I'm impressed, and I'll actually be happy to share with you what I've done. I'll make sure to start keeping track. I started yesterday and didn't get one, so I'll start the data with a fresh batch of numbers.Theorists?
I am simply stating actual results.
It took roughly 2000 fates to earn 65 atmas.
No atma took longer than 10 cumulative hours, if you were curious. For every very long wait time, there was a very short wait time to counterbalance.
Law of large numbers- The more often that you have the same conditions repeated, the more stable the resulting frequency will become.
<Snip>
So! We simply need a large, carefully tracked tally of the number of specific fates it took to get any individual atma drops. Simple. Right.
I know there are others who have gotten more atma than myself, perhaps they can contribute their results.
Duuude, you need to stop acting like an authority in regards to Atma. You are not. You chime in on every single Atma thread attempting to discredit ANYONE who says they took a long time to get one and start trivializing their unfortunate luck.
Guess what, people have bad luck. I know this may seem like a difficult concept to you but just because it hasn't happened to you doesn't mean it's impossible or even "highly irregular". Actually it is very probable to have people who go 100, 200, 400, 600 FATEs without getting a single one because what can happen will happen (another statistic law since you love them so much).
I'm attacking your lack of seeing the big picture. You chime in every thread and say the same thing. "It hasn't happened to me so your experience is exaggerated or you are doing it wrong."
Funny you accusing me of trying to discredit you and attacking your character when that's all you've been doing to others.
Challenge accepted.
once youve been in a zone long enough you will know where the auto spawn fates are, which ones must be manually triggered, which ones have secondary fates that follow, and their general time spent solo or in groups to complete.
Based on this, you can predict pretty reliably where to go for ideal chance at full fate credit on more fates per hour as well as when to travel out of the way to get 2 or 3 before others re-pop.
Comes with practice.1. GC seals drop at a regular rate, and pretty fast rate when farming fates level 30+.
2. Using the seals, you get easy access to repeating quick ventures indefinitely
3. ...as well as spiritbonding draughts. Farm fates with gear you can convert into profitable materia at a nice pace.
4. Basic gil drops aren't that impressive, but the gil rewards from satisfying challenge logs can add up.
5. Chocobo grinding is not just convenient to do for safety/speed in fates, every week you can kill 100 mobs (in fates due to levelsync), which will gurantee an extra 15% chocobo xp for the given level, once a week.
6. I do try and team up not only for some socializing and cooperative groaning when new members get the drop as soon as they join, but to speed up general fate completion rates.
7. Now that my main class weapon is no longer zenith, I found farming atma as an opportunity to practice rotations and macros on my less-used classes.
8. Beastmen daily quests have some fate drops which you can farm in advance. I find this a matter of convenience, but still handy.
9. And of course, occasionally getting atma. I have 72 so far, and the average droprate has been 3.25%.
The one bit of side strategy I employ- Sometimes I go on for hours with no drops. Now I know this could be purely RNG, but out of habit i try and rule out potential 'zenith detection' game bugs too, by changing out of a zenith weapon class, and back in, every once in awhile.
No regrets, as my per- atma wait has never been over 10 hours. Ever.
Certainly, but how exactly would you quantify that? I doubt even a percent of the players have ever posted in here, let alone voiced a yea-or-neigh opinion. And as we know, complaining is ALWAYS more common than support. A: its easier, B Those who like: play, they tend to not follow stuff in here as much, C: WK stigma, harassment, etc.
I mean yeah you could do a poll, but refer to B.
Granted. In fact, I believe your exact stance was expected by SE. Some will grind it all now. More will just get their favorite weapon and stop. More still will find another progression path. All valid choices.
Aside: No single faction of players will always see eye to eye to every other faction. and this MMORPG is meant to be a place where fans of the entire series can find stuff they like to do, no matter which title they liked the most.
Injecting this playstyle into a few facets of the game, while not creating lockouts to explore new areas, is a smart way to add variety. Just like many elements of the tanaka-esque atma are here, FFXII's marks in 2.3, and ffIII's crystal tower, Gilgamesh's FFV similarities.I see, so when you were abrasive with me, defending myself was an opportunity to topic stalk me and discredit me down the road. Convenient. Also, pot meet kettle.
Wrong zone or wrong weapon are important points, especially for someone who has not farmed many up. Everyone has made mistakes like that, even you. Even me.
And yet you have more to say.
Its 74 now. The droprate for the last nine isn't changing my average at all. But I'm sure you don't care.
Continue to attack me if you must. I am sharing evidence, and to voice my support for a game feature that a select few people find important to push SE to alter, for the sake of their wants.
Why can't we have multiple paths to high end weapons? Do they all have to be earned through straight dungeons or bosses? You already have Levi weapons, Soldiery weathered/unweathered weapons t9 weapons and even Ramuh weapons soon. Why is it so important to take this play style away from those of us who support it?
Now you are putting words in my mouth. No, I do not consider myself more entitled than anyone else.
But the door is open, this is a new feature. Lo and behold, some like it, some do not. To each his/her own. But you seem interested in taking something we like away from us. Because it doesn't fit your own definition of fun, you think none of us should have the right to play this way. Or is that not what you are inferring? Please clarify if so.
Now who is grasping at straws? He asked me "what if the majority" etc etc, and I responded with a yes answer. If it were quantifiable.
If.
Last edited by Duuude007; 05-29-2014 at 06:22 AM.
I'm more speaking of quotes like this
You replied to two people here trying to discredit both of them.I don't justify that, but I seriously doubt it was a "properly attempted" 400, as that seems far beyond even a realistic bell curve's extreme..
In fact, I have 72 atmas now (6 weapons worth), and never saw 400 fates for any one of them. Even when counting book fates or helping a friend or "oops, wrong zone/weapon".
So no, I will not justify something which does not make sense of being possible, let alone low in probability.
-snip-
And since when, is, say 12 atma, a more statistically significant sample size over 72?
Now here you are borderline calling the person a liar.
And here's a bonus
And don't get me started on the number of threads you've posted that you've done 2000 FATEs with 65 Atma.
Edit: I find it funny that you try to take the high road while doing what you claim I'm doing while admitting to doing the same thing.
By your own words - "pot meet kettle"
Also, why do you feel you are more entitled to the opinion that they should keep it the same than the people who want it changed? What, some vocal minority argument? You can't prove who is and who is not a minority in this "opinion war".
Last edited by AmyNeudaiz; 05-28-2014 at 11:07 AM.
I'm glad to see you've provided statistics for an average. That is what I was referring to.
Unfortunately, a law of averages won't apply to formulae whose averages have not been determined by the creators publicly. Therefore, it is an infinite chance one will acquire atmas over the course of the time spent hunting them.
Unless yoshi decides that he's going to reveal the rate.
I have yet to see one person who complains about atma drop rates, provide # of atmas completed, or any statistical data.
Seeing as how Duuuuude, has far more compelling evidence. I would say the majority of people complaining are doing it wrong, or are counting hours instead of fates.
Hours are irrelevant to drop rate, and only apply to efficiency of farm.
Cherry picking replies gets nowhere. Plenty of people including myself have posted number of fates per atma. Telling them they are doing it wrong and invalidating them afterwards is your (and duuude's) problem.I have yet to see one person who complains about atma drop rates, provide # of atmas completed, or any statistical data.
Seeing as how Duuuuude, has far more compelling evidence. I would say the majority of people complaining are doing it wrong, or are counting hours instead of fates.
Hours are irrelevant to drop rate, and only apply to efficiency of farm.
I had 9 different atmas in only 4 hours few days ago. One other time I had 0 in I think 3 hours. I guess I was just really unlucky that time. I don't think the droprate is the problem. Just wish it was more entertaining.
Either way it's nowhere near as bad as doing Brayflox HM 270 times.... That really gets old fast.
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