Results 1 to 10 of 175

Hybrid View

  1. #1
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,768
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    I'm not going to say no to the idea of an in-game parser (even though I don't agree with it) but I think if they did this, they should only show your DPS output percent in relation to the whole while hiding the rest of your parties dmg output, because when I have seen people parse in the past it just ends up in some person(s) belittling others becuz they have "slightly bigger numbers" or something. Which is already unfair to some classes that have a harder time in certain fights. For example, mages in Titan who constantly have to break casts to dodge while Bards can dodge and still fight. Just my opinion though.
    (0)

  2. #2
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Vespar View Post
    I'm not going to say no to the idea of an in-game parser (even though I don't agree with it) but I think if they did this, they should only show your DPS output percent in relation to the whole while hiding the rest of your parties dmg output, because when I have seen people parse in the past it just ends up in some person(s) belittling others becuz they have "slightly bigger numbers" or something. Which is already unfair to some classes that have a harder time in certain fights. For example, mages in Titan who constantly have to break casts to dodge while Bards can dodge and still fight. Just my opinion though.
    Yes correct, every single fight is different for every single class, as well as taking into account crit variation and job responsibility variation.
    (1)

Tags for this Thread