAT (2/week with ST and SCOB), but there're no limits for something that the end-game or the other developed content has. Why is that?
    (0)

  7. #237
    Player
    Eissels's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Faedra Braddock
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Cyrus-Wallace View Post
    snip
    But it is being controlled. You don't have unlimited access to i110 gear. Unless there's some page on the vendor I didn't see, the weathered gear is still gated behind soldiery, and while there's a good portion of the playerbase who is decked out in full weathered (or close to it,) it's probably smaller than you'd think. You can't actually upgrade weathered gear unless you have weathered gear, and since it's 1.5-2 weeks per piece (not counting jewelry), not everyone is going to be spam gearing up every job to be decked out in full i110 like people make it out to be.

    Maybe I'm looking in the wrong places, but so far I've not seen the "full i110 gear with zero HA" crowd that people seem to be under the impression are running around everywhere. I think the most I've seen on someone was five pieces.
    (4)

  8. #238
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Grotesque View Post
    BTW, where is the evidence that Savage is already cleared completely?
    AFAIK only T6 and T7 have been cleared. Haven't seen any evidence of T8 or T9 clears.
    (0)

  9. #239
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Eissels View Post
    Snip
    Also mentioned in a previous response:

    Even though this is a "catch up" patch, the 2.3 just went live and people are burning the the progression curve with this system. I invite SE to analize the ilvl 110 obtain ratio after patch and make their own conclusions. It's not good for business. People will not have anything to do when they're full decked out with ilvl 110 gear. We have 2 months and a half before the next patch! This is crazy! I know there's a limit for sold, I know there's a limit for UAT (2/week with ST and SCOB), but there're no limits for something that the end-game or the other developed content has. Why is that?
    So far, the only controlled item is the weapon, because the UAT has a weekly lockout in SCOB and it was recently added in ST, but it's been months since the 2.2 went live and there're a lot of people with sold gear. Really. Probably people that quit between patches or weeks didn't get their full sold gear, but the UPGRADE itself should be harder to attain, imo. I'm not against the idea of getting these items, I want people not being able to do SCOB to get them, since they're giving them an alternative route for progression, but that route is broken at the moment.
    (1)
    Last edited by Cyrus-Wallace; 07-17-2014 at 11:45 PM. Reason: character limit

  10. #240
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Nekodar View Post
    AFAIK only T6 and T7 have been cleared. Haven't seen any evidence of T8 or T9 clears.
    Yup, saw on YT Blue has T6, and some Japanese guys 6+7. 7 savage is some sort of crazy shit imo
    (0)

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