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  1. #121
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Bluevann View Post
    4. Use the same weapon as their twin job and root class.
    5. Have a use for all of their root class's skills.

    --------------------------------------------------
    Personally my only one bet right now is Red Mage springing from Gladiator. Sword, shield, and access to MP-based abilities. It would wear lighter armor than PLD, but have access to more magic abilities in return. I could see it be a multi-tasking support class or a debuffing class, depending on what its five job abilities will be.
    I was wondering on that..... Even tho SCH and SMN technically use the same weapon, books, when you equip a SCH book it automatically changes you to SCH, so Yoshi could make say... 2h sword usable only by DRK, and whenever you equip it, you automatically become DRK (after unlocking it obviously).
    (1)
    Iskandar Emmerich - Behemoth Server

  2. #122
    Player
    juntaru's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    54
    Character
    Junta Ficia
    World
    Ragnarok
    Main Class
    Machinist Lv 60
    What I'd like to see :

    GLA -> Dark Knight, DPS.
    Could have an ability to erase enmity and use it to deal more damage (meaning, the higher you are on enmity list, the more damage you do... would make use of those enmity + skills from GLA...) along those "use hp to deal damage" stuff.

    LNC -> Templar, Tank.
    With some magic to debuff target, and negates the damage it does, instead of reducing the damage taken, making it an interesitng tanks against bosses who likes to AoE a lot.

    PGL -> Dancer, Healer.
    Adding various stands (or steps) to give some effects on its existing weapon skills, like "heals the two party members with the lowest hp percentage" or "heal party member with the highest enmity toward target"...

    ARC -> Beastmaster, DPS.
    Getting a pet to have some variety on attacks, and buffs to make it usefull. Maybe add some traps-skill with aoe effects. Not too sure about this one though...

    THM -> Oracle, Healer.
    Using the umbral ice and fire in a totally new way, making so that on ice, you can target ally, and on fire you can target foe. Getting rid of the mana regen, and getting some skill to help switch from one to another, for example. (Get ready for my healing fire 3 ! )

    CNJ -> Geomancer, DPS.
    Well, this would be the most obvious one for me if CNJ gets a DPS job. I don't have any idea on how it would work, but it could be a classic caster, with more elemental spells, and debuffs to lower target resistance to specific element.


    As for the future class, it's hard to make a guess without seeing the base class skills...
    (0)

  3. #123
    Player
    Alavastre's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    243
    Character
    Gerad Rabanastre
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by juntaru View Post
    I guess comparing FFXIV rdm and FFXI rdm isn't a good idea. Just look at the differences between 11 brd and 14 brd...
    Moreover, ff14 gamesystem isn't as complicated as ff11, there is very few moments where switching gears is a msut (having an Extrem equipment set, and a coil equipment set for the accuracy cap is the only thing coming to mind...).

    Rdm could really be anything, because it is a jack of all trade. And if I remember correctly, Yoshi-P did say MSK would be very different from what we could expect... so yeah, mage gunner could be inbound...
    That's what I'm hoping for. Maybe a DPS/Heal hybrid, where you heal by dpsing. Toss in some cures and cleanses, maybe haste ect and you got yourself a good hybrid support character that is distinct from what's in the game currently. *hopes*
    (0)
    "You keep using that word. I don't think it means what you think it means."

  4. #124
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    I hope the job for the gun class is a Pirate. Pistol in on had and stubby sword in the other. Melee/ranged dps. Something like Cervantes from the Soul Calibur games.

    But Yoshi said that the gun class will not be what we expect, think it will become a tank class
    (1)

  5. #125
    Player
    Tam_Hawkins's Avatar
    Join Date
    Nov 2013
    Posts
    347
    Character
    Tam Hawkins
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by juntaru View Post
    ...

    LNC -> Templar, Tank.
    With some magic to debuff target, and negates the damage it does, instead of reducing the damage taken, making it an interesitng tanks against bosses who likes to AoE a lot.

    ...
    That would not really work, atleast in 8man runs. They would simply use war or pld as MAin tank and reduce templar as a debuffer.
    (0)

  6. #126
    Player
    juntaru's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    54
    Character
    Junta Ficia
    World
    Ragnarok
    Main Class
    Machinist Lv 60
    Ahh... well those spells could be used only if the Templar has some sort of stack, gained from sustaining a set amount of damage ?
    Well those were just ideas you know
    (0)
    Last edited by juntaru; 05-20-2014 at 12:21 AM.

  7. #127
    Player
    Melsan's Avatar
    Join Date
    Apr 2014
    Location
    New Gridania
    Posts
    51
    Character
    Melsan Gimony
    World
    Tonberry
    Main Class
    Lancer Lv 50
    I tried to but I keep on getting MAX is 1000 characters only
    (0)

  8. #128
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    The current Class > Job system is too restrictive to allow for much creativity to go on with new jobs stemming from certain class combinations.

    Might as well abolish classes and stick to making jobs something interesting and not dull.
    (0)

  9. #129
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Melsan View Post
    I tried to but I keep on getting MAX is 1000 characters only
    write a few useless thingies, then use edit and paste your wall of text here.
    (0)

  10. #130
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Bluevann View Post
    4. Use the same weapon as their twin job and root class.
    Nope, the game is more than capable with doing other than that as is; such as making the entire new line of weapons job specific. Not to mention as discussed in earlier posts, that classes were going to get new weapons that could be used.
    Quote Originally Posted by Bluevann View Post
    5. Have a use for all of their root class's skills.
    Maybe not, maybe we will get replacement abilities for ones that don't fit. With programing about anything is possible, and Yoshi-P has said as much. We could be seeing a great sword or twin blades for gladiator and those shield abilities have to go somewhere.

    So these cannot be added, read rule #3.
    (0)
    Last edited by Bloodclaw; 05-20-2014 at 02:29 AM.

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