10/10 would read again.I had 9 different atmas in only 4 hours few days ago. One other time I had 0 in I think 3 hours. I guess I was just really unlucky that time. I don't think the droprate is the problem. Just wish it was more entertaining.
Either way it's nowhere near as bad as doing Brayflox HM 270 times.... That really gets old fast.
I've been working on my atmas all week this week. My 10th atma took about 30 hours to get, while my 11th took another 5 - 7. I've been trying to get my 12 for the past 5 hours currently and still no luck. One of the most unenjoyable features in FFXIV currently. Even moreso when I'm farming in groups, and everyone gets theirs at a reasonable amount of time, and I'm still trying to get my own.
I can understand grinding, but this is effing retarded.
I draw cartoons. :3
Hit my up @EbChimera on Twitter!
I finally got 12 after a whopping 650 fates. 400 to get my first one and 250 to get the rest (Makes SOOOOO much sense right?). Quite frankly this was the worst quest I've ever done in an MMO.
I see, so your average for the pieces was 1.8%? Fascinating.
Especially since the other drops averaged out to 4.4%, a karmic counter-balance for the time it took on your first.
Well done, you are now a statistic.
And you have the right to have that... opinion.
Again, congrats!
@81, myself, no unusual skews like that thus far. Hope I didn't throw kittens in a wood-chipper in a former life, so that my 3.25% continues to be consistent.![]()
Don't care what anyone else thinks of this post. Don't try to troll me, make me annoyed, it won't work. Just wanted to voice my opinion.
I love the game, i loved lvling, loved fates, loved the dungeons, loved challenging myself to become better, ... But this entire atma-debacle has left a bad taste.
I don't mind drop rates in high dungeons, because the journey itself is worth while, they're hard, you push yourself to do better, faster... I have lvl'd my char so I would be able to use ALL of my skills. To give them up (lvlsync) and repeat my lvling experiance is NOT my idear of fun. This unchallenging grind, without any certainty of success, is too much. Or give me a fixed number of times, so I see a little spec of light through this cheap timesink.
My subscription ends soon, and when I get bored I move on. There are plenty of other fish in the sea. I wish everyone the best with their atma-grind.
So unless the dev's come up with another strategy, i'll see you in another mmorpg...
Good for you. so far im at 600 fates done. Yes, 600 fates. 2004 fates at start, now at 2610. i have 5 atma. so that is a .8% chance to get one atma.
Everytime i see your posts after people reply to you, all you do is try to discredit their claims. Well, here is my statistics and i gladly ask you to try and disprove my experience and how its so good for it to be in the game the way it is. Some of your posts have been noteworthy and actually help people, then others like this just rub it in others faces. If you really like the atma the way it is, why are you against people posting their statistics just so you can say "LOOK AT ME! LOOK AT ME! IVE GOT MORE THAN YOU! NANANABOOBOO!"
Because of the other half who say ^ this.
When people actually have enough to get at least 1 weapon finished, I will gladly take them seriously, because at least they put in the work in spite of their knowledge that it is luck based. Until then, the nay-sayers tend to either be doing something wrong to skew their numbers, or aren't getting a fair sample from which to average out their odds. Or both.
And I congratulated Amy once she hit her first twelve.
Aside-Karma may very well be a non-factor, but luck is luck, and often it feels like karma is a form of payback for past deeds. When I get 3 withinn an hour, the next 2 could take 10 hours each. Still, it all balances out, approaching infinity.
For every person who could quit because a feature similar to FFXI is implemented, there will be dozens or more who are FFXI veterans, and welcome the addition (even in such a small example), and could motivate them to retain their subscription for years. That said- those who don't have the patience should remember that this is a very small fraction of endgame, and is entirely ignore-able. To quit because of 1 weapon or 1 boss or 1 class is very silly... In my opinion, of course.
Last edited by Duuude007; 06-01-2014 at 05:40 AM.
When people actually have enough to get at least 1 weapon finished, I will gladly take them seriously, because at least they put in the work in spite of their knowledge that it is luck based. Until then, the nay-sayers tend to either be doing something wrong to skew their numbers, or aren't getting a fair sample from which to average out their odds. Or both.
This part really sums up what i was saying perfectly.thank you for proving my point. Getting the full 12 atma does not affect the numbers AT ALL. I have grinded knowing full well it is purely luck. but just because i havent grinded out all 12, my information of getting 6 (just got one more after running more fates today) after over 600 fates means absolutely nothing in a statistical sense? My numbers are not skewed according to what i have logged since starting the quest, everything i have done i have done per what the quest demands (relic ZENITH and being in the CORRECT zone so failures there can be counted out.
I have put in the work required, i will continue since i really do want the animus. I agree something needs to be changed. But i will not belittle people because they dont have all the luck or time to farm fates non-stop. My results are just as skewed as yours are. Just because YOU get atma 3.75% of the time or whatever does not mean that EVERYONE will. So please, i ask on behalf of everyone who has yet to complete theirs, stop using your "perfect statistic" to belittle others who are feeling beaten down by something that is totally out of their control. I see you congratulate people after getting it but then you go and rattle off how they have to be doing it wrong if they havent yet.
If SE had even thought 2 seconds about this they would have realized they can cater to everyone by simply adding progress elements to an otherwise completely RNG concept. Smart game companies add these in and still have no problems with the "OMG its so broken" claims. And at least people have something to aim for other than just waiting for something to eventually turn up.
I spent 20 hours grinding six of the zones with no drop. Now, every time I try to pick up the grind again, I get dizzy and taste vomit within a handful of FATEs.
I think the Atma quest made me allergic to FATEs.
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